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    Revisión de los métodos computerizados para la reconstrucción de fragmentos arqueológicos de cerámica

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    [ES] Las cerámicas son los hallazgos más numerosos encontrados en las excavaciones arqueológicas; a menudo se usan para obtener información sobre la historia, la economía y el arte de un sitio. Los arqueólogos rara vez encuentran jarrones completos; en general, están dañados y en fragmentos, a menudo mezclados con otros grupos de cerámica.El análisis y la reconstrucción de fragmentos se realiza por un operador experto mediante el uso del método manual tradicional. Los artículos revisados proporcionaron evidencias de que el método tradicional no es reproducible, no es repetible, consume mucho tiempo y sus resultados generan grandes incertidumbres. Con el objetivo de superar los límites anteriores, en los últimos años, los investigadores han realizado esfuerzos para desarrollar métodos informáticos que permitan el análisis de fragmentos arqueológicos de cerámica, todo ello destinado a su reconstrucción. Para contribuir a este campo de estudio, en este artículo, se presenta un análisis exhaustivo de las publicaciones disponibles más importantes hasta finales de 2019. Este estudio, centrado únicamente en fragmentos de cerámica, se realiza mediante la recopilación de artículos en inglés de la base de datos Scopus, utilizando las siguientes palabras clave: "métodos informáticos en arqueología", "arqueología 3D", "reconstrucción 3D", "reconocimiento y reconstrucción automática de características", "restauración de reliquias en forma de cerámica ". La lista se completa con referencias adicionales que se encuentran a través de la lectura de documentos seleccionados. Los 53 trabajos seleccionados se dividen en tres períodos de tiempo. Según una revisión detallada de los estudios realizados, los elementos clave de cada método analizado se enumeran en función de las herramientas de adquisición de datos, las características extraídas, los procesos de clasificación y las técnicas de correspondencia. Finalmente, para superar las brechas reales, se proponen algunas recomendaciones para futuras investigaciones.[EN] Potteries are the most numerous finds found in archaeological excavations; they are often used to get information about the history, economy, and art of a site. Archaeologists rarely find complete vases but, generally, damaged and in fragments, often mixed with other pottery groups. By using the traditional manual method, the analysis and reconstruction of sherds are performed by a skilled operator. Reviewed papers provided evidence that the traditional method is not reproducible, not repeatable, time-consuming and its results have great uncertainties. To overcome the aforementioned limits, in the last years, researchers have made efforts to develop computer-based methods for archaeological ceramic sherds analysis, aimed at their reconstruction. To contribute to this field of study, in this paper, a comprehensive analysis of the most important available publications until the end of 2019 is presented. This study, focused on pottery fragments only, is performed by collecting papers in English by the Scopus database using the following keywords: “computer methods in archaeology", "3D archaeology", "3D reconstruction", "automatic feature recognition and reconstruction", "restoration of pottery shape relics”. The list is completed by additional references found through the reading of selected papers. The 53 selected papers are divided into three periods of time. According to a detailed review of the performed studies, the key elements of each analyzed method are listed based on data acquisition tools, features extracted, classification processes, and matching techniques. Finally, to overcome the actual gaps some recommendations for future researches are proposed.Highlights:The traditional manual method for reassembling sherds is very time-consuming and costly; it also requires a great deal effort from skilled archaeologists in repetitive and routine activities.Computer-based methods for archaeological ceramic sherds reconstruction can help archaeologists in the above-mentioned repetitive and routine activities.In this paper, the state-of-the-art computer-based methods for archaeological ceramic sherds reconstruction are reviewed, and some recommendations for future researches are proposed.Eslami, D.; Di Angelo, L.; Di Stefano, P.; Pane, C. (2020). Review of computer-based methods for archaeological ceramic sherds reconstruction. Virtual Archaeology Review. 11(23):34-49. https://doi.org/10.4995/var.2020.13134OJS34491123Andrews, S., & Laidlaw, D. H. (2002). Toward a framework for assembling broken pottery vessels. In Proceedings of the National Conference on Artificial Intelligence, (August 2003), (pp. 945-946).Banterle, F., Itkin, B., Dellepiane, M., Wolf, L., Callieri, M., Dershowitz, N., & Scopigno, R. (2017). VASESKETCH: Automatic 3D Representation of Pottery from Paper Catalog Drawings. In Proceedings of the International Conference on Document Analysis and Recognition, ICDAR, 1(693548), (pp. 683-690). https://doi.org/10.1109/ICDAR.2017.117Belenguer, C. S., & Vidal, E. V. (2012). Archaeological fragment characterization and 3D reconstruction based on projective GPU depth maps. In Proceedings of the 2012 18th International Conference on Virtual Systems & Multimedia, VSMM 2012: Virtual Systems in the Information Society, (pp. 275-282). https://doi.org/10.1109/VSMM.2012.6365935Blender. (2018). An open-source 3D graphics and animation software. Retrieved from https://www.blender.orgBrown, B. J., Toler-Franklin, C., Nehab, D., Burns, M., Dobkin, D., Vlachopoulos, A., Weyrich, T. (2008). A system for high-volume acquisition and matching of fresco fragments: Reassembling Theran wall paintings. ACM Transactions on Graphics, 27(3). https://doi.org/10.1145/1360612.1360683Cao, Y., & Mumford, D. (2002). Geometric Structure Estimation of Axially Symmetric Pots from Small Fragments. In Proceedings of the signal processing, pattern recognition and applications, IASTED, Crete, Greece, June 25-28, 2002, (pp. 92-97).Cohen, F., Zhang, Z., & Jeppson, P. (2010). Virtual reconstruction of archaeological vessels using convex hulls of surface markings. 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition-Workshops, (pp. 55-61). http://dx.doi.org/10.1109/CVPRW.2010.5543528Cohen, F., Zhang, Z., & Liu, Z. (2016). Mending broken vessels a fusion between color markings and anchor points on surface breaks. Multimedia Tools and Applications, 75(7), 3709-3732. https://doi.org/10.1007/s11042-014-2190-0Cooper, D. B., Willis, A., Andrews, S., Baker, J., Cao, Y., Han, D., … others. (2001). Assembling virtual pots from 3D measurements of their fragments. In Proceedings of the 2001 Conference on Virtual Reality, Archeology, and Cultural Heritage, (pp. 241-254). https://doi.org/10.1145/584993.585032Di Angelo, L., Di Stefano, P., Morabito, A. E., & Pane, C. (2018). Measurement of constant radius geometric features in archaeological pottery. Measurement: Journal of the International Measurement Confederation, 124 (March), 138-146. https://doi.org/10.1016/j.measurement.2018.04.016Di Angelo, L., Di Stefano, P., & Pane, C. (2018). An automatic method for pottery fragments analysis. Measurement: Journal of the International Measurement Confederation, 128, 138-148. https://doi.org/10.1016/j.measurement.2018.06.008Di Angelo, Luca, Di Stefano, P., & Pane, C. (2017). Automatic dimensional characterization of pottery. Journal of Cultural Heritage, 26, 118-128. https://doi.org/10.1016/j.culher.2017.02.003Fragkos, S., Tzimtzimis, E., Tzetzis, D., Dodun, O., & Kyratsis, P. (2018). 3D laser scanning and digital restoration of an archaeological find. MATEC Web of Conferences, 178. https://doi.org/10.1051/matecconf/201817803013Funkhouser, T., Shin, H., Toler-Franklin, C., Castañeda, A. G., Brown, B., Dobkin, D., Weyrich, T. (2011). Learning how to match fresco fragments. Journal on Computing and Cultural Heritage, 4(2). https://doi.org/10.1145/2037820.2037824Halir, R., & Menard, C. (1996). Diameter estimation for archaeological pottery using active vision. In Proceedings of the 20th Workshop of the Austrian Association for Pattern Recognition (OAGM/AAPR) on Pattern Recognition 1996, (pp. 251-261).Halir, R., & Flusser, J. (1997). Estimation of profiles of sherds of archaeological pottery. In Proceedings of the of the Czech Pattern Recognition Workshop (CPRW'97), Czech Republic, February 1997, 1-5, (pp. 126-130).Halir, R. (1999). An Automatic Estimation Of The Axis Of Rotation Of Fragments Of Archaeological Pottery: A Multi-Step Model-Based Approach. In Proceedings of the 7th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media (WSCG '99) https://semanticscholar.org/0248/ae5a8dca3d2c6bfff282ce481a5625d32362Hall, N. S., & Laflin, S. (1984). A computer aided design technique for pottery profiles. In Computer applications in Archaeology, (pp. 178-188). Computer Center, University of Birmingham Birmingham. Retrieved from https://www.bcin.ca/bcin/detail.app?id=40524Han, D., & Hahn, H. S. 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    Automatic classification of human facial features based on their appearance

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    [EN] Classification or typology systems used to categorize different human body parts have existed for many years. Nevertheless, there are very few taxonomies of facial features. Ergonomics, forensic anthropology, crime prevention or new human-machine interaction systems and online activities, like e-commerce, e-learning, games, dating or social networks, are fields in which classifications of facial features are useful, for example, to create digital interlocutors that optimize the interactions between human and machines. However, classifying isolated facial features is difficult for human observers. Previous works reported low inter-observer and intra-observer agreement in the evaluation of facial features. This work presents a computer-based procedure to automatically classify facial features based on their global appearance. This procedure deals with the difficulties associated with classifying features using judgements from human observers, and facilitates the development of taxonomies of facial features. Taxonomies obtained through this procedure are presented for eyes, mouths and noses.Fuentes-Hurtado, F.; Diego-Mas, JA.; Naranjo Ornedo, V.; Alcañiz Raya, ML. (2019). Automatic classification of human facial features based on their appearance. PLoS ONE. 14(1):1-20. https://doi.org/10.1371/journal.pone.0211314S120141Damasio, A. R. (1985). Prosopagnosia. Trends in Neurosciences, 8, 132-135. doi:10.1016/0166-2236(85)90051-7Bruce, V., & Young, A. (1986). Understanding face recognition. British Journal of Psychology, 77(3), 305-327. doi:10.1111/j.2044-8295.1986.tb02199.xTodorov, A. (2011). Evaluating Faces on Social Dimensions. Social Neuroscience, 54-76. doi:10.1093/acprof:oso/9780195316872.003.0004Little, A. C., Burriss, R. P., Jones, B. C., & Roberts, S. C. (2007). 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Journal of Forensic and Legal Medicine, 17(8), 421-425. doi:10.1016/j.jflm.2010.09.001Ritz-Timme, S., Gabriel, P., Tutkuviene, J., Poppa, P., Obertová, Z., Gibelli, D., … Cattaneo, C. (2011). Metric and morphological assessment of facial features: A study on three European populations. Forensic Science International, 207(1-3), 239.e1-239.e8. doi:10.1016/j.forsciint.2011.01.035Ritz-Timme, S., Gabriel, P., Obertovà, Z., Boguslawski, M., Mayer, F., Drabik, A., … Cattaneo, C. (2010). A new atlas for the evaluation of facial features: advantages, limits, and applicability. International Journal of Legal Medicine, 125(2), 301-306. doi:10.1007/s00414-010-0446-4Kong, S. G., Heo, J., Abidi, B. R., Paik, J., & Abidi, M. A. (2005). Recent advances in visual and infrared face recognition—a review. Computer Vision and Image Understanding, 97(1), 103-135. doi:10.1016/j.cviu.2004.04.001Tavares, G., Mourão, A., & Magalhães, J. (2016). Crowdsourcing facial expressions for affective-interaction. 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Computer Vision and Image Understanding, 125, 184-199. doi:10.1016/j.cviu.2014.04.006Alemany S, Gonzalez J, Nacher B, Soriano C, Arnaiz C, Heras H. Anthropometric survey of the Spanish female population aimed at the apparel industry. Proceedings of the 2010 Intl Conference on 3D Body scanning Technologies. 2010. pp. 307–315.Vinué, G., Epifanio, I., & Alemany, S. (2015). Archetypoids: A new approach to define representative archetypal data. Computational Statistics & Data Analysis, 87, 102-115. doi:10.1016/j.csda.2015.01.018Jee, S., & Yun, M. H. (2016). An anthropometric survey of Korean hand and hand shape types. International Journal of Industrial Ergonomics, 53, 10-18. doi:10.1016/j.ergon.2015.10.004Kim, N.-S., & Do, W.-H. (2014). Classification of Elderly Women’s Foot Type. Journal of the Korean Society of Clothing and Textiles, 38(3), 305-320. doi:10.5850/jksct.2014.38.3.305Sarakon P, Charoenpong T, Charoensiriwath S. Face shape classification from 3D human data by using SVM. 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    A discussion on the validation tests employed to compare human action recognition methods using the MSR Action3D dataset

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    This paper aims to determine which is the best human action recognition method based on features extracted from RGB-D devices, such as the Microsoft Kinect. A review of all the papers that make reference to MSR Action3D, the most used dataset that includes depth information acquired from a RGB-D device, has been performed. We found that the validation method used by each work differs from the others. So, a direct comparison among works cannot be made. However, almost all the works present their results comparing them without taking into account this issue. Therefore, we present different rankings according to the methodology used for the validation in orden to clarify the existing confusion.Comment: 16 pages and 7 table
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