371 research outputs found

    Fabric-GC: A Blockchain-based Gantt Chart System for Cross-organizational Project Management

    Full text link
    Large-scale production is always associated with more and more development and interaction among peers, and many fields achieve higher economic benefits through project cooperation. However, project managers in the traditional centralized approach cannot rearrange their activities to cross-organizational project management. Thanks to its characteristics, the Blockchain can represent a valid solution to the problems mentioned above. In this article, we propose Fabric-GC, a Blockchain-based Gantt chart system. Fabric-GC enables to realize secure and effective cross-organizational cooperation for project management, providing access control to multiple parties for project visualization. Compared with other solutions, the proposed system is versatile, as it can be applied to project management in different fields and achieve effective and agile scheduling. Experimental results show that Fabric-GC achieves stable performance in large-scale request and processing distributed environments, where the data synchronization speed of the consortium chain reached four times faster than a public chain, achieving faster data consistency

    BPMA: Commercial Steel Pipe Burst Pressure Tools

    Get PDF
    This report deliberated about the project work and the understanding of the chosen topic, which is BPMA (Burst Pressure Mobile Application) as Commercial Steel Pipe Burst Pressure Tools for Chemical Engineering Department, entitled Burst Pressure Mobile Application. A research conducted, mobile technology plays major role in recent education trend nowadays. For Generation Y and Generation Millennium, mobile technologies such as mobile phones, smart phones, tablets and laptop create a bridge over the educational gap that teachers, parents and adults left behind because younger generation nowadays have become more independent to learn things for the future. The difficulty of associating the technology and life has been one of the key factors for children to catch-up with current lifestyle. In addition, nowadays many mobile application was developed to make the way of learning easier and effective to the students. Besides, the mobile apps help student to learn fast and help them to solve their problem. In engineering fields, research has shown that the allowable pressure and burst pressure in pipe is very important for safety purposes and to avoid any failure occur. Besides that, the pressure could be considered countenance of the maximum pressure which something can sustain before it will break or burst. Pressure and burst pressure in pipe is very important in designing any system especially in Oil and Gas Industry. Hence, there is a need to develop Burst Pressure Mobile Application. This mobile application will help all the users – Lecturers, Engineering Students, even Engineers, Oil and Gas Services Company, Pipe’s suppliers, Technologist and Researcher to determine allowable pressure and burst pressure in commercial steel pipe in easier way. Additionally, it has been acknowledged that there are no any mobile application to determine allowable pressure and burst pressure in commercial steel pipe that can be used in the Google Apps Store, while instantaneously providing motivation and courage by creating this mobile application it will provide a great solution for the concern arise. There are many mobile applications to determine pressure in pipe for the user, yet there is no any mobile application to determine allowable pressure and burst pressure specific in commercial steel pipe. The objective of this project is to provide a simple mobile application to calculate the allowable pressure and burst pressure in commercial steel pipe and the output of the calculation will determine whethe

    Hotel and Flight Online Booking System for UTP Human Resourse Department

    Get PDF
    This report present a new developed web based system that help to solve the tasks of Human Resource and Administration department (HRMA) of Universiti Teknologi PETRONAS (UTP) in the bookings of hotel and flight of its staffs. Booking of hotel or flight are very common tasks that need to be done by the department almost everyday. However current systems are manual systems and not being integrated yet. These will lead to inefficiency of data management especially in monitoring the status of requests. This report will gives an overview of the underpinning project developed especially in its objectives, problem encountered, scope of study, methodology as well as the findings in developing this project. This project developed purposely to enable staffs to book hotel rooms and flight tickets as requested, generate guarantee letter automatically, send notification to respected endorsers, able to store and retrieve data and allow applicants to access and request the system via personal computer or mobile device by eliminating manual works and increase the flexibility of the system itself. By using Prototyping Methodology as its methodology, this system will be developed to use case-based reasoning method in order for it to complete the task independently. The case-based reasoning functionality embedded in the system provides the system and its users with the options to review past similar request and reuse the solution for the new request to be handled. A realistic case demonstrates an idea on how the overall system will help HRMA staff to reduce time needed for every request to be handled. This approach shall help HRMA to have a better enhancement in their database management system. Implementation of this new system has been proven reduced the time taken needed for every cases handled by HRMA staff. It also helps improve the efficiency and effectiveness in storing the data into this structured system as time taken to apply and endorse can be reduced. Besides speed up the overall process and increase its flexibility, paper usage also can be reduced as the no more hardcopy form being involved. Testing of the project shows that the system able to provide a desired solution which allow users to book the hotel and flight according to their needs. This shows that the developed system will be having net advantages once implemented

    Visualizing Construction - The Bartlett Center from Start to Finish

    Get PDF
    This project addresses the importance of the use of visual aids in teaching and learning by exploring its potential on CE3020 material taught at WPI. A website is developed incorporating dynamic and static visuals, text information, and enhanced functionality progressing upon another recently developed website to aid students taking CE3020 at WPI. The site illustrates different construction phases of the recently built Bartlett Center (WPI); survey results expressing student\u27s views on the importance of visual learning and teaching are analyze

    Geographic Information System; Route Tracking System Using Personal Digital Assistant (PDA)

    Get PDF
    Nowadays the mobile mapping which incorporation with handheld PDA devices for field data collection is rapidly expanding it wings of Geographic Information System (GIS). While the wireless technology is increasing through time, the usage of mobile GIS has become a very useful tool in any organizations and companies. The introduction of mobile technology actually has resulted in the fundamental paradigm which shifts into the integration of a centralized GIS database engine and other web presentation formats with the mobile data collection units. For mobile mapping, the lightweight GIS application ArcPad and small portable computers such as for example; the Compaq PocketPC are a viable option for field GIS. ESRI® ArcPad™ software is a mobile mapping and geographic information system (GIS) technology. Mobile computing is creating fundamental changes in the way we utilize geography with the ability to bring your work with you and interact directly with the world around you. Mobile GIS comprises the integration of four technologies: GIS, lightweight hardware, the global positioning system (GPS), and wireless communication. Here it emphasis the research on the GIS, more on focusing on the GIS in the mobile environment. It presents the idea of applying GIS concept in tracking route where mobile GIS will combine up with GPS as a tracking movement coordinate tool. The Sashimi Model is used as a guidance to monitor the project progress. The methodology is suitable as it stresses on both side which is the requirement side and the implementation side. A simulation of route tracking system would be presented as the findings of the while research. Further more the simulation present the idea of the real-time tracking the route using data output from the GPS receiver

    Development of Database and Web Site for D3Multisport

    Get PDF
    Before this project, D3Multisport.com did not have a software application to track and monitor personal and progress information on athletes training for triathlon events. The previous process was manual, and although it helped provide a training schedule for an athlete it required the data be updated by hand. The process of developing a training program on an excel spreadsheet provided a good basis for the athlete to start the program, but was not suited to make dynamic adjustments if not optimally suited for the athlete. The application created in this project was designed to keep a coach updated on the progress of an athlete. If necessary, the coach can make modifications to the athletes training program in order to work on any weakness the athlete may be showing. It is important that both coach and athlete have access to updated information related to the training program. The previous process did not provide this requirement because the coach and athlete were not present with each other at all times. Another problem with the previous process was that both coach and athlete might wish to add training criteria to the training program. The application now provides this functionality. The initial prototype used Microsoft\u27s Access technology with Data Access Pages (DAP). This ensured the web site had the necessary work flow the users were expecting and allowed them to update information to a database. Once the prototype was approved, Microsoft .NET ASP technologies were used to create the web site. The Access database was reverse engineered into a Microsoft MS SQL Server database. Both the coach and athlete are now able to access the same database via a web browser. A central computer acts as the web server providing access to the central database and downloads web pages. This enables the coach to keep abreast of the athlete and provide updated real-time progress information. Providing a web interface to a central database allows the athlete to record current data on a daily basis and give the coach the ability to analyze this data and make any changes necessary, keeping the athlete on track

    Design and implementation of a deck-building application for Magic: The Gathering

    Get PDF
    La motivació darrere el desenvolupament de l'aplicació és que Magic: The Gathering té una base de jugadors creixent que comença a jugar, i construeixen baralles per a jugar al joc. El joc creix en complexitat, el que converteix les aplicacions de recursos en imprescindibles per a dissenyar baralles amb les que jugar. Aquest projecte consisteix en una anàlisi de mercat, i un disseny i implementació d'una aplicació de construcció de baralles per a Magic: The Gathering. L'aplicació permet als usuaris cercar cartes utilitzant múltiples filtres, i combos de cartes també. Es poden construir baralles, i d'aquesta manera l'usuari té una aplicació tot-en-un que s'ajusta a les seves necessitats. Una aplicació d'Android ha estat desenvolupada en Kotlin i integra llibreries externes, a més d'usar una API externa. Les diferents capes de l'aplicació han estat separades per a facilitar l'expansió del projecte en el futur.The motivation behind the development of this application is that Magic: The Gathering has a growing player base that is starting to play the game, and construct decks to play the game. The game is growing and becoming more complex, which makes resource applications a must-have to design decks to play with. This project consists of a market analysis and a design and implementation of a deck building application for Magic: The Gathering. The application allows users to search for cards with multiple filtering options, and card combos as well. Decks can be built so the user has an all-in-one application that fits their needs. An Android application has been developed using Kotlin and integrating multiple external libraries, as well as using an external API. The different layers of the application have been separated to facilitate the expansion of the project in the future
    • …
    corecore