1,696 research outputs found

    Nested Explorative Maps: A new 3D canvas for conceptual design in architecture

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    International audienceIn this digital age, architects still need to alternate between paper sketches and 3D modeling software for their designs. Indeed, while 3D models enable to explore different views, creating them at very early stages might reduce creativity since they do not allow to superpose several tentative designs nor to refine them progressively, as sketches do. To enable exploratory design in 3D, we introduce Nested Explorative Maps, a new system dedicated to interactive design in architecture. Our model enables coarse to fine sketching of nested architectural structures, enabling to progressively sketch a 3D building from floor plan to interior design, thanks to a series of nested maps able to spread in 3D. Each map allows the visual representation of uncertainty as well as the interactive exploration of the alternative, tentative options. We validate the model through a user study conducted with professional architects, enabling us to highlight the potential of Nested Explorative Maps for conceptual design in architecture.En cette ère du numérique, les architectes doivent encore alterner entre le croquis papier et logiciels de modélisation 3D afin de réaliser leurs conceptions. En effet, les modèles 3D permettent d’explorer différentes vues mais leur création à un stade très précoce peut impliquer une perte de la créativité car ils ne permettent pas de superposer plusieurs plans provisoires ni de les affiner progressivement, comme le font les esquisses. Pour permettre la conception exploratoire dans l'espace 3D, nous présentons Nested Explorative Maps, un nouveau système dédié à la conception interactive en architecture. Notre modèle permet de dessiner du grossier aux détails des structures architecturales imbriquées, afin de dessiner progressivement un bâtiment en 3D, du plan à la décoration intérieure, grâce à une série de cartes imbriquées capables de se répandre en 3D. Chaque carte permet de représenter visuellement l’incertitude et d’explorer de manière interactive les différentes options possibles. Une étude utilisateur réalisée auprès d'architectes professionnels nous a permis de valider notre modèle et de mettre en évidence le potentiel des cartes exploratoires imbriquées pour la conception conceptuelle en architecture

    A practical workflow for making anatomical atlases for biological research

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    pre-printAn anatomical atlas provides a detailed map for medical and biological studies of anatomy. These atlases are important for understanding normal anatomy and the development and function of structures, and for determining the etiology of congenital abnormalities. Unfortunately, for biologists, generating such atlases is difficult, especially ones with the informative content and aesthetic quality that characterize human anatomy atlases. Building such atlases requires knowledge of the species being studied and experience with an art form that can faithfully record and present this knowledge, both of which require extensive training in considerably different fields. (For some background on anatomical atlases, see the related sidebar.

    Children’s Negotiations of Visualization Skills During a Design-Based Learning Experience Using Nondigital and Digital Techniques

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    In the context of a 10-day summer camp makerspace experience that employed design-based learning (DBL) strategies, the purpose of this descriptive case study was to better understand the ways in which children use visualization skills to negotiate design as they move back and forth between the world of nondigital design techniques (i.e., drawing, 3-D drawing with hot glue, sculpture, discussion, writing) and digital technologies (i.e., 3-D scanning, 3-D modeling, 3-D printing). Participants included 20 children aged 6–12. This research was guided by Vossoughi, Hooper, and Escudé’s (2016) call for explicit attention to pedagogical practices during the integration of “making” activities. Content analysis was used to analyze qualitative data, including observation, researcher/facilitator field notes, think aloud protocols, daily reflective exit tickets, and participant artifacts. Findings highlight the ways in which participants negotiated visualization skills through (a) imagining, drawing, and seeing through creating 2-D sketches, (b) reasoning and relating through writing stories, (c) transforming through 3-D extrusion, (d) observing and noticing through 3-D sculpting and 3-D scanning, and (e) manipulating through digital 3-D modeling, mental rotation, and mental transformation. Implications for formal K–12 educational contexts and teacher preparation programs are discussed

    Accurate geometry modeling of vasculatures using implicit fitting with 2D radial basis functions

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    Accurate vascular geometry modeling is an essential task in computer assisted vascular surgery and therapy. This paper presents a vessel cross-section based implicit vascular modeling technique, which represents a vascular surface as a set of locally fitted implicit surfaces. In the proposed method, a cross-section based technique is employed to extract from each cross-section of the vascular surface a set of points, which are then fitted with an implicit curve represented as 2D radial basis functions. All these implicitly represented cross-section curves are then being considered as 3D cylindrical objects and combined together using a certain partial shape-preserving spline to build a complete vessel branch; different vessel branches are then blended using a extended smooth maximum function to construct the complete vascular tree. Experimental results show that the proposed method can correctly represent the morphology and topology of vascular structures with high level of smoothness. Both qualitative comparison with other methods and quantitative validations to the proposed method have been performed to verify the accuracy and smoothness of the generated vascular geometric models

    Accurate geometry reconstruction of vascular structures using implicit splines

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    3-D visualization of blood vessel from standard medical datasets (e.g. CT or MRI) play an important role in many clinical situations, including the diagnosis of vessel stenosis, virtual angioscopy, vascular surgery planning and computer aided vascular surgery. However, unlike other human organs, the vasculature system is a very complex network of vessel, which makes it a very challenging task to perform its 3-D visualization. Conventional techniques of medical volume data visualization are in general not well-suited for the above-mentioned tasks. This problem can be solved by reconstructing vascular geometry. Although various methods have been proposed for reconstructing vascular structures, most of these approaches are model-based, and are usually too ideal to correctly represent the actual variation presented by the cross-sections of a vascular structure. In addition, the underlying shape is usually expressed as polygonal meshes or in parametric forms, which is very inconvenient for implementing ramification of branching. As a result, the reconstructed geometries are not suitable for computer aided diagnosis and computer guided minimally invasive vascular surgery. In this research, we develop a set of techniques associated with the geometry reconstruction of vasculatures, including segmentation, modelling, reconstruction, exploration and rendering of vascular structures. The reconstructed geometry can not only help to greatly enhance the visual quality of 3-D vascular structures, but also provide an actual geometric representation of vasculatures, which can provide various benefits. The key findings of this research are as follows: 1. A localized hybrid level-set method of segmentation has been developed to extract the vascular structures from 3-D medical datasets. 2. A skeleton-based implicit modelling technique has been proposed and applied to the reconstruction of vasculatures, which can achieve an accurate geometric reconstruction of the vascular structures as implicit surfaces in an analytical form. 3. An accelerating technique using modern GPU (Graphics Processing Unit) is devised and applied to rendering the implicitly represented vasculatures. 4. The implicitly modelled vasculature is investigated for the application of virtual angioscopy

    PlantGL : a Python-based geometric library for 3D plant modelling at different scales

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    In this paper, we present PlantGL, an open-source graphic toolkit for the creation, simulation and analysis of 3D virtual plants. This C++ geometric library is embedded in the Python language which makes it a powerful user-interactive platform for plant modelling in various biological application domains. PlantGL makes it possible to build and manipulate geometric models of plants or plant parts, ranging from tissues and organs to plant populations. Based on a scene graph augmented with primitives dedicated to plant representation, several methods are provided to create plant architectures from either field measurements or procedural algorithms. Because they reveal particularly useful in plant design and analysis, special attention has been paid to the definition and use of branching system envelopes. Several examples from different modelling applications illustrate how PlantGL can be used to construct, analyse or manipulate geometric models at different scales

    Automated sequence and motion planning for robotic spatial extrusion of 3D trusses

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    While robotic spatial extrusion has demonstrated a new and efficient means to fabricate 3D truss structures in architectural scale, a major challenge remains in automatically planning extrusion sequence and robotic motion for trusses with unconstrained topologies. This paper presents the first attempt in the field to rigorously formulate the extrusion sequence and motion planning (SAMP) problem, using a CSP encoding. Furthermore, this research proposes a new hierarchical planning framework to solve the extrusion SAMP problems that usually have a long planning horizon and 3D configuration complexity. By decoupling sequence and motion planning, the planning framework is able to efficiently solve the extrusion sequence, end-effector poses, joint configurations, and transition trajectories for spatial trusses with nonstandard topologies. This paper also presents the first detailed computation data to reveal the runtime bottleneck on solving SAMP problems, which provides insight and comparing baseline for future algorithmic development. Together with the algorithmic results, this paper also presents an open-source and modularized software implementation called Choreo that is machine-agnostic. To demonstrate the power of this algorithmic framework, three case studies, including real fabrication and simulation results, are presented.Comment: 24 pages, 16 figure
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