249,749 research outputs found

    Institutionalising Ontology-Based Semantic Integration

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    We address what is still a scarcity of general mathematical foundations for ontology-based semantic integration underlying current knowledge engineering methodologies in decentralised and distributed environments. After recalling the first-order ontology-based approach to semantic integration and a formalisation of ontological commitment, we propose a general theory that uses a syntax-and interpretation-independent formulation of language, ontology, and ontological commitment in terms of institutions. We claim that our formalisation generalises the intuitive notion of ontology-based semantic integration while retaining its basic insight, and we apply it for eliciting and hence comparing various increasingly complex notions of semantic integration and ontological commitment based on differing understandings of semantics

    A Proposal for Deploying Hybrid Knowledge Bases: the ADOxx-to-GraphDB Interoperability Case

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    Graph Database Management Systems brought data model abstractions closer to how humans are used to handle knowledge - i.e., driven by inferences across complex relationship networks rather than by encapsulating tuples under rigid schemata. Another discipline that commonly employs graph-like structures is diagrammatic Conceptual Modeling, where intuitive, graphical means of explicating knowledge are systematically studied and formalized. Considering the common ground of graph databases, the paper proposes an integration of OWL ontologies with diagrammatic representations as enabled by the ADOxx metamodeling platform. The proposal is based on the RDF-semantics variant of OWL and leads to a particular type of hybrid knowledge bases hosted, for proof-of-concept purposes, by the GraphDB system due to its inferencing capabilities. The approach aims for complementarity and integration, providing agile diagrammatic means of creating semantic networks that are amenable to ontology-based reasoning

    The unperceived boon and bane of Cloud Computing: End-user Computing vs. Integration

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    Cloud Computing is predicted to bring the next revolution in IT. Easy availability and the intuitive usability enable IT-professionals but also less IT-skilled people deploying IT-services. This encourages End-user Computing, where the end-user is able to solve business issues by designing the service as needed. But with end-users establishing such services, problems of integration occur due to the end-user’s lack of IT-knowledge and insufficient skills of conceptual IT-development. By conducting a case study following the design science approach, we pointed out that with establishing cloud services the degree of End-user Computing is increased and moreover influenced by the services applied. Furthermore we constrained that the independency from an IT-department ends up with the integration of end-user designed services in the existing IT-infrastructure. In order to solve this issue, we manually integrated IT-systems by the use of the Enterprise Architecture Integration approach

    Spreadsheets with a Semantic Layer

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    Spreadsheets are active documents that are heavily employed in administration, financial forecasting, education, and science because of their intuitive, flexible, and direct approach to computation. But they are also error-prone, poorly documented, often contain actual data in legacy form. Therefore, assistance for high-impact spreadsheet users is needed. To determine what kind of help could be useful, we analyze user expectations with an “Wizard-of-Oz” experiment. This shows that background knowledge is missing in spreadsheets. In the SACHS project we approach the missing background knowledge by adding a semantic layer. We illustrate spreadsheets with a semi-formal domain ontology and equip them with a semantically transparent interface that allows new forms of interaction like “semantic navigation”, “framing”, or “playing with variants”, on which a survey is given. Moreover, an integration of assessment knowledge into the SACHS approach is presented. We model it based on theory graphs and sketch a potential SACHS extension with innovative assessment interaction

    Mediating Cognitive Transformation with VR 3D Sketching during Conceptual Architectural Design Process

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    Communications for information synchronization during the conceptual design phase require designers to employ more intuitive digital design tools. This paper presents findings of a feasibility study for using VR 3D sketching interface in order to replace current non-intuitive CAD tools. We used a sequential mixed method research methodology including a qualitative case study and a cognitive-based quantitative protocol analysis experiment. Foremost, the case study research was conducted in order to understand how novice designers make intuitive decisions. The case study documented the failure of conventional sketching methods in articulating complicated design ideas and shortcomings of current CAD tools in intuitive ideation. The case study’s findings then became the theoretical foundations for testing the feasibility of using VR 3D sketching interface during design. The latter phase of study evaluated the designers’ spatial cognition and collaboration at six different levels: “physical-actions”, “perceptualac ons”, “functional-actions”, “conceptual-actions”, “cognitive synchronizations”, and “gestures”. The results and confirmed hypotheses showed that the utilized tangible 3D sketching interface improved novice designers’ cognitive and collaborative design activities. In summary this paper presents the influences of current external representation tools on designers’ cognition and collaboration as well as providing the necessary theoretical foundations for implementing VR 3D sketching interface. It contributes towards transforming conceptual architectural design phase from analogue to digital by proposing a new VR design interface. The paper proposes this transformation to fill in the existing gap between analogue conceptual architectural design process and remaining digital engineering parts of building design process hence expediting digital design process

    Trainee teachers' cognitive styles and notions of differentiation

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    Purpose – To compare the cognitive styles of trainee teachers with their notions of differentiation and perceptions of its place/location within their teaching and learning during a PGCE programme of ITE. Methodology – 80 trainee teachers completed the Cognitive Style Index (CSI) (Allinson & Hayes, 1996) at the beginning and at the end of their course. After completing the CSI measure trainees received instruction on cognitive styles. To assess their initial understanding and prior knowledge of differentiation, all trainees completed a questionnaire at the beginning at the end of their course. Findings – At the outset rudimentary understandings of differentiation were found to be held by the trainees, as well as stylistic differences between the four style groupings. Gains in understanding of differentiation and the use of cognitive style in school were evident in all trainees. Moderate changes in style were evident, with all trainees becoming more intuitive over the course of the programme. Research limitations – The sample size may be seen as a limitation in terms of generalisability. Practical implications –The predominant direction of cognitive style movement was from analytic to intuitive. The suggestion that cognitive style whilst relatively fixed is also something that can be developed, is a feature which should offer encouragement to those developing university courses through interventions such as this. Originality - Teaching sessions on how cognitive styles can be used in the classroom were used to enhance trainee understandings of individual learning differences and increase awareness of own style to facilitate understanding of differentiation

    Recommendation and weaving of reusable mashup model patterns for assisted development

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    With this article, we give an answer to one of the open problems of mashup development that users may face when operating a model-driven mashup tool, namely the lack of modeling expertise. Although commonly considered simple applications, mashups can also be complex software artifacts depending on the number and types of Web resources (the components) they integrate. Mashup tools have undoubtedly simplified mashup development, yet the problem is still generally nontrivial and requires intimate knowledge of the components provided by the mashup tool, its underlying mashup paradigm, and of how to apply such to the integration of the components. This knowledge is generally neither intuitive nor standardized across different mashup tools and the consequent lack of modeling expertise affects both skilled programmers and end-user programmers alike. In this article, we show how to effectively assist the users of mashup tools with contextual, interactive recommendations of composition knowledge in the form of reusable mashup model patterns. We design and study three different recommendation algorithms and describe a pattern weaving approach for the one-click reuse of composition knowledge. We report on the implementation of three pattern recommender plugins for different mashup tools and demonstrate via user studies that recommending and weaving contextual mashup model patterns significantly reduces development times in all three cases
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