1,316 research outputs found
Deformable Overset Grid for Multibody Unsteady Flow Simulation
A deformable overset grid method is proposed to simulate the unsteady aerodynamic problems with multiple flexible moving bodies. This method uses an unstructured overset grid coupled with local mesh deformation to achieve both robustness and efficiency. The overset grid hierarchically organizes the subgrids into clusters and layers, allowing for overlapping/embedding of different type meshes, in which the mesh quality and resolution can be independently controlled. At each time step, mesh deformation is locally applied to the subgrids associated with deforming bodies by an improved Delaunay graph mapping method that uses a very coarse Delaunay mesh as the background graph. The graph is moved and deformed by the spring analogy method according to the specified motion, and then the computational meshes are relocated by a simple one-to-one mapping. An efficient implicit hole-cutting and intergrid boundary definition procedure is implemented fully automatically for both cell-centered and cell-vertex schemes based on the wall distance and an alternative digital tree data search algorithm. This method is successfully applied to several complex multibody unsteady aerodynamic simulations, and the results demonstrate the robustness and efficiency of the proposed method for complex unsteady flow problems, particularly for those involving simultaneous large relative motion and self-deformation
Multiresolution analysis as an approach for tool path planning in NC machining
Wavelets permit multiresolution analysis of curves and surfaces. A complex curve can be decomposed using wavelet theory into lower resolution curves. The low-resolution (coarse) curves are similar to rough-cuts and high-resolution (fine) curves to finish-cuts in numerical controlled (NC) machining.;In this project, we investigate the applicability of multiresolution analysis using B-spline wavelets to NC machining of contoured 2D objects. High-resolution curves are used close to the object boundary similar to conventional offsetting, while lower resolution curves, straight lines and circular arcs are used farther away from the object boundary.;Experimental results indicate that wavelet-based multiresolution tool path planning improves machining efficiency. Tool path length is reduced, sharp corners are smoothed out thereby reducing uncut areas and larger tools can be selected for rough-cuts
DSM-Net: Disentangled Structured Mesh Net for Controllable Generation of Fine Geometry
3D shape generation is a fundamental operation in computer graphics. While
significant progress has been made, especially with recent deep generative
models, it remains a challenge to synthesize high-quality geometric shapes with
rich detail and complex structure, in a controllable manner. To tackle this, we
introduce DSM-Net, a deep neural network that learns a disentangled structured
mesh representation for 3D shapes, where two key aspects of shapes, geometry
and structure, are encoded in a synergistic manner to ensure plausibility of
the generated shapes, while also being disentangled as much as possible. This
supports a range of novel shape generation applications with intuitive control,
such as interpolation of structure (geometry) while keeping geometry
(structure) unchanged. To achieve this, we simultaneously learn structure and
geometry through variational autoencoders (VAEs) in a hierarchical manner for
both, with bijective mappings at each level. In this manner we effectively
encode geometry and structure in separate latent spaces, while ensuring their
compatibility: the structure is used to guide the geometry and vice versa. At
the leaf level, the part geometry is represented using a conditional part VAE,
to encode high-quality geometric details, guided by the structure context as
the condition. Our method not only supports controllable generation
applications, but also produces high-quality synthesized shapes, outperforming
state-of-the-art methods
SPU-Net: Self-Supervised Point Cloud Upsampling by Coarse-to-Fine Reconstruction with Self-Projection Optimization
The task of point cloud upsampling aims to acquire dense and uniform point
sets from sparse and irregular point sets. Although significant progress has
been made with deep learning models, they require ground-truth dense point sets
as the supervision information, which can only trained on synthetic paired
training data and are not suitable for training under real-scanned sparse data.
However, it is expensive and tedious to obtain large scale paired sparse-dense
point sets for training from real scanned sparse data. To address this problem,
we propose a self-supervised point cloud upsampling network, named SPU-Net, to
capture the inherent upsampling patterns of points lying on the underlying
object surface. Specifically, we propose a coarse-to-fine reconstruction
framework, which contains two main components: point feature extraction and
point feature expansion, respectively. In the point feature extraction, we
integrate self-attention module with graph convolution network (GCN) to
simultaneously capture context information inside and among local regions. In
the point feature expansion, we introduce a hierarchically learnable folding
strategy to generate the upsampled point sets with learnable 2D grids.
Moreover, to further optimize the noisy points in the generated point sets, we
propose a novel self-projection optimization associated with uniform and
reconstruction terms, as a joint loss, to facilitate the self-supervised point
cloud upsampling. We conduct various experiments on both synthetic and
real-scanned datasets, and the results demonstrate that we achieve comparable
performance to the state-of-the-art supervised methods
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