2,531 research outputs found

    IK-FA, a new heuristic inverse kinematics solver using firefly algorithm

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    In this paper, a heuristic method based on Firefly Algorithm is proposed for inverse kinematics problems in articulated robotics. The proposal is called, IK-FA. Solving inverse kinematics, IK, consists in finding a set of joint-positions allowing a specific point of the system to achieve a target position. In IK-FA, the Fireflies positions are assumed to be a possible solution for joints elementary motions. For a robotic system with a known forward kinematic model, IK-Fireflies, is used to generate iteratively a set of joint motions, then the forward kinematic model of the system is used to compute the relative Cartesian positions of a specific end-segment, and to compare it to the needed target position. This is a heuristic approach for solving inverse kinematics without computing the inverse model. IK-FA tends to minimize the distance to a target position, the fitness function could be established as the distance between the obtained forward positions and the desired one, it is subject to minimization. In this paper IK-FA is tested over a 3 links articulated planar system, the evaluation is based on statistical analysis of the convergence and the solution quality for 100 tests. The impact of key FA parameters is also investigated with a focus on the impact of the number of fireflies, the impact of the maximum iteration number and also the impact of (a, ß, ¿, d) parameters. For a given set of valuable parameters, the heuristic converges to a static fitness value within a fix maximum number of iterations. IK-FA has a fair convergence time, for the tested configuration, the average was about 2.3394 × 10-3 seconds with a position error fitness around 3.116 × 10-8 for 100 tests. The algorithm showed also evidence of robustness over the target position, since for all conducted tests with a random target position IK-FA achieved a solution with a position error lower or equal to 5.4722 × 10-9.Peer ReviewedPostprint (author's final draft

    On Neuromechanical Approaches for the Study of Biological Grasp and Manipulation

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    Biological and robotic grasp and manipulation are undeniably similar at the level of mechanical task performance. However, their underlying fundamental biological vs. engineering mechanisms are, by definition, dramatically different and can even be antithetical. Even our approach to each is diametrically opposite: inductive science for the study of biological systems vs. engineering synthesis for the design and construction of robotic systems. The past 20 years have seen several conceptual advances in both fields and the quest to unify them. Chief among them is the reluctant recognition that their underlying fundamental mechanisms may actually share limited common ground, while exhibiting many fundamental differences. This recognition is particularly liberating because it allows us to resolve and move beyond multiple paradoxes and contradictions that arose from the initial reasonable assumption of a large common ground. Here, we begin by introducing the perspective of neuromechanics, which emphasizes that real-world behavior emerges from the intimate interactions among the physical structure of the system, the mechanical requirements of a task, the feasible neural control actions to produce it, and the ability of the neuromuscular system to adapt through interactions with the environment. This allows us to articulate a succinct overview of a few salient conceptual paradoxes and contradictions regarding under-determined vs. over-determined mechanics, under- vs. over-actuated control, prescribed vs. emergent function, learning vs. implementation vs. adaptation, prescriptive vs. descriptive synergies, and optimal vs. habitual performance. We conclude by presenting open questions and suggesting directions for future research. We hope this frank assessment of the state-of-the-art will encourage and guide these communities to continue to interact and make progress in these important areas

    Design of a Parallel Robotic Manipulator using Evolutionary Computing

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    In this paper the kinematic design of a 6‐dof parallel robotic manipulator is analysed. Firstly, the condition number of the inverse kinematic jacobian is considered as the objective function, measuring the manipulator’s dexterity and a genetic algorithm is used to solve the optimization problem. In a second approach, a neural network model of the analytical objective function is developed and subsequently used as the objective function in the genetic algorithm optimization search process. It is shown that the neuro‐genetic algorithm can find close to optimal solutions for maximum dexterity, significantly reducing the computational burden. The sensitivity of the condition number in the robot’s workspace is analysed and used to guide the designer in choosing the best structural configuration. Finally, a global optimization problem is also addressed

    Evolution of Prehension Ability in an Anthropomorphic Neurorobotic Arm

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    In this paper we show how a simulated anthropomorphic robotic arm controlled by an artificial neural network can develop effective reaching and grasping behaviour through a trial and error process in which the free parameters encode the control rules which regulate the fine-grained interaction between the robot and the environment and variations of the free parameters are retained or discarded on the basis of their effects at the level of the global behaviour exhibited by the robot situated in the environment. The obtained results demonstrate how the proposed methodology allows the robot to produce effective behaviours thanks to its ability to exploit the morphological properties of the robot’s body (i.e. its anthropomorphic shape, the elastic properties of its muscle-like actuators, and the compliance of its actuated joints) and the properties which arise from the physical interaction between the robot and the environment mediated by appropriate control rules

    Computational Intelligence-based Evaluation of a 3-DOF Robotic-arm Forward Kinematics

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    Robotic manipulator- forward Kinematics involves the assurance of end-effector arrangements from connecting joint boundaries. The traditional mathematical calculation of controller forward -Kinematics is monotonous and tedious. Accordingly, it is important to execute a strategy that precisely performs forward energy while wiping out the disadvantages of the mathematical calculation technique. Versatile Neuro-Fuzzy Inference System (ANFIS) is a computational knowledge strategy that has been effectively executed for expectation purposes in assorted logical orders. This present examination's essential goal was to evaluate the productivity of ANFIS in foreseeing 3-levels of opportunity automated controller Cartesian directions from connecting joint boundaries. A speculative 3-level of opportunity automated controller has been considered in this investigation. Model preparing information has been obtained by mathematical forward kinematics calculation of the controller's end effector arrangements. Nine datasets have been utilized for model preparing, while five datasets have been utilized for model testing or approval. The ANFIS model's precision has been surveyed by figuring the Mean outright Percentage Error (MAPE) between the real and anticipated end-effector Cartesian directions. Because of Mean Absolute Percentage Error (MAPE), the created ANFIS model has forecast correctness’s of 63.35% and 80.07% in foreseeing x-directions and y-organizes, separately. Accordingly, ANFIS can be dependably executed as a commendable substitute for the customary arithmetical calculation method in anticipating controller Cartesian directions. It is suggested that the precision of other computational knowledge methods like Particle Swarm Optimization (PSO) and Support Vector Machines (SVM) be evaluated
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