281 research outputs found

    Systemic effector conceptual model in groupware implementation

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    Network software systems and groupware within organizations differ from other information technologies, requiring individuals to 'design' their own use. Users and groups can choose how to engage with these systems (Hassall, 1998), and use is dependent upon existing technological framing (Orlikowski, 1992). Groupware provides opportunities to study interaction between technological and organizational potentials. The action and structure duality of structuration theory (Giddens, 1984) points to the need for systemic understandings. Moreover, deconstructive schemes (e.g. Dudley and Hassall 1995,1996) demonstrate a plurality of overt and ulterior motivations in use. The Systemic Effector Model has been developed based upon longitudinal research in groupware implementation. This abstracted perspective relates choice of facility and design of action to important motivators at the individual and systemic levels. The genesis and explanatory power of the model is explored through survey and case study data

    Towards an Appropriation Infrastructure: Supporting User Creativity in IT Adoption

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    Research on the adoption of information systems (IS) often stated technology as a fixed entity. Following the ’practical turn’ in IS we argue that information technology artefacts are mainly ’cultural artefacts’, which are shaped in a social process of appropriation where software usage is accompanied by processes of interpretation, negotiation or change in organizations. We elaborate on a (neo-)Marxian interpretation of appropriation from a design-oriented perspective in order to investigate the possibilities of technological support of activities of appropriation work. To capture the different facets of appropriation, we combine theoretical concepts of social capital and activity-based learning. With the help of this theoretical orientation, we systemize empirical evidence from several research projects in order to detect recurring patterns. We use these patterns to develop a generic architecture for actively supporting the social activity of appropriating the cultural artefact in context of its usage

    Relationship Quality in the Context of Computer-Mediated Communication - A social constructionist approach

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    This paper contributes to possible answers to the question: What are the effects of computermediated communication on relationship qualities in organizations? To answer this question without oversimplifying the phenomena an adequate research methodology has to be found. First, the interrelationship between computer-mediated communication (CMC) and relationship quality is reviewed. CMC-theory will be described from three main perspectives and the risks and chances for relationship quality will be shown. The review indicates that most studies in the field are founded on a positivistic basis. Relationships are treated as static dyads neglecting contextual factors. Thus, the insight into relational processes in computerized environments remains limited. As an alternative a research methodology based on the epistemological stance of social constructionism is proposed. It will be explained, how the researchers’ view can be broadened by applying the method of the ‘narrative interview’ in practice based studies in computer-mediated contexts. In the concluding part, the contribution of this approach to research and practice will be discussed.Computer-mediated communication, relationship quality, social constructionism
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