6,994 research outputs found
The Surface Topography of a Magnetic Fluid -- a Quantitative Comparison between Experiment and Numerical Simulation
The normal field instability in magnetic liquids is investigated
experimentally by means of a radioscopic technique which allows a precise
measurement of the surface topography. The dependence of the topography on the
magnetic field is compared to results obtained by numerical simulations via the
finite element method. Quantitative agreement has been found for the critical
field of the instability, the scaling of the pattern amplitude and the detailed
shape of the magnetic spikes. The fundamental Fourier mode approximates the
shape to within 10% accuracy for a range of up to 40% of the bifurcation
parameter of this subcritical bifurcation. The measured control parameter
dependence of the wavenumber differs qualitatively from analytical predictions
obtained by minimization of the free energy.Comment: 21 pages, 16 figures; corrected typos, added reference to Kuznetsov
and Spector(1976), S.J. Fortune(1995) and Harkins&Jordan (1930). Figures
revise
A numerical study of the longitudinal thermoconvective rolls in a mixed convection flow in a horizontal channel with a free surface
This paper presents a numerical study of three-dimensional laminar mixed
convection within a liquid flowing on a horizontal channel heated uniformly
from below. The upper surface is free and assumed to be flat. The coupled
Navier-Stokes and energy equations are solved numerically by the finite volume
method taking into account the thermocapillary effects (Marangoni effect). When
the strength of the buoyancy, thermocapillary effects and forced convective
currents are comparable and ,
the results show that the development of instabilities in the form of steady
longitudinal convective rolls is similar to those encountered in the
Poiseuille-Rayleigh-B\'enard flow. The number and spatial distribution of these
rolls along the channel depend on the flow conditions. The objective of this
work is to study the influence of parameters, such as the Reynolds, Rayleigh
and Biot numbers, on the flow patterns and heat transfer characteristics. The
effects of variations in the surface tension with temperature gradients
(Marangoni effect) are also considered
Simulation-based analysis of a biologically-inspired micropump with a rotating spiral inside a microchannel
Microorganisms such as bacteria use their rotating helical
flagella for propulsion speeds up to tens of tail lengths per
second. The mechanism can be utilized for controlled pumping
of liquids in microchannels. In this study, we aim to analyze the
effects of control parameters such as axial span between helical
rounds (wavelength), angular velocity of rotations (frequency),
and the radius of the helix (amplitude) on the maximum timeaveraged
flow rate, maximum head, rate of energy transfer, and
efficiency of the micropump. The analysis is based on
simulations obtained from the three-dimensional timedependent
numerical model of the flow induced by the rotating
spiral inside a rectangular-prism channel. The flow is governed
by Navier-Stokes equations subject to continuity in timevarying
domain due to moving boundaries of the spiral.
Numerical solutions are obtained using a commercial finiteelement
package which uses arbitrary Lagrangian-Eulerian
method for mesh deformations. Results are compared with
asymptotic results obtained from the resistive-force-theory
available in the literature
A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics
This paper presents a survey of ocean simulation and rendering methods in
computer graphics. To model and animate the ocean's surface, these methods
mainly rely on two main approaches: on the one hand, those which approximate
ocean dynamics with parametric, spectral or hybrid models and use empirical
laws from oceanographic research. We will see that this type of methods
essentially allows the simulation of ocean scenes in the deep water domain,
without breaking waves. On the other hand, physically-based methods use
Navier-Stokes Equations (NSE) to represent breaking waves and more generally
ocean surface near the shore. We also describe ocean rendering methods in
computer graphics, with a special interest in the simulation of phenomena such
as foam and spray, and light's interaction with the ocean surface
Analysis of two-dimensional, unsteady flow in a propellant tank under low gravity by finite difference methods
Two-dimensional unsteady flow in propellant tank under low gravity by finite difference methods - reduction to boundary value proble
Efficient solution of 3D electromagnetic eddy-current problems within the finite volume framework of OpenFOAM
Eddy-current problems occur in a wide range of industrial and metallurgical
applications where conducting material is processed inductively. Motivated by
realising coupled multi-physics simulations, we present a new method for the
solution of such problems in the finite volume framework of foam-extend, an
extended version of the very popular OpenFOAM software. The numerical procedure
involves a semi-coupled multi-mesh approach to solve Maxwell's equations for
non-magnetic materials by means of the Coulomb gauged magnetic vector potential
and the electric scalar potential. The concept is further extended on the basis
of the impressed and reduced magnetic vector potential and its usage in
accordance with Biot-Savart's law to achieve a very efficient overall modelling
even for complex three-dimensional geometries. Moreover, we present a special
discretisation scheme to account for possible discontinuities in the electrical
conductivity. To complement our numerical method, an extensive validation is
completing the paper, which provides insight into the behaviour and the
potential of our approach.Comment: 47 pages, improved figures, updated references, fixed typos, reverse
phase shift, consistent use of inner produc
Topology and shape optimization of induced-charge electro-osmotic micropumps
For a dielectric solid surrounded by an electrolyte and positioned inside an
externally biased parallel-plate capacitor, we study numerically how the
resulting induced-charge electro-osmotic (ICEO) flow depends on the topology
and shape of the dielectric solid. In particular, we extend existing
conventional electrokinetic models with an artificial design field to describe
the transition from the liquid electrolyte to the solid dielectric. Using this
design field, we have succeeded in applying the method of topology optimization
to find system geometries with non-trivial topologies that maximize the net
induced electro-osmotic flow rate through the electrolytic capacitor in the
direction parallel to the capacitor plates. Once found, the performance of the
topology optimized geometries has been validated by transferring them to
conventional electrokinetic models not relying on the artificial design field.
Our results show the importance of the topology and shape of the dielectric
solid in ICEO systems and point to new designs of ICEO micropumps with
significantly improved performance.Comment: 18 pages, latex IOP-style, 7 eps figure
Controlling liquids using meshes
We present an approach for artist-directed animation of liquids using multiple levels of control over the simulation, ranging from the overall tracking of desired shapes to highly detailed secondary effects such as dripping streams, separating sheets of fluid, surface waves and ripples. The first portion of our technique is a volume preserving morph that allows the animator to produce a plausible fluid-like motion from a sparse set of control meshes. By rasterizing the resulting control meshes onto the simulation grid, the mesh velocities act as boundary conditions during the projection step of the fluid simulation. We can then blend this motion together with uncontrolled fluid velocities to achieve a more relaxed control over the fluid that captures natural inertial effects. Our method can produce highly detailed liquid surfaces with control over sub-grid details by using a mesh-based surface tracker on top of a coarse grid-based fluid simulation. We can create ripples and waves on the fluid surface attracting the surface mesh to the control mesh with spring-like forces and also by running a wave simulation over the surface mesh. Our video results demonstrate how our control scheme can be used to create animated characters and shapes that are made of water
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