100 research outputs found

    Three Highly Parallel Computer Architectures and Their Suitability for Three Representative Artificial Intelligence Problems

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    Virtually all current Artificial Intelligence (AI) applications are designed to run on sequential (von Neumann) computer architectures. As a result, current systems do not scale up. As knowledge is added to these systems, a point is reached where their performance quickly degrades. The performance of a von Neumann machine is limited by the bandwidth between memory and processor (the von Neumann bottleneck). The bottleneck is avoided by distributing the processing power across the memory of the computer. In this scheme the memory becomes the processor (a smart memory ). This paper highlights the relationship between three representative AI application domains, namely knowledge representation, rule-based expert systems, and vision, and their parallel hardware realizations. Three machines, covering a wide range of fundamental properties of parallel processors, namely module granularity, concurrency control, and communication geometry, are reviewed: the Connection Machine (a fine-grained SIMD hypercube), DADO (a medium-grained MIMD/SIMD/MSIMD tree-machine), and the Butterfly (a coarse-grained MIMD Butterflyswitch machine)

    Fixed-Priority Memory-Centric Scheduler for COTS-Based Multiprocessors

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    Memory-centric scheduling attempts to guarantee temporal predictability on commercial-off-the-shelf (COTS) multiprocessor systems to exploit their high performance for real-time applications. Several solutions proposed in the real-time literature have hardware requirements that are not easily satisfied by modern COTS platforms, like hardware support for strict memory partitioning or the presence of scratchpads. However, even without said hardware support, it is possible to design an efficient memory-centric scheduler. In this article, we design, implement, and analyze a memory-centric scheduler for deterministic memory management on COTS multiprocessor platforms without any hardware support. Our approach uses fixed-priority scheduling and proposes a global "memory preemption" scheme to boost real-time schedulability. The proposed scheduling protocol is implemented in the Jailhouse hypervisor and Erika real-time kernel. Measurements of the scheduler overhead demonstrate the applicability of the proposed approach, and schedulability experiments show a 20% gain in terms of schedulability when compared to contention-based and static fair-share approaches

    Structure driven multiprocessor compilation of numeric problems

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1991.Title as it appears in the Feb. 1991 M.I.T. Graduate List: Structure driven compilation of numeric problems.Includes bibliographical references (leaves 134-136).by G.N. Srinivasa Prasanna.Ph.D

    A file server for the DistriX prototype : a multitransputer UNIX system

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    Bibliography: pages 90-94.The DISTRIX operating system is a multiprocessor distributed operating system based on UNIX. It consists of a number of satellite processors connected to central servers. The system is derived from the MINIX operating system, compatible with UNIX Version 7. A remote procedure call interface is used in conjunction with a system wide, end-to-end communication protocol that connects satellite processors to the central servers. A cached file server provides access to all files and devices at the UNIX system call level. The design of the file server is discussed in depth and the performance evaluated. Additional information is given about the software and hardware used during the development of the project. The MINIX operating system has proved to be a good choice as the software base, but certain features have proved to be poorer. The Inmos transputer emerges as a processor with many useful features that eased the implementation

    Computational methods and software systems for dynamics and control of large space structures

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    This final report on computational methods and software systems for dynamics and control of large space structures covers progress to date, projected developments in the final months of the grant, and conclusions. Pertinent reports and papers that have not appeared in scientific journals (or have not yet appeared in final form) are enclosed. The grant has supported research in two key areas of crucial importance to the computer-based simulation of large space structure. The first area involves multibody dynamics (MBD) of flexible space structures, with applications directed to deployment, construction, and maneuvering. The second area deals with advanced software systems, with emphasis on parallel processing. The latest research thrust in the second area, as reported here, involves massively parallel computers
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