24,718 research outputs found

    Virtual liver biopsy: image processing and 3D visualization

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    Object Segmentation in Images using EEG Signals

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    This paper explores the potential of brain-computer interfaces in segmenting objects from images. Our approach is centered around designing an effective method for displaying the image parts to the users such that they generate measurable brain reactions. When an image region, specifically a block of pixels, is displayed we estimate the probability of the block containing the object of interest using a score based on EEG activity. After several such blocks are displayed, the resulting probability map is binarized and combined with the GrabCut algorithm to segment the image into object and background regions. This study shows that BCI and simple EEG analysis are useful in locating object boundaries in images.Comment: This is a preprint version prior to submission for peer-review of the paper accepted to the 22nd ACM International Conference on Multimedia (November 3-7, 2014, Orlando, Florida, USA) for the High Risk High Reward session. 10 page

    Toward automated evaluation of interactive segmentation

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    We previously described a system for evaluating interactive segmentation by means of user experiments (McGuinness and O’Connor, 2010). This method, while effective, is time-consuming and labor-intensive. This paper aims to make evaluation more practicable by investigating if it is feasible to automate user interactions. To this end, we propose a general algorithm for driving the segmentation that uses the ground truth and current segmentation error to automatically simulate user interactions. We investigate four strategies for selecting which pixels will form the next interaction. The first of these is a simple, deterministic strategy; the remaining three strategies are probabilistic, and focus on more realistically approximating a real user. We evaluate four interactive segmentation algorithms using these strategies, and compare the results with our previous user experiment-based evaluation. The results show that automated evaluation is both feasible and useful
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