1,165 research outputs found
A Process Framework for Semantics-aware Tourism Information Systems
The growing sophistication of user requirements in tourism due to the advent of new technologies such as the Semantic Web and mobile computing has imposed new possibilities for improved intelligence in Tourism Information Systems (TIS). Traditional software engineering and web engineering approaches cannot suffice, hence the need to find new product development approaches that would sufficiently enable the next generation of TIS. The next generation of TIS are expected among other things to: enable
semantics-based information processing, exhibit natural language capabilities, facilitate inter-organization exchange of information in a seamless way, and
evolve proactively in tandem with dynamic user requirements. In this paper, a product development approach called Product Line for Ontology-based Semantics-Aware Tourism Information Systems (PLOSATIS) which is a novel
hybridization of software product line engineering, and Semantic Web engineering concepts is proposed. PLOSATIS is presented as potentially effective, predictable and amenable to software process improvement initiatives
Accessible lifelong learning at higher education:outcomes and lessons Learned at two different PilotSites in the EU4ALL Project
[EN] The EU4ALL project (IST-FP6-034778) has developed a general framework to
address the needs of accessible lifelong learning at Higher Education level consisting of several
standards-based interoperable components integrated into an open web service architecture
aimed at supporting adapted interaction to guarantee students' accessibility needs. Its flexibility
has supported the project implementation at several sites with different settings and various
learning management systems. Large-scale evaluations involving hundreds of users,
considering diverse disability types, and key staff roles have allowed obtaining valuable lessons
with respect to "how to adopt or enhance eLearning accessibility" at university. The project was
evaluated at four higher education institutions, two of the largest in Europe and two mediumsized.
In this paper, we focus on describing the implementation and main conclusions at the
largest project evaluation site (UNED), which was involved in the project from the beginning,
and thus, in the design process, and a medium-sized university that adopted the EU4ALL
approach (UPV). This implies dealing with two well-known open source learning environments
(i.e. dotLRN and Sakai), and considering a wide variety of stakeholders and requirements. Thus
the results of this evaluation serve to illustrate the coverage of both the approach and
developments.The authors would like to thank the European Commission for the financial support of the EU4ALL project (IST-2006-034478). The work at aDeNu is also supported by the Spanish Ministry of Science and Innovation (TIN2008-06862-C04-01/TSI “A2UN@”). Authors would also like to thank all the EU4ALL partners for their
collaboration.Boticario, JG.; Rodriguez-Ascaso, A.; Santos, OC.; Raffenne, E.; Montandon, L.; Roldán MartĂnez, D.; BuendĂa GarcĂa, F. (2012). Accessible lifelong learning at higher education:outcomes and lessons Learned at two different PilotSites in the EU4ALL Project. Journal of Universal Computer Science. 18(1):62-85. http://hdl.handle.net/10251/37117628518
Exploiting the conceptual space in hybrid recommender systems: a semantic-based approach
Tesis doctoral inédita. Universidad Autónoma de Madrid, Escuela Politécnica Superior, octubre de 200
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