15,457 research outputs found

    Video adaptation for mobile digital television

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    Mobile digital television is one of the new services introduced recently by telecommunications operators in the market. Due to the possibilities of personalization and interaction provided, together with the increasing demand of this type of portable services, it would be expected to be a successful technology in near future. Video contents stored and transmitted over the networks deployed to provide mobile digital television need to be compressed to reduce the resources required. The compression scheme chosen by the great majority of these networks is H.264/AVC. Compressed video bitstreams have to be adapted to heterogeneous networks and a wide range of terminals. To deal with this problem scalable video coding schemes were proposed and standardized providing temporal, spatial and quality scalability using layers within the encoded bitstream. Because existing H.264/AVC contents cannot benefit from scalability tools, efficient techniques for migration of single-layer to scalable contents are desirable for supporting these mobile digital television systems. This paper proposes a technique to convert from single-layer H.264/AVC bitstream to a scalable bitstream with temporal scalability. Applying this approach, a reduction of 60% of coding complexity is achieved while maintaining the coding efficiency

    Multicast Mobility in Mobile IP Version 6 (MIPv6) : Problem Statement and Brief Survey

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    A survey of digital television broadcast transmission techniques

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    This paper is a survey of the transmission techniques used in digital television (TV) standards worldwide. With the increase in the demand for High-Definition (HD) TV, video-on-demand and mobile TV services, there was a real need for more bandwidth-efficient, flawless and crisp video quality, which motivated the migration from analogue to digital broadcasting. In this paper we present a brief history of the development of TV and then we survey the transmission technology used in different digital terrestrial, satellite, cable and mobile TV standards in different parts of the world. First, we present the Digital Video Broadcasting standards developed in Europe for terrestrial (DVB-T/T2), for satellite (DVB-S/S2), for cable (DVB-C) and for hand-held transmission (DVB-H). We then describe the Advanced Television System Committee standards developed in the USA both for terrestrial (ATSC) and for hand-held transmission (ATSC-M/H). We continue by describing the Integrated Services Digital Broadcasting standards developed in Japan for Terrestrial (ISDB-T) and Satellite (ISDB-S) transmission and then present the International System for Digital Television (ISDTV), which was developed in Brazil by adopteding the ISDB-T physical layer architecture. Following the ISDTV, we describe the Digital Terrestrial television Multimedia Broadcast (DTMB) standard developed in China. Finally, as a design example, we highlight the physical layer implementation of the DVB-T2 standar

    Laboratory measurement campaign of DVB-T signal with transmit delay diversity

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    The requirements for future DVB-T/H networks demand that broadcasters design and deploy networks that provide ubiquitous reception in challenging indoors and other obstructed situations. It is essential that such networks are designed cost-effectively and with minimized environmental impact. The EC funded project PLUTO has since its start in 2006 explored the use of diversity to improve coverage in these difficult situations. The purpose of this paper is to investigate the performance of Transmit Delay Diversity (DD) with two antennas to improve the reception of DVB-T/H systems operating in different realistic propagation conditions through a series of tests using a SPIRENT SR5500 dual channel emulator. The relationship between correlation coefficient between channels, receiver velocity and diversity gain is nvestigated. It is shown that transmit delay diversity significantly improves the quality of reception particularly in simulated fast fading mobile broadcasting applications. This paper documents research conducted by Brunel University and Broadreach Systems

    New communication practices on the radio and in the audiosphere

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    For the past decade or so, internet radio, podcasts, mobile sound apps, and digital libraries of audio content have enjoyed increasing popularity among researchers and receivers of culture. Radio, similarly to other traditional media, often experiments with the opportunities offered by the new media technologies enabling the emergence of new communicational practices. As a starting point, I consider the contemporary audiosphere, which constitutes the auditory part of the audio-visual culture, and the influence of technological changes on radio communications, artists, and receivers. I attempt to answer the question, what happens at genre fringes? What are the characteristic features of the emerging forms? How, when one is faced with new technology, the multimedia world, and virtual reality, can one reach a reflection on the fiction and non-fiction genres on the radio? The expansive character of new technologies is often the source of inspiration for that which is traditional, thus renewing the object of its study. The inclusion of new phenomena within the widely understood auditoriness has a rescuing nature for traditional forms, and, at the same time, offers new opportunities for creators, and thus an area of research for literary scientists, media scientists and literary critics

    World radiocommunication conference 12 : implications for the spectrum eco-system

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    Spectrum allocation is once more a key issue facing the global telecommunications industry. Largely overlooked in current debates, however, is the World Radiocommunication Conference (WRC). Decisions taken by WRC shape the future roadmap of the telecommunications industry, not least because it has the ability to shape the global spectrum allocation framework. In the debates of WRC-12 it is possible to identify three main issues: enhancement of the international spectrum regulatory framework, regulatory measures required to introduce Cognitive Radio Systems (CRS) technologies; and, additional spectrum allocation to mobile service. WRC-12 eventually decided not to change the current international radio regulations with regard to the first two issues and agreed to the third issue. The main implications of WRC-12 on the spectrum ecosystem are that most of actors are not in support of the concept of spectrum flexibility associated with trading and that the concept of spectrum open access is not under consideration. This is explained by the observation that spectrum trading and spectrum commons weaken state control over spectrum and challenge the main principles and norms of the international spectrum management regime. In addition, the mobile allocation issue has shown the lack of conformity with the main rules of the regime: regional spectrum allocation in the International Telecommunication Union (ITU) three regions, and the resistance to the slow decision making procedures. In conclusion, while the rules and decision-making procedures of the international spectrum management regime were challenged in the WRC-12, the main principles and norms are still accepted by the majority of countries

    Evaluation of cross-layer reliability mechanisms for satellite digital multimedia broadcast

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    This paper presents a study of some reliability mechanisms which may be put at work in the context of Satellite Digital Multimedia Broadcasting (SDMB) to mobile devices such as handheld phones. These mechanisms include error correcting codes, interleaving at the physical layer, erasure codes at intermediate layers and error concealment on the video decoder. The evaluation is made on a realistic satellite channel and takes into account practical constraints such as the maximum zapping time and the user mobility at several speeds. The evaluation is done by simulating different scenarii with complete protocol stacks. The simulations indicate that, under the assumptions taken here, the scenario using highly compressed video protected by erasure codes at intermediate layers seems to be the best solution on this kind of channel
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