2,952 research outputs found

    On the complexity of range searching among curves

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    Modern tracking technology has made the collection of large numbers of densely sampled trajectories of moving objects widely available. We consider a fundamental problem encountered when analysing such data: Given nn polygonal curves SS in Rd\mathbb{R}^d, preprocess SS into a data structure that answers queries with a query curve qq and radius ρ\rho for the curves of SS that have \Frechet distance at most ρ\rho to qq. We initiate a comprehensive analysis of the space/query-time trade-off for this data structuring problem. Our lower bounds imply that any data structure in the pointer model model that achieves Q(n)+O(k)Q(n) + O(k) query time, where kk is the output size, has to use roughly Ω((n/Q(n))2)\Omega\left((n/Q(n))^2\right) space in the worst case, even if queries are mere points (for the discrete \Frechet distance) or line segments (for the continuous \Frechet distance). More importantly, we show that more complex queries and input curves lead to additional logarithmic factors in the lower bound. Roughly speaking, the number of logarithmic factors added is linear in the number of edges added to the query and input curve complexity. This means that the space/query time trade-off worsens by an exponential factor of input and query complexity. This behaviour addresses an open question in the range searching literature: whether it is possible to avoid the additional logarithmic factors in the space and query time of a multilevel partition tree. We answer this question negatively. On the positive side, we show we can build data structures for the \Frechet distance by using semialgebraic range searching. Our solution for the discrete \Frechet distance is in line with the lower bound, as the number of levels in the data structure is O(t)O(t), where tt denotes the maximal number of vertices of a curve. For the continuous \Frechet distance, the number of levels increases to O(t2)O(t^2)

    Spanners for Geometric Intersection Graphs

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    Efficient algorithms are presented for constructing spanners in geometric intersection graphs. For a unit ball graph in R^k, a (1+\epsilon)-spanner is obtained using efficient partitioning of the space into hypercubes and solving bichromatic closest pair problems. The spanner construction has almost equivalent complexity to the construction of Euclidean minimum spanning trees. The results are extended to arbitrary ball graphs with a sub-quadratic running time. For unit ball graphs, the spanners have a small separator decomposition which can be used to obtain efficient algorithms for approximating proximity problems like diameter and distance queries. The results on compressed quadtrees, geometric graph separators, and diameter approximation might be of independent interest.Comment: 16 pages, 5 figures, Late

    Minimum Cuts in Geometric Intersection Graphs

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    Let D\mathcal{D} be a set of nn disks in the plane. The disk graph GDG_\mathcal{D} for D\mathcal{D} is the undirected graph with vertex set D\mathcal{D} in which two disks are joined by an edge if and only if they intersect. The directed transmission graph GD→G^{\rightarrow}_\mathcal{D} for D\mathcal{D} is the directed graph with vertex set D\mathcal{D} in which there is an edge from a disk D1∈DD_1 \in \mathcal{D} to a disk D2∈DD_2 \in \mathcal{D} if and only if D1D_1 contains the center of D2D_2. Given D\mathcal{D} and two non-intersecting disks s,t∈Ds, t \in \mathcal{D}, we show that a minimum ss-tt vertex cut in GDG_\mathcal{D} or in GD→G^{\rightarrow}_\mathcal{D} can be found in O(n3/2polylogn)O(n^{3/2}\text{polylog} n) expected time. To obtain our result, we combine an algorithm for the maximum flow problem in general graphs with dynamic geometric data structures to manipulate the disks. As an application, we consider the barrier resilience problem in a rectangular domain. In this problem, we have a vertical strip SS bounded by two vertical lines, LℓL_\ell and LrL_r, and a collection D\mathcal{D} of disks. Let aa be a point in SS above all disks of D\mathcal{D}, and let bb a point in SS below all disks of D\mathcal{D}. The task is to find a curve from aa to bb that lies in SS and that intersects as few disks of D\mathcal{D} as possible. Using our improved algorithm for minimum cuts in disk graphs, we can solve the barrier resilience problem in O(n3/2polylogn)O(n^{3/2}\text{polylog} n) expected time.Comment: 11 pages, 4 figure

    The Impact of Global Clustering on Spatial Database Systems

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    Global clustering has rarely been investigated in the area of spatial database systems although dramatic performance improvements can be achieved by using suitable techniques. In this paper, we propose a simple approach to global clustering called cluster organization. We will demonstrate that this cluster organization leads to considerable performance improvements without any algorithmic overhead. Based on real geographic data, we perform a detailed empirical performance evaluation and compare the cluster organization to other organization models not using global clustering. We will show that global clustering speeds up the processing of window queries as well as spatial joins without decreasing the performance of the insertion of new objects and of selective queries such as point queries. The spatial join is sped up by a factor of about 4, whereas non-selective window queries are accelerated by even higher speed up factors
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