1,018 research outputs found

    Low Power Processor Architectures and Contemporary Techniques for Power Optimization – A Review

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    The technological evolution has increased the number of transistors for a given die area significantly and increased the switching speed from few MHz to GHz range. Such inversely proportional decline in size and boost in performance consequently demands shrinking of supply voltage and effective power dissipation in chips with millions of transistors. This has triggered substantial amount of research in power reduction techniques into almost every aspect of the chip and particularly the processor cores contained in the chip. This paper presents an overview of techniques for achieving the power efficiency mainly at the processor core level but also visits related domains such as buses and memories. There are various processor parameters and features such as supply voltage, clock frequency, cache and pipelining which can be optimized to reduce the power consumption of the processor. This paper discusses various ways in which these parameters can be optimized. Also, emerging power efficient processor architectures are overviewed and research activities are discussed which should help reader identify how these factors in a processor contribute to power consumption. Some of these concepts have been already established whereas others are still active research areas. © 2009 ACADEMY PUBLISHER

    Coarse-grained reconfigurable array architectures

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    Coarse-Grained Reconfigurable Array (CGRA) architectures accelerate the same inner loops that benefit from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efficiently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on flexibility, performance, and power-efficiency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual fine-tuning of source code

    Lessons Learned from Designing the Montium - a Coarse-Grained Reconfigurable Processing Tile

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    In this paper we describe in retrospective the main results of a four year project, called Chameleon. As part of this project we developed a coarse-grained reconfigurable core for DSP algorithms in wirelessdevices denoted MONTIUM. After presenting the main achievements within this project we present the lessons learned from this project

    The Chameleon project in retrospective

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    In this paper we describe in retrospective the main results of a four year project, called Chameleon. As part of this project we developed a coarse-grained reconfigurable core for DSP algorithms in wireless devices denoted MONTIUM. After presenting the main achievements within this project we present the lessons learned from this project

    Low power techniques for video compression

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    This paper gives an overview of low-power techniques proposed in the literature for mobile multimedia and Internet applications. Exploitable aspects are discussed in the behavior of different video compression tools. These power-efficient solutions are then classified by synthesis domain and level of abstraction. As this paper is meant to be a starting point for further research in the area, a lowpower hardware & software co-design methodology is outlined in the end as a possible scenario for video-codec-on-a-chip implementations on future mobile multimedia platforms

    A Reconfigurable Processor for Heterogeneous Multi-Core Architectures

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    A reconfigurable processor is a general-purpose processor coupled with an FPGA-like reconfigurable fabric. By deploying application-specific accelerators, performance for a wide range of applications can be improved with such a system. In this work concepts are designed for the use of reconfigurable processors in multi-tasking scenarios and as part of multi-core systems

    Throughput oriented FPGA overlays using DSP blocks

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    Design productivity is a major concern preventing the mainstream adoption of FPGAs. Overlay architectures have emerged as one possible solution to this challenge, offering fast compilation and software-like programmability. However, overlays typically suffer from area and performance overheads due to limited consideration for the underlying FPGA architecture. These overlays have often been of limited size, supporting only relatively small compute kernels. This paper examines the possibility of developing larger, more efficient, overlays using multiple DSP blocks and then maximising utilisation by mapping multiple instances of kernels simultaneously onto the overlay to exploit kernel level parallelism. We show a significant improvement in achievable overlay size and overlay utilisation, with a reduction of almost 70% in the overlay tile requirement compared to existing overlay architectures, an operating frequency in excess of 300 MHz, and kernel throughputs of almost 60 GOPS

    Domain-specific and reconfigurable instruction cells based architectures for low-power SoC

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