9,010 research outputs found
Computational and Robotic Models of Early Language Development: A Review
We review computational and robotics models of early language learning and
development. We first explain why and how these models are used to understand
better how children learn language. We argue that they provide concrete
theories of language learning as a complex dynamic system, complementing
traditional methods in psychology and linguistics. We review different modeling
formalisms, grounded in techniques from machine learning and artificial
intelligence such as Bayesian and neural network approaches. We then discuss
their role in understanding several key mechanisms of language development:
cross-situational statistical learning, embodiment, situated social
interaction, intrinsically motivated learning, and cultural evolution. We
conclude by discussing future challenges for research, including modeling of
large-scale empirical data about language acquisition in real-world
environments.
Keywords: Early language learning, Computational and robotic models, machine
learning, development, embodiment, social interaction, intrinsic motivation,
self-organization, dynamical systems, complexity.Comment: to appear in International Handbook on Language Development, ed. J.
Horst and J. von Koss Torkildsen, Routledg
TuNet: End-to-end Hierarchical Brain Tumor Segmentation using Cascaded Networks
Glioma is one of the most common types of brain tumors; it arises in the
glial cells in the human brain and in the spinal cord. In addition to having a
high mortality rate, glioma treatment is also very expensive. Hence, automatic
and accurate segmentation and measurement from the early stages are critical in
order to prolong the survival rates of the patients and to reduce the costs of
the treatment. In the present work, we propose a novel end-to-end cascaded
network for semantic segmentation that utilizes the hierarchical structure of
the tumor sub-regions with ResNet-like blocks and Squeeze-and-Excitation
modules after each convolution and concatenation block. By utilizing
cross-validation, an average ensemble technique, and a simple post-processing
technique, we obtained dice scores of 88.06, 80.84, and 80.29, and Hausdorff
Distances (95th percentile) of 6.10, 5.17, and 2.21 for the whole tumor, tumor
core, and enhancing tumor, respectively, on the online test set.Comment: Accepted at MICCAI BrainLes 201
Using Online Content Creation Technology with Struggling Readers
This study examined how online content creation technology improved literacy skills of eight struggling readers in a suburban middle school. All students showed improvement in comprehension as a result of using this technology. Data was collected through observations, teacher interviews, and student questionnaires. The findings showed the importance of student choice and the use of technology as an intrinsic motivator in the classroom. The data also showed the students need for peer collaborations and discussion in order to confidently comprehend a text. Teachers must incorporate these strategies in order to foster self-confidence in students’ literacy skills
Reinforcement Learning Approaches in Social Robotics
This article surveys reinforcement learning approaches in social robotics.
Reinforcement learning is a framework for decision-making problems in which an
agent interacts through trial-and-error with its environment to discover an
optimal behavior. Since interaction is a key component in both reinforcement
learning and social robotics, it can be a well-suited approach for real-world
interactions with physically embodied social robots. The scope of the paper is
focused particularly on studies that include social physical robots and
real-world human-robot interactions with users. We present a thorough analysis
of reinforcement learning approaches in social robotics. In addition to a
survey, we categorize existent reinforcement learning approaches based on the
used method and the design of the reward mechanisms. Moreover, since
communication capability is a prominent feature of social robots, we discuss
and group the papers based on the communication medium used for reward
formulation. Considering the importance of designing the reward function, we
also provide a categorization of the papers based on the nature of the reward.
This categorization includes three major themes: interactive reinforcement
learning, intrinsically motivated methods, and task performance-driven methods.
The benefits and challenges of reinforcement learning in social robotics,
evaluation methods of the papers regarding whether or not they use subjective
and algorithmic measures, a discussion in the view of real-world reinforcement
learning challenges and proposed solutions, the points that remain to be
explored, including the approaches that have thus far received less attention
is also given in the paper. Thus, this paper aims to become a starting point
for researchers interested in using and applying reinforcement learning methods
in this particular research field
Academic underachievement: understanding and implications for educators
Includes bibliographical references
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