1,100 research outputs found

    Introduction to pollution prevention concepts in freshman chemistry through simulations and hypermidia

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    As citizens of the 20th century, a key issue we all are aware of is degradation of the environment. In the interest of teaching the environmental issues to freshmen engineers, this study develops a computer aided learning/teaching (CAL/T) tool. This CAL/T tool consists of Internet based multimedia courseware and intelligent simulations. The courseware assembles the fundamentals of chemistry associated with current environmental issues such as air pollution, stratospheric ozone layer depletion and environmentally sensitive or \u27clean\u27 manufacturing. The courseware targets early and comprehensive understanding of pollution prevention concepts with a focus on environmentally friendly manufacturing. The courseware includes: on-line text, audio-video education tools, video files of laboratory demonstrations, interactive computer software for environmental problem solving and laboratory simulation, on-line self assessment tests, information about faculty, and on-line evaluation tools to obtain students\u27 feed-back to enhance faculty teaching. To enable the widest possible dissemination this courseware can be accessed by academia, industry, and governmental research and educational institutions through the World Wide Web

    Selecting Computer‐Aided Instructional Software

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    Interactive computing can address the needs of a variety of learning styles, and a broad range of educational objectives, while serving a number of pedagogical roles: Presentation, Assessment, Exploration, and Analysis. These three issues are discussed in detail, along with examples from chemical engineering educational software, to help faculty learn how to analyze educational software to ensure that it's meeting the needs of their students.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/94748/1/j.2168-9830.1996.tb00208.x.pd

    Developing ICT based Learningware for Physics

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    As part of an ongoing investigation into digital learning environments and into organizing higher education for the knowledge society, a learning environment has been developed. The learningware has been specifically implemented for an introductory Quantum Physics course in a traditional large university classroom setting. It is however conceived as a generic instrument, suitable for all science courses. The WEB component of the learningware, called “Phys4All” (http://physics.rug.ac.be/Fysica), has been designed using generally available software, thus creating an inexpensive generic tool. A flexible database structure allows for easy adaptation to specific needs of both instructors and students. As instructors can upload the appropriate materials for each specific student group, or can select different learning paths as required, the technology is disconnected from the learning environment.In: A.J. Kallenberg and M.J.J.M. van de Ven (Eds), 2002, The New Educational Benefits of ICT in Higher Education: Proceedings. Rotterdam: Erasmus Plus BV, OECR ISBN 90-9016127-

    Learning from multimedia and hypermedia

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    Computer-based multimedia and hypermedia resources (e.g., the world wide web) have become one of the primary sources of academic information for a majority of pupils and students. In line with this expansion in the field of education, the scientific study of learning from multimedia and hypermedia has become a very active field of research. In this chapter we provide a short overview with regard to research on learning with multimedia and hypermedia. In two review sections, we describe the educational benefits of multiple representations and of learner control, as these are the two defining characteristics of hypermedia. In a third review section we describe recent scientific trends in the field of multimedia/hypermedia learning. In all three review sections we will point to relevant European work on multimedia/hypermedia carried out within the last 5 years, and often carried out within the Kaleidoscope Network of Excellence. According to the interdisciplinary nature of the field this work might come not only from psychology, but also from technology or pedagogy. Comparing the different research activities on multimedia and hypermedia that have dominated the international scientific discourse in the last decade reveals some important differences. Most important, a gap seems to exist between researchers mainly interested in a “serious” educational use of multimedia/ hypermedia and researchers mainly interested in “serious” experimental research on learning with multimedia/hypermedia. Recent discussions about the pros and cons of “design-based research” or “use-inspired basic research” can be seen as a direct consequence of an increasing awareness of the tensions within these two different cultures of research on education

    Lunar-Ultraviolet Telescope Experiment (LUTE) integrated program plan

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    A detailed Lunar Ultraviolet Telescope Experiment (LUTE) program plan representing major decisions and tasks leading to those decisions for program execution are presented. The purpose of this task was to develop an integrated plan of project activities for the LUTE project, and to display the plan as an integrated network that shows the project activities, all critical interfaces, and schedules. The integrated network will provide the project manager with a frame work for strategic planning and risk management throughout the life of the project

    Developing Online Learning Materials for Higher Education: An Overview of Current Issues

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    The changing roles and challenges for higher education and the increased productivity required of faculty are driving forces for the development of more diverse and efficient teaching methods. Educational trends are toward more learner-centered materials. In response to these trends, colleges and universities are now offering courses at a distance and in forms other than traditional delivery. Online courseware materials may be a viable means of fulfilling these numerous requirements but are very resource-intensive to develop. Multiple approaches to developing online learning have been tried, with limited success. The primary approach has been for faculty to enter their own course materials into the computer. To maximize university resources, the most effective approach for developing online learning materials must be determined and institutionalized. While faculty are the most logical persons to provide course content and design, faculty should not be expected to complete the technical tasks associated with developing online learning materials

    A study of the role of CBT [computer based training] and [the] use of CBT in enhancing marine engineering education and training standards

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