141 research outputs found

    A memetic ant colony optimization algorithm for the dynamic travelling salesman problem

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    Copyright @ Springer-Verlag 2010.Ant colony optimization (ACO) has been successfully applied for combinatorial optimization problems, e.g., the travelling salesman problem (TSP), under stationary environments. In this paper, we consider the dynamic TSP (DTSP), where cities are replaced by new ones during the execution of the algorithm. Under such environments, traditional ACO algorithms face a serious challenge: once they converge, they cannot adapt efficiently to environmental changes. To improve the performance of ACO on the DTSP, we investigate a hybridized ACO with local search (LS), called Memetic ACO (M-ACO) algorithm, which is based on the population-based ACO (P-ACO) framework and an adaptive inver-over operator, to solve the DTSP. Moreover, to address premature convergence, we introduce random immigrants to the population of M-ACO when identical ants are stored. The simulation experiments on a series of dynamic environments generated from a set of benchmark TSP instances show that LS is beneficial for ACO algorithms when applied on the DTSP, since it achieves better performance than other traditional ACO and P-ACO algorithms.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/01 and Grant EP/E060722/02

    Towards the Design of Heuristics by Means of Self-Assembly

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    The current investigations on hyper-heuristics design have sprung up in two different flavours: heuristics that choose heuristics and heuristics that generate heuristics. In the latter, the goal is to develop a problem-domain independent strategy to automatically generate a good performing heuristic for the problem at hand. This can be done, for example, by automatically selecting and combining different low-level heuristics into a problem specific and effective strategy. Hyper-heuristics raise the level of generality on automated problem solving by attempting to select and/or generate tailored heuristics for the problem at hand. Some approaches like genetic programming have been proposed for this. In this paper, we explore an elegant nature-inspired alternative based on self-assembly construction processes, in which structures emerge out of local interactions between autonomous components. This idea arises from previous works in which computational models of self-assembly were subject to evolutionary design in order to perform the automatic construction of user-defined structures. Then, the aim of this paper is to present a novel methodology for the automated design of heuristics by means of self-assembly

    A Fast Evolutionary Algorithm for Traveling Salesman Problem

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    Memory-based immigrants for ant colony optimization in changing environments

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    Copyright @ 2011 SpringerAnt colony optimization (ACO) algorithms have proved that they can adapt to dynamic optimization problems (DOPs) when they are enhanced to maintain diversity. DOPs are important due to their similarities to many real-world applications. Several approaches have been integrated with ACO to improve their performance in DOPs, where memory-based approaches and immigrants schemes have shown good results on different variations of the dynamic travelling salesman problem (DTSP). In this paper, we consider a novel variation of DTSP where traffic jams occur in a cyclic pattern. This means that old environments will re-appear in the future. A hybrid method that combines memory and immigrants schemes is proposed into ACO to address this kind of DTSPs. The memory-based approach is useful to directly move the population to promising areas in the new environment by using solutions stored in the memory. The immigrants scheme is useful to maintain the diversity within the population. The experimental results based on different test cases of the DTSP show that the memory based immigrants scheme enhances the performance of ACO in cyclic dynamic environments.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/2

    Traveling Salesman Problem for Surveillance Mission Using Particle Swarm Optimization

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    The surveillance mission requires aircraft to fly from a starting point through defended terrain to targets and return to a safe destination (usually the starting point). The process of selecting such a flight path is known as the Mission Route Planning (MRP) Problem and is a three-dimensional, multi-criteria (fuel expenditure, time required, risk taken, priority targeting, goals met, etc.) path search. Planning aircraft routes involves an elaborate search through numerous possibilities, which can severely task the resources of the system being used to compute the routes. Operational systems can take up to a day to arrive at a solution due to the combinatoric nature of the problem. This delay is not acceptable because timeliness of obtaining surveillance information is critical in many surveillance missions. Also, the information that the software uses to solve the MRP may become invalid during computation. An effective and efficient way of solving the MRP with multiple aircraft and multiple targets is desired. One approach to finding solutions is to simplify and view the problem as a two-dimensional, minimum path problem. This approach also minimizes fuel expenditure, time required, and even risk taken. The simplified problem is then the Traveling Salesman Problem (TSP)

    A characterisation of S-box fitness landscapes in cryptography

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    Substitution Boxes (S-boxes) are nonlinear objects often used in the design of cryptographic algorithms. The design of high quality S-boxes is an interesting problem that attracts a lot of attention. Many attempts have been made in recent years to use heuristics to design S-boxes, but the results were often far from the previously known best obtained ones. Unfortunately, most of the effort went into exploring different algorithms and fitness functions while little attention has been given to the understanding why this problem is so difficult for heuristics. In this paper, we conduct a fitness landscape analysis to better understand why this problem can be difficult. Among other, we find that almost each initial starting point has its own local optimum, even though the networks are highly interconnected

    Biogeography-Based Optimization for Combinatorial Problems and Complex Systems

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    Biogeography-based optimization (BBO) is a heuristic evolutionary algorithm that has shown good performance on many problems. In this dissertation, three problem1s 1 are researched for BBO: convergence speed and optimal solution convergence of BBO,1 1BBO application to combinatorial problems, and BBO application to complex systems. The first problem is to analyze BBO from two perspectives: how the components of BBO affect its convergence speed and the reason that BBO converges to the optimal solution. For the first perspective, which is convergence speed, we analyze the two essential components of BBO -- population construction and information sharing. For the second perspective, a mathematical BBO model is built to theoretically prove why BBO is capable of reaching the global optimum for any problem. In the second problem addressed by the dissertation, BBO is applied to combinatorial problems. Our research includes the study of migration, local search, population initialization, and greedy methods for combinatorial problems. We conduct a series of simulations based on four benchmarks, the sizes of which vary from small to extra large. The simulation results indicate that when combined with other techniques, the performance of BBO can be significantly improved. Also, a BBO graphical user interface (GUI) is created for combinatorial problems, which is an intuitive way to experiment with BBO algorithms, including hybrid BBO algorithms. The third and final problem addressed in this dissertation is the optimization of complex systems. We invent a new algorithm for complex system optimization based on BBO, which is called BBO/complex. Four real world problems are used to test BBO/Complex and compare with other complex system optimization algorithms, and we obtain encouraging results from BBO/Complex. Then, a Markov model is created for BBO/Complex. Simulation results are provided to confirm the mode
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