51 research outputs found

    A QoE adaptive management system for high definition video streaming over wireless networks

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    [EN] The development of the smart devices had led to demanding high-quality streaming videos over wireless communications. In Multimedia technology, the Ultra-High Definition (UHD) video quality has an important role due to the smart devices that are capable of capturing and processing high-quality video content. Since delivery of the high-quality video stream over the wireless networks adds challenges to the end-users, the network behaviors 'factors such as delay of arriving packets, delay variation between packets, and packet loss, are impacted on the Quality of Experience (QoE). Moreover, the characteristics of the video and the devices are other impacts, which influenced by the QoE. In this research work, the influence of the involved parameters is studied based on characteristics of the video, wireless channel capacity, and receivers' aspects, which collapse the QoE. Then, the impact of the aforementioned parameters on both subjective and objective QoE is studied. A smart algorithm for video stream services is proposed to optimize assessing and managing the QoE of clients (end-users). The proposed algorithm includes two approaches: first, using the machine-learning model to predict QoE. Second, according to the QoE prediction, the algorithm manages the video quality of the end-users by offering better video quality. As a result, the proposed algorithm which based on the least absolute shrinkage and selection operator (LASSO) regression is outperformed previously proposed methods for predicting and managing QoE of streaming video over wireless networks.This work has been partially supported by the "Ministerio de Economia y Competitividad" in the "Programa Estatal de Fomento de la Investigacion Cientifica y Tecnica de Excelencia, Subprograma Estatal de Generacion de Conocimiento" with in the Project under Grant TIN2017-84802-C2-1-P. This study has been partially done in the computer science departments at the (University of Sulaimani and Halabja).Taha, M.; Canovas, A.; Lloret, J.; Ali, A. (2021). A QoE adaptive management system for high definition video streaming over wireless networks. Telecommunication Systems. 77(1):63-81. https://doi.org/10.1007/s11235-020-00741-2638177

    Ontwerp en evaluatie van content distributie netwerken voor multimediale streaming diensten.

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    Traditionele Internetgebaseerde diensten voor het verspreiden van bestanden, zoals Web browsen en het versturen van e-mails, worden aangeboden via één centrale server. Meer recente netwerkdiensten zoals interactieve digitale televisie of video-op-aanvraag vereisen echter hoge kwaliteitsgaranties (QoS), zoals een lage en constante netwerkvertraging, en verbruiken een aanzienlijke hoeveelheid bandbreedte op het netwerk. Architecturen met één centrale server kunnen deze garanties moeilijk bieden en voldoen daarom niet meer aan de hoge eisen van de volgende generatie multimediatoepassingen. In dit onderzoek worden daarom nieuwe netwerkarchitecturen bestudeerd, die een dergelijke dienstkwaliteit kunnen ondersteunen. Zowel peer-to-peer mechanismes, zoals bij het uitwisselen van muziekbestanden tussen eindgebruikers, als servergebaseerde oplossingen, zoals gedistribueerde caches en content distributie netwerken (CDN's), komen aan bod. Afhankelijk van de bestudeerde dienst en de gebruikte netwerktechnologieën en -architectuur, worden gecentraliseerde algoritmen voor netwerkontwerp voorgesteld. Deze algoritmen optimaliseren de plaatsing van de servers of netwerkcaches en bepalen de nodige capaciteit van de servers en netwerklinks. De dynamische plaatsing van de aangeboden bestanden in de verschillende netwerkelementen wordt aangepast aan de heersende staat van het netwerk en aan de variërende aanvraagpatronen van de eindgebruikers. Serverselectie, herroutering van aanvragen en het verspreiden van de belasting over het hele netwerk komen hierbij ook aan bod

    A common analysis framework for simulated streaming-video networks

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    Distributed media streaming has been driven by the combination of improved media compression techniques and an increase in the availability of bandwidth. This increase has lead to the development of various streaming distribution engines (systems/services), which currently provide the majority of the streaming media available throughout the Internet. This study aimed to analyse a range of existing commercial and open-source streaming media distribution engines, and classify them in such a way as to define a Common Analysis Framework for Simulated Streaming-Video Networks (CAFSS-Net). This common framework was used as the basis for a simulation tool intended to aid in the development and deployment of streaming media networks and predict the performance impacts of both network configuration changes, video features (scene complexity, resolution) and general scaling. CAFSS-Net consists of six components: the server, the client(s), the network simulator, the video publishing tools, the videos and the evaluation tool-set. Test scenarios are presented consisting of different network configurations, scales and external traffic specifications. From these test scenarios, results were obtained to determine interesting observations attained and to provide an overview of the different test specications for this study. From these results, an analysis of the system was performed, yielding relationships between the videos, the different bandwidths, the different measurement tools and the different components of CAFSS-Net. Based on the analysis of the results, the implications for CAFSS-Net highlighted different achievements and proposals for future work for the different components. CAFSS-Net was able to successfully integrate all of its components to evaluate the different streaming scenarios. The streaming server, client and video components accomplished their objectives. It is noted that although the video publishing tool was able to provide the necessary compression/decompression services, proposals for the implementation of alternative compression/decompression schemes could serve as a suitable extension. The network simulator and evaluation tool-set components were also successful, but future tests (particularly in low bandwidth scenarios) are suggested in order to further improve the accuracy of the framework as a whole. CAFSS-Net is especially successful with analysing high bandwidth connections with the results being similar to those of the physical network tests

    Improved Iptv Channel Change times Through Multicast Caching of Pre-selected Channels

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    Name: RAY, THOMAS Date of Degree: DECEMBER, 2014 Title of Study: IMPROVED IPTV CHANNEL CHANGE TIMES THROUGH MULTICAST CACHING OF PRE-SELECTED CHANNELSMajor Field: ELECTRICAL ENGINEERINGAbstract: IPTV has grown in recent years to an estimated 100 million users worldwide. IPTV uses IGMP processes to stream an individual channel to a user until the next channel change when the current channel is stopped and the new selection begins streaming. One of the critical factors determining customer satisfaction is the requirement to have reasonably rapid channel change times of 2 seconds or less, but current channel change times are frequently above that threshold. Numerous research efforts have been ongoing to reduce these times including edge servers, I-frame management, buffering improvements, dynamic video coding, and pre-selecting channels. Channel pre-selection involves sending additional channels in hopes that the user's next selection will already be present at the user's set top box to reduce the channel change time. While this pre-selection technique has previously been proposed, the proposals have been limited in scope, typically based on set top box replacement, and lack specific details regarding the expected channel change reductions attained. This research addressed all of these shortcomings beginning with laboratory testing to verify that the channel change time reduction for successful pre-selection is two times the network delay plus the IGMP processing time which equates to an average of 320 millisecond reduction per channel change. Several pre-selection models were developed and evaluated using theoretical calculations, functional testing, and performance simulations. Sample data was generated to reflect a wide range of user IPTV viewing behavior for use in the performance simulations. The top two models resulted in an average of well over 70% success rates in accurately pre-streaming the user's next selection in the multicast cache output. This approach also has the benefit of being implemented on IPTV provider equipment and would typically only require firmware upgrades without the need for expensive new equipment or changes to existing standards. Operational considerations were also discussed to reduce problems and delays during the implementation phase of the system. Additional applications and future improvements were also presented.Electrical Engineerin

    Otimização de distribuição de conteúdos multimédia utilizando software-defined networking

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    The general use of Internet access and user equipments, such as smartphones, tablets and personal computers, is creating a new wave of video content consumption. In the past two decades, the Television broadcasting industry went through several evolutions and changes, evolving from analog to digital distribution, standard definition to high definition TV-channels, form the IPTV method of distribution to the latest set of technologies in content distribution, OTT. The IPTV technology introduced features that changed the passive role of the client to an active one, revolutionizing the way users consume TV content. Thus, the clients’ habits started to shape the services offered, leading to an anywhere and anytime offer of video content. OTT video delivery is a reflection of those habits, meeting the users’ desire, introducing several benefits discussed in this work over the previous technologies. However, the OTT type of delivery poses several challenges in terms of scalability and threatens the Telecommunications Operators business model, because OTT companies use the Telcos infrastructure for free. Consequently, Telecommunications Operators must prepare their infrastructure for future demand while offering new services to stay competitive. This dissertation aims to contribute with insights on what infrastructure changes a Telecommunications Operator must perform with a proposed bandwidth forecasting model. The results obtained from the forecast model paved the way to the proposed video content delivery method, which aims to improve users’ perceived Quality-of-Experience while optimizing load balancing decisions. The overall results show an improvement of users’ experience using the proposed method.A generalização do acesso à Internet e equipamentos pessoais como smartphones, tablets e computadores pessoais, está a criar uma nova onda de consumo de conteúdos multimedia. Nas ultimas duas décadas, a indústria de transmissão de Televisão atravessou várias evoluções e alterações, evoluindo da distribuição analógica para a digital, de canais de Televisão de definição padrão para alta definição, do método de distribuição IPTV, até ao último conjunto de tecnologias na distribuição de conteúdos, OTT. A tecnologia IPTV introduziu novas funcionalidades que mudaram o papel passivo do cliente para um papel activo, revolucionando a forma como os utilizadores consumem conteúdos televisivos. Assim, os hábitos dos clientes começaram a moldar os serviços oferecidos, levando à oferta de consumo de conteúdos em qualquer lugar e em qualquer altura. A entrega de vídeo OTT é um reflexo destes hábitos, indo ao encontro dos desejos dos utilizadores, que introduz inúmeras vantagens sobre outras tecnologias discutidas neste trabalho. No entanto, a entrega de conteúdos OTT cria diversos problemas de escalabilidade e ameaça o modelo de negócio das Operadoras de Telecomunicações, porque os fornecedores de serviço OTT usam a infraestrutura das mesmas sem quaisquer custos. Consequentemente, os Operadores de Telecomunicações devem preparar a sua infraestrutura para o consumo futuro ao mesmo tempo que oferecem novos serviços para se manterem competitivos. Esta dissertação visa contribuir com conhecimento sobre quais alterações uma Operadora de Telecomunicações deve executar com o modelo de previsão de largura de banda proposto. Os resultados obtidos abriram caminho para o método de entrega de conteúdos multimedia proposto, que visa ao melhoramento da qualidade de experiência do utilizador ao mesmo tempo que se optimiza o processo de balanceamento de carga. No geral os testes confirmam uma melhoria na qualidade de experiência do utilizador usando o método proposto.Mestrado em Engenharia de Computadores e Telemátic

    Prediction assisted fast handovers for seamless IP mobility

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    Word processed copy.Includes bibliographical references (leaves 94-98).This research investigates the techniques used to improve the standard Mobile IP handover process and provide proactivity in network mobility management. Numerous fast handover proposals in the literature have recently adopted a cross-layer approach to enhance movement detection functionality and make terminal mobility more seamless. Such fast handover protocols are dependent on an anticipated link-layer trigger or pre-trigger to perform pre-handover service establishment operations. This research identifies the practical difficulties involved in implementing this type of trigger and proposes an alternative solution that integrates the concept of mobility prediction into a reactive fast handover scheme

    Mobilidade de emissores e receptores em redes com suporte de multicast

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    Mestrado em Engenharia Electrónica e TelecomunicaçõesEste trabalho de investigação pretende apresentar, desenvolver e avaliar uma nova solução para a mobilidade de terminais em redes IP com suporte Multicast. Tendo em conta que são cada vez mais frequentes aplicações multimédia, tais como, vídeo-conferências, IPTV, entre muitas outras, as quais requerem uma elevada largura de banda e penalizam a eficácia da rede, é necessário desenvolver trabalho nesta temática a qual se encontra ainda, nos nossos dias, pouco aprofundada. O IP Multicast consiste no envio de apenas um pacote de dados mesmo que essa informação seja pedida por vários receptores da rede. Para isso, baseiase no conceito de grupo. Os elementos da rede, que fazem parte da chamada árvore de distribuição desse grupo multicast, replicam o pacote de forma a enviar uma cópia do mesmo sempre que o caminho para os receptores divergir. Com o advento da tecnologia e tendo em conta as redes de próxima geração, verifica-se que estas são essencialmente baseadas no conceito de mobilidade. Por mobilidade entende-se a capacidade de um terminal se conectar a um outro elemento (Access Router) da rede. A solução apresentada pretende oferecer de forma eficiente e transparente suporte ao movimento dos terminais minimizando os tempos de disrupção associados. Efectuou-se uma análise às soluções existentes e tendo em conta a convergência das mesmas, para resolver problemas relacionados com mobilidade de terminais multicast, uma nova solução centrada em Agentbased é apresentada. A proposta apresentada foi testada recorrendo ao simulador NS2, demonstrando a eficiência e escalabilidade desta solução de mobilidade em redes multicast. ABSTRACT: This research work aims to produce, develop and evaluate a new solution to the mobility of terminals in IP Multicast networks. Since, multimedia applications, such as, video-conferences, IPTV, and many others, are, nowadays, more common and because these applications require a lot of bandwidth and reduce the network efficiency, it is necessary to work on this subject which is not, yet, very developed. IP Multicast allows sending only one data packet even if such information is requested by several receivers on the network. For that, it is based on the concept of group. The elements on the network, which are part of the multicast delivery tree for that group, replicate the packet, when the path to receivers differ, in order to send one copy for each one. With the advent of technology and taking into account next generation networks, we see that they are essentially based on the concept of mobility. The concept of mobility means the ability of a terminal to connect to another element (Access Router) on the network. The presented solution aims to efficiently and transparently support terminals movement minimizing the correspondent disruption time. Analyzing current solutions and taking into account their convergence, in order to solve multicast terminals mobility issues, a new Agent-based solution is presented. The proposal was tested using the simulator NS2, demonstrating the efficiency and scalability of this mobility solution in multicast networks
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