394 research outputs found

    Human-human multi-threaded spoken dialogs in the presence of driving

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    The problem addressed in this research is that engineers looking for interface designs do not have enough data about the interaction between multi-threaded dialogs and manual-visual tasks. Our goal was to investigate this interaction. We proposed to analyze how humans handle multi-threaded dialogs while engaged in a manual-visual task. More specifically, we looked at the interaction between performance on two spoken tasks and driving. The novelty of this dissertation is in its focus on the intersection between a manual-visual task and a multi-threaded speech communication between two humans. We proposed an experiment setup that is suitable for investigating multi-threaded spoken dialogs while subjects are involved in a manual-visual task. In our experiments one participant drove a simulated vehicle while talking with another participant located in a different room. The participants communicated using headphones and microphones. Both participants performed an ongoing task, which was interrupted by an interrupting task. Both tasks, the ongoing task and the interrupting task, were done using speech. We collected corpora of annotated data from our experiments and analyzed the data to verify the suitability of the proposed experiment setup. We found that, as expected, driving and our spoken tasks influenced each other. We also found that the timing of interruption influenced the spoken tasks. Unexpectedly, the data indicate that the ongoing task was more influenced by driving than the interrupting task. On the other hand, the interrupting task influenced driving more than the ongoing task. This suggests that the multiple resource model [1] does not capture the complexity of the interactions between the manual-visual and spoken tasks. We proposed that the perceived urgency or the perceived task difficulty plays a role in how the tasks influence each other

    The effect of unresolved interruptions on prospective memory

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    I investigated how memory for future intentions (termed prospective memory or PM) was impacted by interruptions, unresolved interruptions, and delays. The PM task was to shop for eight items within an environmental sustainability rating task. A comedy routine appeared after participants had rated several items for both interruption groups, while the delay group viewed the comedy routine before beginning the shopping task. In the unresolved interruption group the comedy routine never reached its conclusion. I predicted that 1) PM performance would be hindered by interruptions with the unresolved group performing worst, 2) that working memory capacity would moderate effects of interruptions on PM performance, and 3) that interruptions would influence gaze patterns such that less information was considered when making consumer decisions relative to delays. Interestingly, delays rather than interruptions negatively impacted PM performance. Working memory capacity predicted PM performance across conditions. No distinct gaze patterns were observed between conditions

    Rethinking Productivity in Software Engineering

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    Get the most out of this foundational reference and improve the productivity of your software teams. This open access book collects the wisdom of the 2017 "Dagstuhl" seminar on productivity in software engineering, a meeting of community leaders, who came together with the goal of rethinking traditional definitions and measures of productivity. The results of their work, Rethinking Productivity in Software Engineering, includes chapters covering definitions and core concepts related to productivity, guidelines for measuring productivity in specific contexts, best practices and pitfalls, and theories and open questions on productivity. You'll benefit from the many short chapters, each offering a focused discussion on one aspect of productivity in software engineering. Readers in many fields and industries will benefit from their collected work. Developers wanting to improve their personal productivity, will learn effective strategies for overcoming common issues that interfere with progress. Organizations thinking about building internal programs for measuring productivity of programmers and teams will learn best practices from industry and researchers in measuring productivity. And researchers can leverage the conceptual frameworks and rich body of literature in the book to effectively pursue new research directions. What You'll Learn Review the definitions and dimensions of software productivity See how time management is having the opposite of the intended effect Develop valuable dashboards Understand the impact of sensors on productivity Avoid software development waste Work with human-centered methods to measure productivity Look at the intersection of neuroscience and productivity Manage interruptions and context-switching Who Book Is For Industry developers and those responsible for seminar-style courses that include a segment on software developer productivity. Chapters are written for a generalist audience, without excessive use of technical terminology. ; Collects the wisdom of software engineering thought leaders in a form digestible for any developer Shares hard-won best practices and pitfalls to avoid An up to date look at current practices in software engineering productivit

    Rethinking Productivity in Software Engineering

    Get PDF
    Get the most out of this foundational reference and improve the productivity of your software teams. This open access book collects the wisdom of the 2017 "Dagstuhl" seminar on productivity in software engineering, a meeting of community leaders, who came together with the goal of rethinking traditional definitions and measures of productivity. The results of their work, Rethinking Productivity in Software Engineering, includes chapters covering definitions and core concepts related to productivity, guidelines for measuring productivity in specific contexts, best practices and pitfalls, and theories and open questions on productivity. You'll benefit from the many short chapters, each offering a focused discussion on one aspect of productivity in software engineering. Readers in many fields and industries will benefit from their collected work. Developers wanting to improve their personal productivity, will learn effective strategies for overcoming common issues that interfere with progress. Organizations thinking about building internal programs for measuring productivity of programmers and teams will learn best practices from industry and researchers in measuring productivity. And researchers can leverage the conceptual frameworks and rich body of literature in the book to effectively pursue new research directions. What You'll Learn Review the definitions and dimensions of software productivity See how time management is having the opposite of the intended effect Develop valuable dashboards Understand the impact of sensors on productivity Avoid software development waste Work with human-centered methods to measure productivity Look at the intersection of neuroscience and productivity Manage interruptions and context-switching Who Book Is For Industry developers and those responsible for seminar-style courses that include a segment on software developer productivity. Chapters are written for a generalist audience, without excessive use of technical terminology. ; Collects the wisdom of software engineering thought leaders in a form digestible for any developer Shares hard-won best practices and pitfalls to avoid An up to date look at current practices in software engineering productivit

    Conversational coherency

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    Design science research in PhD education: designing for assistance tools

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    170 p.scholars. Major conferences have tracks dedicated to DSR, and even leading journals have publishedspecial issues on it. In line with this momentum, DSR has also gained acceptance among PhD students.Indeed, DSR is well regarded for its ability to bring together theoretical and practical knowledge,addressing both rigor and relevance. But in exchange, DSR calls for high levels of commitment andmaturity. PhD students, as they are transitioning towards becoming independent researchers, usually lacksuch maturity. On top of that, the lack of widely accepted software tools for conducting DSR does nothelp.This Thesis is aimed at providing PhD students with tool support for carrying out DSR. To thatend, we focus on problematic situations related to four basic activities conducted throughout thedoctorate: inquiry, reading, writing and peer review. For each of these problems, a purposeful artifact isdesigned, developed and evaluated with real stakeholders. The outcome: DScaffolding and Review&Go,two browser extensions for Google Chrome currently in use by practitioners
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