134 research outputs found

    An Investigation of Kinetic Visual Biofeedback on Dynamic Stance Symmetry

    Get PDF
    The intent of the following research is to utilize task-specific, constraint-induced therapies and apply towards dynamic training for symmetrical balance. Modifications to an elliptical trainer were made to both measure weight distributions during dynamic stance as well as provide kinetic biofeedback through a man-machine interface. Following a review of the background, which includes research from several decades that are seminal to current studies, a design review is discussed to cover the design of the modified elliptical (Chapter 2). An initial study was conducted in a healthy sample population in order to determine the best visual biofeedback representation by comparing different man-machine interfaces (Chapter 3). Index of gait symmetry measures indicated that one display interface optimized participant performance during activity with the modified elliptical trainer. A second study was designed to determine the effects of manipulating the gain of the signal to encourage increased distribution towards the non-dominant weight bearing limb. The purpose of the second study was to better understand the threshold value of gain manipulation in a healthy sample set. Results analyzing percentage error as a measure of performance show that a range between 5-10% allows for a suitable threshold value to be applied for participants who have suffered a stroke. A final study was conducted to apply results/knowledge from the previous two studies to a stroke cohort to determine short-term carryover following training with the modified elliptical trainer. Data taken from force measurements on the elliptical trainer suggest that there was carryover with decreased error from pre to post training. For one participant GaitRite® data show a significant difference from pre to post measurements in single limb support. The results of the research suggest that visual biofeedback can improve symmetrical performance during dynamic patterns. For a better understanding of visual biofeedback delivery, one display representation proved to be beneficial compared to the others which resulted in improved performance. Results show that healthy human participants can minimize error with visual biofeedback and continue minimizing error until a threshold value of 10%. Finally, results have shown promise towards applying such a system for kinetic gait rehabilitation

    The Use of Gaming Technology in the Rehabilitation of Patients Following Total Knee Replacement Surgery

    Get PDF
    Home-based rehabilitation following total knee replacement (TKR) surgery can be as effective as clinic-based or in-patient rehabilitation. The use of the Nintendo Wii, Wii Balance Board and Wii-fit software was postulated as a novel rehabilitation tool that could add additional focus on balance and proprioception. The aim of this thesis was to investigate the effectiveness of this novel rehabilitation tool, both as a device for measuring balance outcomes and for rehabilitation following TKR surgery. The pilot studies investigated the validity and reliability of the Nintendo Wii-fit software, the relationship of balance with function in the arthritic population and the ability of this elderly population to use computer technology. The RCT-POWER study was a trial of 128 patients undergoing primary total knee replacement, randomised at 6 weeks post-TKR surgery to 3 months of usual care or using the Wii-Fit at home. The primary outcome was the change in WOMAC total score from week 6 to 18 weeks and 1 year. The results of this thesis are relevant for clinical practice, providing evidence for the use of affordable technology for the rehabilitation of patients at home. The intervention improved functional outcomes as measured by WOMAC and also adherence to the rehabilitation protocol

    USE OF A VIDEO GAME BASED BALANCE TRAINING INTERVENTION ON THE BALANCE AND FUNCTION OF CHILDREN WITH DEVELOPMENTAL DISABILITIES

    Get PDF
    Many children with developmental disabilities (DD) have physical impairments and limitations in their participation. Rehabilitation research often focuses on either physical impairments or participation restrictions, when both need to be investigated. The purposes of these two studies were to evaluate an at home therapist directed video game balance training intervention on balance, gait velocity (GV), hip strength and activities of children with DD. The pilot study was a single-subject non-concurrent multiple baseline design. Balance measures included: weight bearing symmetry; center of pressure area and velocity; time to boundary mean minima and standard deviation; and timed up and go. The participant’s enjoyment and perceived difficulty was also explored. Five children (7 to 10 years) with cerebral palsy (CP) participated in a 6 week, 30 minute intervention 3 times per week, with four preselected balance games. Minimal improvements were found in balance, GV, and hip strength, and participants reported the intervention enjoyable and challenging. Three of five participants had significant increases in activities, as measured by the Activities Scale for Kids (ASK). The second study expanded on pilot study results and included 5 children (5 to 10 years) with different diagnoses. Another non-concurrent multiple baseline design was utilized, and the same measures of balance were used except single leg stance time was substituted for timed up and go. No changes were made to the intensity of intervention, but two games were added to the repertoire. There were minimal changes in balance and hip strength; and no changes were found in the ASK. A majority of participants increased GV, and reported the intervention was enjoyable and challenging. Positive changes were found in the combined results for: center of pressure area with eyes open and closed; time to boundary mean minima with eyes closed in the anterior-posterior direction; and GV. These studies suggest this intervention was insufficient to make improvements in the majority of balance measurements and hip strength for children with DD. Increased activities in children with CP were found in the pilot study. These results suggest video game balance training alone for children with DD was insufficient to demonstrate clinically meaningful change. KEYWORDS: Balance, Developmental Disabilities, Gait Velocity, Hip Strength, Activities and Participatio

    Sensory and methodological aspects in biomechanical research of postural control and clinical fields of application

    Get PDF
    The human senses constitute a highly complex system based on various sensory organs, afferent pathways, and central processing locations, which allow us to interact with the environment, but also with ourselves. A further domain is important to achieve this interaction: the motor system, which allows linguistic communication and locomotion, for example. It becomes evident that sensory receptors work as a source of information to initiate, optimize, or cease motor activity. One generic term for such sensory sources is the somatosensory system, which is mainly based on receptors located in muscles, tendons, and the skin (cutaneous sensitivity). In this regard, it has been shown that cutaneous sensitivity contributes to human balance regulation. However, there are still debates concerning the exact role of plantar (foot sole) receptor inputs in particular, and how their isolated contribution to, e.g., balance regulation may be assessed accordingly. To investigate the interaction between plantar cutaneous sensitivity and human balance capabilities, several aspects need to be considered which are still controversial and inconclusive in the scientific community. For example, when assessing cutaneous vibration sensitivity, it is well-known that increasing vertical forces of the contactor toward the skin usually result in improved sensitivity. However, it has not been profoundly investigated whether assessing plantar vibratory sensitivity differs when comparing a standing or sitting posture, which obviously involves different contactor forces. In addition, many studies implementing cutaneous sensitivity show certain limitations with respect to adequate data analyses. A similar aspect also applies when assessing balance performance: devices allowing an investigation of dynamic balance performance (induced by unexpected platform perturbations while standing, for example) have only been partially investigated with regard to their biomechanical quality criteria, such as reliability. With these considerations in mind, the present doctoral thesis is based on five published studies. Study 1 investigates if plantar sensitivity is influenced by different body positions when collecting data. Study 2 asks how to appropriatly analze plantar sensitivity data. Study 3 examines the reliability of dynamic balance responses using the so-called Posturomed device, and Study 4 identifies the isolated role of plantar inputs on balance responses, when an acute sensory manipulation is induced that exclusively affects plantar aspects. Ultimately, clinical fields of application (based on the previous four studies) are highlighted in Study 5. The main findings of the first four studies can be summarized as follows. First, higher contact forces when standing compared to sitting did not influence plantar sensitivity. This is an important finding, as plantar sensitivity tests (often performed during sitting) may, hence, be brought into context with balance tests usually performed during standing. Second, plantar sensitivity data are shown to exhibit heteroscedasticity, meaning that the measurement error increases as the values increase. In Study 2, we provided an easy-to-follow example for how to account for heteroscedasticity by logarithmizing the raw data, and how to control whether this approach was successful in eliminating heteroscedasticity. Third, dynamic balance responses assessed via the Posturomed device exhibit an overall good reliability. Occasional significant differences were shown to be clinically non-relevant, identified by root mean square error calculations. Fourth, a permanent plantar sensory manipulation (hypothermia) was successfully achieved and maintained throughout data collection. Study 4 showed that the reduced plantar sensory input due to the hypothermic manipulation was compensated during more unchallenging balance conditions (standing still). There was no full compensation during more challenging balance conditions (unexpected platform perturbations during standing), however, with the body reacting with cautious motor behavior. This became evident by decreased outcome measures following hypothermic plantar sensory manipulation. These four studies shed further light onto investigations combining sensory and motor tests, especially with regard to physiological and methodological aspects that should be considered when analyzing and interpreting associated data. Finally, this doctoral thesis also provides an example of identifying clinical fields of application concerning sensory-focused research. In Study 5, we highlight the role of sensory research in the (early) diagnosis of diseases associated with cognitive decline. For this purpose, various instruments such as sensory tests or coordinative motor tests are implemented. Preliminary results suggest that not only classical cognitive parameters and questionnaires should be used to identify and better understand cognitive decline.Die menschlichen Sinne stellen ein sehr komplexes System dar, welches auf verschiedenen sensorischen Organen, afferenten Leitungsbahnen und zentralen Verarbeitungsstellen basiert und es uns ermöglicht, mit der Umwelt, aber auch mit uns selbst, zu interagieren. Dahingehend ist eine weitere wichtige Domäne wichtig, um diese Interaktion zu bewerkstelligen: das motorische System, welches etwa eine sprachliche Kommunikation oder auch die Fortbewegung ermöglicht. Es wird somit offensichtlich, dass sensorische Rezeptoren eine Informationsquelle darstellen, um motorische Aktivität zu initiieren, zu optimieren oder zu beenden. Ein grundlegender Terminus für solch sensorische Quellen ist das somatosensorische System, welches überwiegend auf Rezeptoren in Muskulatur, Sehnen und der Haut (kutane Sensibilität) beruht. Diesbezüglich wurde bereits aufgezeigt, dass die kutane Sensibilität einen Beitrag bei der menschlichen Gleichgewichtsregulation leistet. Allerdings existieren dabei nachwievor Diskussionen in Bezug auf die genaue Bedeutung plantarer (die Fußsohle betreffend) Rezeptor-Inputs und inwieweit deren isolierte Bedeutung bei der Gleichgewichtsregulation entsprechend ermittelt werden kann. Um die Interaktion zwischen der kutanen Sensorik der Fußsohle und der menschlichen Gleichgewichtsfähigkeit zu erforschen, sollten verschiedene Aspekte berücksichtigt werden, welche nachwievor kontrovers und nicht eindeutig in der Wissenschaft diskutiert werden. Bei Erhebungen der kutanen Vibrationssensibilität, als Beispiel, ist bereits bekannt, dass erhöhte Vertikalkräfte, mit denen der Vibrationsstößel gegen die Haut appliziert ist, generell zu einer verbesserten Sensibilität/Sensorik führen. Allerdings wurde noch nicht klar erforscht, ob sich die plantare Vibrationssensibilität zwischen einer stehenden und sitzenden Haltung der Probanden/innen unterscheidet, wobei hier natürlich unterschiedliche Vertikalkräfte der Stößel wahrscheinlich sind. Darüber hinaus zeigen viele Studien, welche die Hautsensibilität untersuchen, gewisse Limitierungen in Bezug auf eine adäquate Datenanalyse. Ein sehr ähnlicher Aspekt trifft auch auf die Evaluierung der Gleichgewichtsfähigkeit zu: Messgeräte, welche dabei eine Erfassung der dynamischen Gleichgewichtsfähigkeit zulassen (z.B. eingeleitet durch unerwartete Plattform-Perturbationen während des Stehens), wurden bisher nur teilweise auf die biomechanischen Gütekriterien hin untersucht, wie etwa die Reliabilität. Aufgrund dieser Überlegungen basiert die vorliegende Dissertation auf fünf publizierten Studien, welche folgende Aspekte untersuchten: Wird die plantare Sensibilität durch verschiedene Körperpositionen während der Datenaufnahme beeinflusst (Studie 1)? Wie können plantare Sensibilitätsdaten angemessen analysiert werden (Studie 2)? Darüber hinaus wurde ebenso untersucht, inwiefern das sogenannte 'Posturomed'-Messgerät bei der Beurteilung dynamischer Gleichgewichtsantworten reliable Messwerte liefert (Studie 3). Ferner wurde in Studie 4 untersucht, inwiefern isoliert plantare Inputsignale bei Gleichgewichtsantworten relevant sind (anhand einer akuten sensorischen Manipulation, welche ausschließlich die Fußsohle betrifft). In Studie 5 werden konkrete klinische Anwendungsbeispiele aufgrund der vier hier vorgestellten Studien aufgezeigt. Die Hauptergebnisse der ersten vier Studien können wie folgt zusammengefasst werden: Erstens, höhere vertikale Kontaktkräfte während des Stehens verglichen mit sitzenden Positionen führten zu keinen Unterschieden bzgl. der plantaren Sensibilität. Dies ist eine wichtige Erkenntnis, da plantare Sensorikmessungen (oft während des Sitzens durchgeführt) dadurch in Kontext mit Gleichgewichtstests gebracht werden können, welche normalerweise im Stehen erfolgen. Zweitens, Daten der plantaren Sensorik zeigten Heteroskedastizität, was bedeutet, dass sich der Messfehler mit Größenzunahme der Messwerte ebenso erhöht. Wir konnten in Studie 2 ein leicht zu erschließendes Beispiel aufzeigen, wie das Problem der Heteroskedastizität durch eine Logarithmierung der Rohdaten behandelt werden konnte und wie kontrolliert werden konnte, ob diese Behandlung erfolgreich war. Drittens, die dynamischen Gleichgewichtsantworten, welche mittels des 'Posturomed' ermittelt wurden, zeigen insgesamt eine gute Reliabilität. Gelegentlich auftretende signifikante Unterschiede wurden anhand von Berechnungen der Wurzel der mittleren Fehlerquadratsumme (root mean square error, RMSE) als klinisch nicht relevant eingestuft. Viertens, eine anhaltende plantar-sensorische Manipulation (Hypothermie) wurde erfolgreich eingeleitet und während der Datenerhebung aufrecht erhalten. Studie 4 zeigte ferner, dass die hypothermisch eingeleiteten reduzierten plantaren Sensorik-Inputs während der eher nicht herausfordernden quasi-statischen Gleichgewichtsbedingungen (einfaches aufrechtes Stehen) kompensiert werden konnten. Während der herausfordernden Gleichgewichtskonditionen (unerwartete Perturbationen der Plattform während des Stehens) hingegen wurde keine vollständige Kompensation erreicht. Allerdings reagierten die Probanden mit einem vorsichtigen motorischen Verhalten. Dies wurde durch die reduzierten Ergebnisparameter infolge der plantaren hypothermischen Manipulation ersichtlich. Die vier hier genannten Studien zeigen weitere Erkenntnisse in Bezug auf Forschungsaktivitäten, welche sensorische und motorische Tests vereinen. Dies trifft speziell in Hinblick auf physiologische und methodologische Aspekte zu, welche bei der Analyse und Interpretation derartiger Daten in Betracht gezogen werden sollten. Zuletzt bietet diese Arbeit auch ein Beispiel dafür, welche klinischen Anwendungsfelder im Bereich der sensorisch-fokussierten Forschung identifiziert werden können. In Studie 5 wird dafür die Bedeutung sensorischer Forschung bei der (Früh-) Diagnose von Erkrankungen aufgezeigt, welche mit kognitiven Einschränkungen in Verbindung gebracht werden. Für diesen Zweck werden verschiedene Instrumente eingebracht, wie etwa sensorische oder koordinativ-motorische Tests. Vorläufige Ergebnisse deuten dabei bereits an, dass nicht nur die klassischen kognitiven Parameter und Fragebögen bei der Identifizierung oder zum Zwecke des besseren Verstehens kognitiven Verfalls einbezogen werden sollten

    The effects of safety flooring on sit-to-stand and quiet stance balance reactions in retirement home-dwellers

    Get PDF
    Fall-related injuries in adults over the age of 65 pose an important public health issue especially with an increasing number of older adults living in retirement homes and nursing homes. Safety floors have been developed as an intervention to reduce the risk of these injuries. However, their effects on balance control reactions had never been tested during certain activities of daily living in retirement home dwellers. This research investigated how balance reactions are affected by the mechanical properties of safety flooring in older adults. The safety flooring showed minimal impact on the balance reactions while retaining force attenuation properties. There were two studies as part of this thesis. The purpose of the first study was to determine whether the Nintendo Wii Balance Board (WBB) can be used as an appropriate substitution for a force plate when measuring balance reactions during common tests used to assess balance in older adults. Specifically, I characterized the technical specifications of the WBB and compared them to those of the force plate, showing that the two devices yielded similar responses during balance measures of quiet stance. The second study investigated the effect of two traditional floors and three safety flooring systems on balance control mechanisms (based on changes in underfoot centre of pressure) during sit-to-stand and quiet stance tasks in retirement home-dwellers. The results of this study provided evidence supporting the potential for safety floors to reduce fall-related injury risk without impairing balance and mobility of users. Additional research may want to assess WBB performance during dynamic tasks involving shear forces. The results from this study supports prospective clinical investigations of pilot installations of safety flooring in retirement and nursing home settings to evaluate their real life effects on fall related injuries

    Cerebral Palsy

    Get PDF
    Nowadays, cerebral palsy (CP) rehabilitation, along with medical and surgical interventions in children with CP, leads to better motor and postural control and can ensure ambulation and functional independence. In achieving these improvements, many modern practices may be used, such as comprehensive multidisciplinary assessment, clinical decision making, multilevel surgery, botulinum toxin applications, robotic ambulation applications, treadmill, and other walking aids to increase the quality and endurance of walking. Trainings are based on neurodevelopmental therapy, muscle training and strength applications, adaptive equipment and orthotics, communication, technological solves, and many others beyond the scope of this book. In the years of clinical and academic experiences, children with cerebral palsy have shown us that the world needs a book to give clinical knowledge to health professionals regarding these important issue. This book is an attempt to fulfill and to give “current steps” about CP. The book is intended for use by physicians, therapists, and allied health professionals who treat/rehabilitate children with CP. We focus on the recent concepts in the treatment of body and structure problems and describe the associated disability, providing suggestions for further reading. All authors presented the most frequently used and accepted treatment methods with scientifically proven efficacy and included references at the end of each chapter
    corecore