7,325 research outputs found

    Video browsing interfaces and applications: a review

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    We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video data—which, if presented in its raw format, is rather unwieldy and costly—have become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other

    TRECVID 2004 experiments in Dublin City University

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    In this paper, we describe our experiments for TRECVID 2004 for the Search task. In the interactive search task, we developed two versions of a video search/browse system based on the Físchlár Digital Video System: one with text- and image-based searching (System A); the other with only image (System B). These two systems produced eight interactive runs. In addition we submitted ten fully automatic supplemental runs and two manual runs. A.1, Submitted Runs: ‱ DCUTREC13a_{1,3,5,7} for System A, four interactive runs based on text and image evidence. ‱ DCUTREC13b_{2,4,6,8} for System B, also four interactive runs based on image evidence alone. ‱ DCUTV2004_9, a manual run based on filtering faces from an underlying text search engine for certain queries. ‱ DCUTV2004_10, a manual run based on manually generated queries processed automatically. ‱ DCU_AUTOLM{1,2,3,4,5,6,7}, seven fully automatic runs based on language models operating over ASR text transcripts and visual features. ‱ DCUauto_{01,02,03}, three fully automatic runs based on exploring the benefits of multiple sources of text evidence and automatic query expansion. A.2, In the interactive experiment it was confirmed that text and image based retrieval outperforms an image-only system. In the fully automatic runs, DCUauto_{01,02,03}, it was found that integrating ASR, CC and OCR text into the text ranking outperforms using ASR text alone. Furthermore, applying automatic query expansion to the initial results of ASR, CC, OCR text further increases performance (MAP), though not at high rank positions. For the language model-based fully automatic runs, DCU_AUTOLM{1,2,3,4,5,6,7}, we found that interpolated language models perform marginally better than other tested language models and that combining image and textual (ASR) evidence was found to marginally increase performance (MAP) over textual models alone. For our two manual runs we found that employing a face filter disimproved MAP when compared to employing textual evidence alone and that manually generated textual queries improved MAP over fully automatic runs, though the improvement was marginal. A.3, Our conclusions from our fully automatic text based runs suggest that integrating ASR, CC and OCR text into the retrieval mechanism boost retrieval performance over ASR alone. In addition, a text-only Language Modelling approach such as DCU_AUTOLM1 will outperform our best conventional text search system. From our interactive runs we conclude that textual evidence is an important lever for locating relevant content quickly, but that image evidence, if used by experienced users can aid retrieval performance. A.4, We learned that incorporating multiple text sources improves over ASR alone and that an LM approach which integrates shot text, neighbouring shots and entire video contents provides even better retrieval performance. These findings will influence how we integrate textual evidence into future Video IR systems. It was also found that a system based on image evidence alone can perform reasonably and given good query images can aid retrieval performance

    Using video objects and relevance feedback in video retrieval

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    Video retrieval is mostly based on using text from dialogue and this remains the most signiÂŻcant component, despite progress in other aspects. One problem with this is when a searcher wants to locate video based on what is appearing in the video rather than what is being spoken about. Alternatives such as automatically-detected features and image-based keyframe matching can be used, though these still need further improvement in quality. One other modality for video retrieval is based on segmenting objects from video and allowing end users to use these as part of querying. This uses similarity between query objects and objects from video, and in theory allows retrieval based on what is actually appearing on-screen. The main hurdles to greater use of this are the overhead of object segmentation on large amounts of video and the issue of whether we can actually achieve effective object-based retrieval. We describe a system to support object-based video retrieval where a user selects example video objects as part of the query. During a search a user builds up a set of these which are matched against objects previously segmented from a video library. This match is based on MPEG-7 Dominant Colour, Shape Compaction and Texture Browsing descriptors. We use a user-driven semi-automated segmentation process to segment the video archive which is very accurate and is faster than conventional video annotation

    Video Data Visualization System: Semantic Classification And Personalization

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    We present in this paper an intelligent video data visualization tool, based on semantic classification, for retrieving and exploring a large scale corpus of videos. Our work is based on semantic classification resulting from semantic analysis of video. The obtained classes will be projected in the visualization space. The graph is represented by nodes and edges, the nodes are the keyframes of video documents and the edges are the relation between documents and the classes of documents. Finally, we construct the user's profile, based on the interaction with the system, to render the system more adequate to its references.Comment: graphic

    User-interface to a CCTV video search system

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    The proliferation of CCTV surveillance systems creates a problem of how to effectively navigate and search the resulting video archive, in a variety of security scenarios. We are concerned here with a situation where a searcher must locate all occurrences of a given person or object within a specified timeframe and with constraints on which camera(s) footage is valid to search. Conventional approaches based on browsing time/camera based combinations are inadequate. We advocate using automatically detected video objects as a basis for search, linking and browsing. In this paper we present a system under development based on users interacting with detected video objects. We outline the suite of technologies needed to achieve such a system and for each we describe where we are in terms of realizing those technologies. We also present a system interface to this system, designed with user needs and user tasks in mind

    Using segmented objects in ostensive video shot retrieval

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    This paper presents a system for video shot retrieval in which shots are retrieved based on matching video objects using a combination of colour, shape and texture. Rather than matching on individual objects, our system supports sets of query objects which in total reflect the user’s object-based information need. Our work also adapts to a shifting user information need by initiating the partitioning of a user’s search into two or more distinct search threads, which can be followed by the user in sequence. This is an automatic process which maps neatly to the ostensive model for information retrieval in that it allows a user to place a virtual checkpoint on their search, explore one thread or aspect of their information need and then return to that checkpoint to then explore an alternative thread. Our system is fully functional and operational and in this paper we illustrate several design decisions we have made in building it

    TRECVid 2005 experiments at Dublin City University

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    In this paper we describe our experiments in the automatic and interactive search tasks and the BBC rushes pilot task of TRECVid 2005. Our approach this year is somewhat different than previous submissions in that we have implemented a multi-user search system using a DiamondTouch tabletop device from Mitsubishi Electric Research Labs (MERL).We developed two versions of oursystem one with emphasis on efficient completion of the search task (FĂ­schlĂĄr-DT Efficiency) and the other with more emphasis on increasing awareness among searchers (FĂ­schlĂĄr-DT Awareness). We supplemented these runs with a further two runs one for each of the two systems, in which we augmented the initial results with results from an automatic run. In addition to these interactive submissions we also submitted three fully automatic runs. We also took part in the BBC rushes pilot task where we indexed the video by semi-automatic segmentation of objects appearing in the video and our search/browsing system allows full keyframe and/or object-based searching. In the interactive search experiments we found that the awareness system outperformed the efficiency system. We also found that supplementing the interactive results with results of an automatic run improves both the Mean Average Precision and Recall values for both system variants. Our results suggest that providing awareness cues in a collaborative search setting improves retrieval performance. We also learned that multi-user searching is a viable alternative to the traditional single searcher paradigm, provided the system is designed to effectively support collaboration

    Interactive retrieval of video using pre-computed shot-shot similarities

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    A probabilistic framework for content-based interactive video retrieval is described. The developed indexing of video fragments originates from the probability of the user's positive judgment about key-frames of video shots. Initial estimates of the probabilities are obtained from low-level feature representation. Only statistically significant estimates are picked out, the rest are replaced by an appropriate constant allowing efficient access at search time without loss of search quality and leading to improvement in most experiments. With time, these probability estimates are updated from the relevance judgment of users performing searches, resulting in further substantial increases in mean average precision

    Dublin City University video track experiments for TREC 2003

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    In this paper, we describe our experiments for both the News Story Segmentation task and Interactive Search task for TRECVID 2003. Our News Story Segmentation task involved the use of a Support Vector Machine (SVM) to combine evidence from audio-visual analysis tools in order to generate a listing of news stories from a given news programme. Our Search task experiment compared a video retrieval system based on text, image and relevance feedback with a text-only video retrieval system in order to identify which was more effective. In order to do so we developed two variations of our FĂ­schlĂĄr video retrieval system and conducted user testing in a controlled lab environment. In this paper we outline our work on both of these two tasks

    Multimedia information technology and the annotation of video

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    The state of the art in multimedia information technology has not progressed to the point where a single solution is available to meet all reasonable needs of documentalists and users of video archives. In general, we do not have an optimistic view of the usability of new technology in this domain, but digitization and digital power can be expected to cause a small revolution in the area of video archiving. The volume of data leads to two views of the future: on the pessimistic side, overload of data will cause lack of annotation capacity, and on the optimistic side, there will be enough data from which to learn selected concepts that can be deployed to support automatic annotation. At the threshold of this interesting era, we make an attempt to describe the state of the art in technology. We sample the progress in text, sound, and image processing, as well as in machine learning
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