251 research outputs found

    Efficient heuristics for the parallel blocking flow shop scheduling problem

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    We consider the NP-hard problem of scheduling n jobs in F identical parallel flow shops, each consisting of a series of m machines, and doing so with a blocking constraint. The applied criterion is to minimize the makespan, i.e., the maximum completion time of all the jobs in F flow shops (lines). The Parallel Flow Shop Scheduling Problem (PFSP) is conceptually similar to another problem known in the literature as the Distributed Permutation Flow Shop Scheduling Problem (DPFSP), which allows modeling the scheduling process in companies with more than one factory, each factory with a flow shop configuration. Therefore, the proposed methods can solve the scheduling problem under the blocking constraint in both situations, which, to the best of our knowledge, has not been studied previously. In this paper, we propose a mathematical model along with some constructive and improvement heuristics to solve the parallel blocking flow shop problem (PBFSP) and thus minimize the maximum completion time among lines. The proposed constructive procedures use two approaches that are totally different from those proposed in the literature. These methods are used as initial solution procedures of an iterated local search (ILS) and an iterated greedy algorithm (IGA), both of which are combined with a variable neighborhood search (VNS). The proposed constructive procedure and the improved methods take into account the characteristics of the problem. The computational evaluation demonstrates that both of them –especially the IGA– perform considerably better than those algorithms adapted from the DPFSP literature.Peer ReviewedPostprint (author's final draft

    A computational evaluation of constructive and improvement heuristics for the blocking flow shop to minimize total flowtime

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    This paper focuses on the blocking flow shop scheduling problem with the objective of total flowtime minimisation. This problem assumes that there are no buffers between machines and, due to its application to many manufacturing sectors, it is receiving a growing attention by researchers during the last years. Since the problem is NP-hard, a large number of heuristics have been proposed to provide good solutions with reasonable computational times. In this paper, we conduct a comprehensive evaluation of the available heuristics for the problem and for related problems, resulting in the implementation and testing of a total of 35 heuristics. Furthermore, we propose an efficient constructive heuristic which successfully combines a pool of partial sequences in parallel, using a beam-search-based approach. The computational experiments show the excellent performance of the proposed heuristic as compared to the best-so-far algorithms for the problem, both in terms of quality of the solutions and of computational requirements. In fact, despite being a relative fast constructive heuristic, new best upper bounds have been found for more than 27% of Taillard’s instances.Ministerio de Ciencia e Innovación DPI2013-44461-P/DP

    Iterated-greedy-based algorithms with beam search initialization for the permutation flowshop to minimize total tardiness

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    The permutation flow shop scheduling problem is one of the most studied operations research related problems. Literally, hundreds of exact and approximate algorithms have been proposed to optimise several objective functions. In this paper we address the total tardiness criterion, which is aimed towards the satisfaction of customers in a make-to-order scenario. Although several approximate algorithms have been proposed for this problem in the literature, recent contributions for related problems suggest that there is room for improving the current available algorithms. Thus, our contribution is twofold: First, we propose a fast beam-search-based constructive heuristic that estimates the quality of partial sequences without a complete evaluation of their objective function. Second, using this constructive heuristic as initial solution, eight variations of an iterated-greedy-based algorithm are proposed. A comprehensive computational evaluation is performed to establish the efficiency of our proposals against the existing heuristics and metaheuristics for the problem.Ministerio de Ciencia e Innovación DPI2013-44461-PMinisterio de Ciencia e Innovación DPI2016-80750-

    New efficient constructive heuristics for the hybrid flowshop to minimise makespan: A computational evaluation of heuristics

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    This paper addresses the hybrid flow shop scheduling problem to minimise makespan, a well-known scheduling problem for which many constructive heuristics have been proposed in the literature. Nevertheless, the state of the art is not clear due to partial or non homogeneous comparisons. In this paper, we review these heuristics and perform a comprehensive computational evaluation to determine which are the most efficient ones. A total of 20 heuristics are implemented and compared in this study. In addition, we propose four new heuristics for the problem. Firstly, two memory-based constructive heuristics are proposed, where a sequence is constructed by inserting jobs one by one in a partial sequence. The most promising insertions tested are kept in a list. However, in contrast to the Tabu search, these insertions are repeated in future iterations instead of forbidding them. Secondly, we propose two constructive heuristics based on Johnson’s algorithm for the permutation flowshop scheduling problem. The computational results carried out on an extensive testbed show that the new proposals outperform the existing heuristics.Ministerio de Ciencia e Innovación DPI2016-80750-

    On insertion tie-breaking rules in heuristics for the permutation flowshop scheduling problem

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    The most efficient approximate procedures so far for the flowshop scheduling problem with makespan objective – i.e. the NEH heuristic and the iterated greedy algorithm – are based on constructing a sequence by iteratively inserting, one by one, the non-scheduled jobs into all positions of an existing subsequence, and then, among the so obtained subsequences, selecting the one yielding the lowest (partial) makespan. This procedure usually causes a high number of ties (different subsequences with the same best partial makespan) that must be broken via a tie-breaking mechanism. The particular tie-breaking mechanism employed is known to have a great influence in the performance of the NEH, therefore different procedures have been proposed in the literature. However, to the best of our knowledge, no tie-breaking mechanism has been proposed for the iterated greedy. In our paper, we present a new tie-breaking mechanism based on an estimation of the idle times of the different subsequences in order to pick the one with the lowest value of the estimation. The computational experiments carried out show that this mechanism outperforms the existing ones both for the NEH and the iterated greedy for different CPU times. Furthermore, embedding the proposed tie-breaking mechanism into the iterated greedy provides the most efficient heuristic for the problem so far.Ministerio de Ciencia e Innovación DPI2010-15573/DP

    A comprehensive review and evaluation of permutation flowshop heuristics to minimize flowtime

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    [EN] In recent years, a large number of heuristics have been proposed for the minimization of the total or mean flowtime/completion time of the well-known permutation flowshop scheduling problem. Although some literature reviews and comparisons have been made, they do not include the latest available heuristics and results are hard to compare as no common benchmarks and computing platforms have been employed. Furthermore, existing partial comparisons lack the application of powerful statistical tools. The result is that it is not clear which heuristics, especially among the recent ones, are the best. This paper presents a comprehensive review and computational evaluation as well as a statistical assessment of 22 existing heuristics. From the knowledge obtained after such a detailed comparison, five new heuristics are presented. Careful designs of experiments and analyses of variance (ANOVA) techniques are applied to guarantee sound conclusions. The comparison results identify the best existing methods and show that the five newly presented heuristics are competitive or better than the best performing ones in the literature for the permutation flowshop problem with the total completion time criterionThis research is partially supported by National Science Foundation of China (60874075, 61174187), and Science Foundation of Shandong Province, China (BS2010DX005), and Postdoctoral Science Foundation of China (20100480897). Ruben Ruiz is partially funded by the Spanish Ministry of Science and Innovation, under the project "SMPA-Advanced Parallel Multiobjective Sequencing: Practical and Theorerical Advances" with reference DPI2008-03511/DPI and by the Small and Medium Industry of the Generalitat Valenciana (IMPIVA) and by the European Union through the European Regional Development Fund (FEDER) inside the R+D program "Ayudas dirigidas a Institutos Tecnologicos de la Red IMPIVA" during the year 2011, with project number IMDEEA/2011/142.Pan, Q.; Ruiz García, R. (2013). A comprehensive review and evaluation of permutation flowshop heuristics to minimize flowtime. Computers and Operations Research. 40(1):117-128. https://doi.org/10.1016/j.cor.2012.05.018S11712840

    An effective iterated greedy algorithm for the mixed no-idle flowshop scheduling problem

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    In the no-idle flowshop, machines cannot be idle after finishing one job and before starting the next one. Therefore, start times of jobs must be delayed to guarantee this constraint. In practice machines show this behavior as it might be technically unfeasible or uneconomical to stop a machine in between jobs. This has important ramifications in the modern industry including fiber glass processing, foundries, production of integrated circuits and the steel making industry, among others. However, to assume that all machines in the shop have this no-idle constraint is not realistic. To the best of our knowledge, this is the first paper to study the mixed no-idle extension where only some machines have the no-idle constraint. We present a mixed integer programming model for this new problem and the equations to calculate the makespan. We also propose a set of formulas to accelerate the calculation of insertions that is used both in heuristics as well as in the local search procedures. An effective iterated greedy (IG) algorithm is proposed. We use an NEH-based heuristic to construct a high quality initial solution. A local search using the proposed accelerations is employed to emphasize intensification and exploration in the IG. A new destruction and construction procedure is also shown. To evaluate the proposed algorithm, we present several adaptations of other well-known and recent metaheuristics for the problem and conduct a comprehensive set of computational and statistical experiments with a total of 1750 instances. The results show that the proposed IG algorithm outperforms existing methods in the no-idle and in the mixed no-idle scenarios by a significant margin.Quan-Ke Pan is partially supported by the National Science Foundation of China 61174187, Program for New Century Excellent Talents in University (NCET-13-0106), Science Foundation of Liaoning Province in China (2013020016), Basic scientific research foundation of Northeast University under Grant N110208001, Starting foundation of Northeast University under Grant 29321006, and Shandong Province Key Laboratory of Intelligent Information Processing and Network Security (Liaocheng University). Ruben Ruiz is partially supported by the Spanish Ministry of Economy and Competitiveness, under the project "RESULT - Realistic Extended Scheduling Using Light Techniques" with reference DPI2012-36243-C02-01 co-financed by the European Union and FEDER funds and by the Universitat Politecnica de Valencia, for the project MRPIV with reference PAID/2012/202.Pan, Q.; Ruiz García, R. (2014). An effective iterated greedy algorithm for the mixed no-idle flowshop scheduling problem. Omega. 44:41-50. https://doi.org/10.1016/j.omega.2013.10.002S41504

    A bounded-search iterated greedy algorithm for the distributed permutation flowshop scheduling problem

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    As the interest of practitioners and researchers in scheduling in a multi-factory environment is growing, there is an increasing need to provide efficient algorithms for this type of decision problems, characterised by simultaneously addressing the assignment of jobs to different factories/workshops and their subsequent scheduling. Here we address the so-called distributed permutation flowshop scheduling problem, in which a set of jobs has to be scheduled over a number of identical factories, each one with its machines arranged as a flowshop. Several heuristics have been designed for this problem, although there is no direct comparison among them. In this paper, we propose a new heuristic which exploits the specific structure of the problem. The computational experience carried out on a well-known testbed shows that the proposed heuristic outperforms existing state-of-the-art heuristics, being able to obtain better upper bounds for more than one quarter of the problems in the testbed.Ministerio de Ciencia e Innovación DPI2010-15573/DP

    Flowshop scheduling problems with due date related objectives: A review of the literature

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    3rd International Conference on Industrial Engineering and Industrial Management XIII Congreso de Ingeniería de Organización Barcelona-Terrassa, September 2nd-4th 200

    A survey of scheduling problems with setup times or costs

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    Author name used in this publication: C. T. NgAuthor name used in this publication: T. C. E. Cheng2007-2008 > Academic research: refereed > Publication in refereed journalAccepted ManuscriptPublishe
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