4 research outputs found

    Back to the Future? : Planning for uncertainty. A call for bridging the security and development communities

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    Master's thesis in Global Development and Planning (UT505)We currently see a foreign policy environment that is becoming more complex and volatile. Cyber is now established as a frequently used tool in foreign policy. Its disruptive qualities are concerning in terms of its implications on contemporary established economic and political structures. Cyber capabilities are cheap, accessible, omnipresent, and the domain from which it operates, namely that of cyberspace, is an inherent unregulated space. The concept of the security dilemma has resurged into cyberspace, and actors on a national and international level, are currently engaged in a digital arms race. Cyber capacity building was created as a tool by the cybercommunity to mitigate some of these challenges. Due to the impact that ICTs have on a societal scale, its implementation into a development context is inescapable. Nevertheless, the development community has been hesitant to implement security issues in its literature and is thus failing to engage on security-related matters sufficiently. One of the problems is the existence of silo mentalities. Hindering academic cross-pollination is limiting both communities in terms of creating mutually beneficial policies, which is a relatively stable foreign policy environment—described as an environment where sustainable political solutions can take root

    Autopoietic-extended architecture: can buildings think?

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    To incorporate bioremedial functions into the performance of buildings and to balance generative architecture's dominant focus on computational programming and digital fabrication, this thesis first hybridizes theories of autopoiesis into extended cognition in order to research biological domains that include synthetic biology and biocomputation. Under the rubric of living technology I survey multidisciplinary fields to gather perspective for student design of bioremedial and/or metabolic components in generative architecture where generative not only denotes the use of computation but also includes biochemical, biomechanical, and metabolic functions. I trace computation and digital simulations back to Alan Turing's early 1950s Morphogenetic drawings, reaction-diffusion algorithms, and pioneering artificial intelligence (AI) in order to establish generative architecture's point of origin. I ask provocatively: Can buildings think? as a question echoing Turing's own "Can machines think?" Thereafter, I anticipate not only future bioperformative materials but also theories capable of underpinning strains of metabolic intelligences made possible via AI, synthetic biology, and living technology. I do not imply that metabolic architectural intelligence will be like human cognition. I suggest, rather, that new research and pedagogies involving the intelligence of bacteria, plants, synthetic biology, and algorithms define approaches that generative architecture should take in order to source new forms of autonomous life that will be deployable as corrective environmental interfaces. I call the research protocol autopoietic-extended design, theorizing it as an operating system (OS), a research methodology, and an app schematic for design studios and distance learning that makes use of in-field, e-, and m-learning technologies. A quest of this complexity requires scaffolding for coordinating theory-driven teaching with practice-oriented learning. Accordingly, I fuse Maturana and Varela's biological autopoiesis and its definitions of minimal biological life with Andy Clark's hypothesis of extended cognition and its cognition-to-environment linkages. I articulate a generative design strategy and student research method explained via architectural history interpreted from Louis Sullivan's 1924 pedagogical drawing system, Le Corbusier's Modernist pronouncements, and Greg Lynn's Animate Form. Thus, autopoietic-extended design organizes thinking about the generation of ideas for design prior to computational production and fabrication, necessitating a fresh relationship between nature/science/technology and design cognition. To systematize such a program requires the avoidance of simple binaries (mind/body, mind/nature) as well as the stationing of tool making, technology, and architecture within the ream of nature. Hence, I argue, in relation to extended phenotypes, plant-neurobiology, and recent genetic research: Consequently, autopoietic-extended design advances design protocols grounded in morphology, anatomy, cognition, biology, and technology in order to appropriate metabolic and intelligent properties for sensory/response duty in buildings. At m-learning levels smartphones, social media, and design apps source data from nature for students to mediate on-site research by extending 3D pedagogical reach into new university design programs. I intend the creation of a dialectical investigation of animal/human architecture and computational history augmented by theory relevant to current algorithmic design and fablab production. The autopoietic-extended design dialectic sets out ways to articulate opposition/differences outside the Cartesian either/or philosophy in order to prototype metabolic architecture, while dialectically maintaining: Buildings can think

    From cyber-utopia to cyber-war: normative change in cyberspace

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    This dissertation analyzes a normative change in state perception and political action towards the Internet. This change is currently reflected in certain measures aimed at the exercise of control and state sovereignty in and over cyberspace. These include phenomena such as the total surveillance of data streams and the extensive collection of connection data by secret services, the control (political censorship) and manipulation of information (information war) as well as the arms spiral around offensive cyber capabilities to disrupt and destroy information infrastructures. States face a loss of control that they want to compensate for. The phenomenon of the perceived loss of control and the establishment of a norm of control (filter and monitoring technology) is equally evident in various democratic and non-democratic states, as various studies show. This militarized perception of the Internet is remarkable in so far as Western politicians used to perceive the same Internet technology in the 1980s and 1990s in a completely different way. Back then the lack of state control was seen as desirable. Instead of controlling and monitoring all aspects of the Internet, a "hands-off" and laissez-faire idea dominated political behavior at the time: the possibilities of democratization through information technologies, the liberalization of authoritarian societies through technology and the free availability of global knowledge. The idea of national control over communications technology was considered innovation-inhibiting, undemocratic and even technically impossible. The topic of this work is the interaction between state power and sovereignty (e.g. political control through information sovereignty) and digital technologies. The research question is: Which process led to the establishment of norms of control and rule (surveillance, censorship, cyber-war) with regard to the medium Internet? Furthermore, the question arises: What are the implications of this change in standards for the fundamental functioning of the Internet? The aim is to examine in detail the thesis of the militarization of cyberspace empirically on the basis of a longitudinal case study using the example of Internet development in the USA since the 1960s. An interdisciplinary and multi-theoretical approach is chosen from constructivist norms research and the Social Construction of Technology approach

    The Music Sound

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    A guide for music: compositions, events, forms, genres, groups, history, industry, instruments, language, live music, musicians, songs, musicology, techniques, terminology , theory, music video. Music is a human activity which involves structured and audible sounds, which is used for artistic or aesthetic, entertainment, or ceremonial purposes. The traditional or classical European aspects of music often listed are those elements given primacy in European-influenced classical music: melody, harmony, rhythm, tone color/timbre, and form. A more comprehensive list is given by stating the aspects of sound: pitch, timbre, loudness, and duration. Common terms used to discuss particular pieces include melody, which is a succession of notes heard as some sort of unit; chord, which is a simultaneity of notes heard as some sort of unit; chord progression, which is a succession of chords (simultaneity succession); harmony, which is the relationship between two or more pitches; counterpoint, which is the simultaneity and organization of different melodies; and rhythm, which is the organization of the durational aspects of music
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