1,316 research outputs found

    Deformable Overset Grid for Multibody Unsteady Flow Simulation

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    A deformable overset grid method is proposed to simulate the unsteady aerodynamic problems with multiple flexible moving bodies. This method uses an unstructured overset grid coupled with local mesh deformation to achieve both robustness and efficiency. The overset grid hierarchically organizes the subgrids into clusters and layers, allowing for overlapping/embedding of different type meshes, in which the mesh quality and resolution can be independently controlled. At each time step, mesh deformation is locally applied to the subgrids associated with deforming bodies by an improved Delaunay graph mapping method that uses a very coarse Delaunay mesh as the background graph. The graph is moved and deformed by the spring analogy method according to the specified motion, and then the computational meshes are relocated by a simple one-to-one mapping. An efficient implicit hole-cutting and intergrid boundary definition procedure is implemented fully automatically for both cell-centered and cell-vertex schemes based on the wall distance and an alternative digital tree data search algorithm. This method is successfully applied to several complex multibody unsteady aerodynamic simulations, and the results demonstrate the robustness and efficiency of the proposed method for complex unsteady flow problems, particularly for those involving simultaneous large relative motion and self-deformation

    Multiresolution analysis as an approach for tool path planning in NC machining

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    Wavelets permit multiresolution analysis of curves and surfaces. A complex curve can be decomposed using wavelet theory into lower resolution curves. The low-resolution (coarse) curves are similar to rough-cuts and high-resolution (fine) curves to finish-cuts in numerical controlled (NC) machining.;In this project, we investigate the applicability of multiresolution analysis using B-spline wavelets to NC machining of contoured 2D objects. High-resolution curves are used close to the object boundary similar to conventional offsetting, while lower resolution curves, straight lines and circular arcs are used farther away from the object boundary.;Experimental results indicate that wavelet-based multiresolution tool path planning improves machining efficiency. Tool path length is reduced, sharp corners are smoothed out thereby reducing uncut areas and larger tools can be selected for rough-cuts

    DSM-Net: Disentangled Structured Mesh Net for Controllable Generation of Fine Geometry

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    3D shape generation is a fundamental operation in computer graphics. While significant progress has been made, especially with recent deep generative models, it remains a challenge to synthesize high-quality geometric shapes with rich detail and complex structure, in a controllable manner. To tackle this, we introduce DSM-Net, a deep neural network that learns a disentangled structured mesh representation for 3D shapes, where two key aspects of shapes, geometry and structure, are encoded in a synergistic manner to ensure plausibility of the generated shapes, while also being disentangled as much as possible. This supports a range of novel shape generation applications with intuitive control, such as interpolation of structure (geometry) while keeping geometry (structure) unchanged. To achieve this, we simultaneously learn structure and geometry through variational autoencoders (VAEs) in a hierarchical manner for both, with bijective mappings at each level. In this manner we effectively encode geometry and structure in separate latent spaces, while ensuring their compatibility: the structure is used to guide the geometry and vice versa. At the leaf level, the part geometry is represented using a conditional part VAE, to encode high-quality geometric details, guided by the structure context as the condition. Our method not only supports controllable generation applications, but also produces high-quality synthesized shapes, outperforming state-of-the-art methods

    SPU-Net: Self-Supervised Point Cloud Upsampling by Coarse-to-Fine Reconstruction with Self-Projection Optimization

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    The task of point cloud upsampling aims to acquire dense and uniform point sets from sparse and irregular point sets. Although significant progress has been made with deep learning models, they require ground-truth dense point sets as the supervision information, which can only trained on synthetic paired training data and are not suitable for training under real-scanned sparse data. However, it is expensive and tedious to obtain large scale paired sparse-dense point sets for training from real scanned sparse data. To address this problem, we propose a self-supervised point cloud upsampling network, named SPU-Net, to capture the inherent upsampling patterns of points lying on the underlying object surface. Specifically, we propose a coarse-to-fine reconstruction framework, which contains two main components: point feature extraction and point feature expansion, respectively. In the point feature extraction, we integrate self-attention module with graph convolution network (GCN) to simultaneously capture context information inside and among local regions. In the point feature expansion, we introduce a hierarchically learnable folding strategy to generate the upsampled point sets with learnable 2D grids. Moreover, to further optimize the noisy points in the generated point sets, we propose a novel self-projection optimization associated with uniform and reconstruction terms, as a joint loss, to facilitate the self-supervised point cloud upsampling. We conduct various experiments on both synthetic and real-scanned datasets, and the results demonstrate that we achieve comparable performance to the state-of-the-art supervised methods
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