151 research outputs found

    Introduction to the Minitrack on Wireless Networks

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    Proceedings of the 51st Hawaii International Conference on System Sciences | 2018The article of record as published may be found at https://doi.org/10.24251/HICSS.2018.72

    Introduction to the Minitrack on Cellular and Wireless Networks

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    Proceedings of the 53rd Hawaii International Conference on System Sciences | 2021The article of record as published may be found at https://doi.org/10.24251/HICSS.2021.82

    A Bibliometric Analysis of the HICSS Software Technology Track

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    The HICSS Software Technology track has a long tradition and many papers have been published as part of its history. Its impact in terms of citations, paper contributions, author share and community impact does not yet seem to have been investigated, though. In particular, software technology has evolved, and as it stands, it is of primary importance for mobile computing, the Internet-of-Things and Cyber-physical Systems. Hence, the development of these topics and the related impact of this track are of particular interest. In this paper, we present a bibliographic analysis as a first step towards such an investigation. We found that the history of the track is indeed noteworthy. Our results include finding a few extremely much cited papers, some curious tendencies, and a generally favourable outlook for HICSS. We found that indeed many papers in the history of this HICSS track addressed mobile technology and are highly cited. Together with providing insight into track, paper and author impact, we also raise questions worth of further investigation to understand the role of the HICSS Software Technology track and its impact on the academic field and society

    Introduction to the Wireless Networks minitrack

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    Proceedings of the 50th Hawaii International Conference on System Sciences | 2017The article of record as published may be found at https://doi.org/10.24251/HICSS.2017.75

    An improved multi-agent simulation methodology for modelling and evaluating wireless communication systems resource allocation algorithms

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    Multi-Agent Systems (MAS) constitute a well known approach in modelling dynamical real world systems. Recently, this technology has been applied to Wireless Communication Systems (WCS), where efficient resource allocation is a primary goal, for modelling the physical entities involved, like Base Stations (BS), service providers and network operators. This paper presents a novel approach in applying MAS methodology to WCS resource allocation by modelling more abstract entities involved in WCS operation, and especially the concurrent network procedures (services). Due to the concurrent nature of a WCS, MAS technology presents a suitable modelling solution. Services such as new call admission, handoff, user movement and call termination are independent to one another and may occur at the same time for many different users in the network. Thus, the required network procedures for supporting the above services act autonomously, interact with the network environment (gather information such as interference conditions), take decisions (e.g. call establishment), etc, and can be modelled as agents. Based on this novel simulation approach, the agent cooperation in terms of negotiation and agreement becomes a critical issue. To this end, two negotiation strategies are presented and evaluated in this research effort and among them the distributed negotiation and communication scheme between network agents is presented to be highly efficient in terms of network performance. The multi-agent concept adapted to the concurrent nature of large scale WCS is, also, discussed in this paper

    Software Development for Mobile Computing, the Internet of Things and Wearable Devices: Inspecting the Past to Understand the Future

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    Currently a convergence in software development for mobile computing (including mobile devices and special technology such as wearables) and the Internet of Things (IoT) can be observed. Devices from the fields are becoming part of a joint ecosystem and share the same infrastructure. Moreover, development processes have changed and user requirements have become very heterogeneous. We have been studying this development for a while, also by offering the fitting HICSS minitrack. In this article, we look into the past of software development for mobile devices, in the context of IoT, and for wearables. We analyse joint characteristics and show differences. Then we invite to a discussion that leads to a research outlook. While neither for industry nor for academia the journey is over, the convergence of fields should offer many new possibilities, prevent problems we faced in the past, but also introduce novel challenges

    Software Development for Mobile Computing, the Internet of Things and Wearable Devices: Inspecting the Past to Understand the Future

    Get PDF
    Currently a convergence in software development for mobile computing (including mobile devices and special technology such as wearables) and the Internet of Things (IoT) can be observed. Devices from the fields are becoming part of a joint ecosystem and share the same infrastructure. Moreover, development processes have changed and user requirements have become very heterogeneous. We have been studying this development for a while, also by offering the fitting HICSS minitrack. In this article, we look into the past of software development for mobile devices, in the context of IoT, and for wearables. We analyse joint characteristics and show differences. Then we invite to a discussion that leads to a research outlook. While neither for industry nor for academia the journey is over, the convergence of fields should offer many new possibilities, prevent problems we faced in the past, but also introduce novel challenges.publishedVersio
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