2,524 research outputs found
Comparison of Spider-Robot Information Models
The paper deduces a mathematical model of a spider-robot with six three-link limbs. Many limbs with a multi-link structure greatly complicate the process of synthesizing a model, since in total the robot has twenty-four degrees of freedom, i.e., three coordinates of the center of mass of the body in space, three angles of rotation of the body relative to its center of mass and three degrees of freedom for each limb, to describe the position of the links. The derived mathematical model is based on the Lagrange equations with a further transformation of the equations to the Cauchy normal form in a matrix form. To test the resulting model in a SimInTech environment, an information model is synthesized and two simple experiments ar carried out to simulate the behavior of real spiders: moving forward in a straight line and turning in place at a given angle. The experimental results demonstrate that the synthesized information model can well cope with the tasks and the mathematical model underlying it can be used for further research
Asimov's Coming Back
Ever since the word âROBOTâ first appeared in a science\ud
fiction in 1921, scientists and engineers have been trying\ud
different ways to create it. Present technologies in\ud
mechanical and electrical engineering makes it possible\ud
to have robots in such places as industrial manufacturing\ud
and assembling lines. Although they are\ud
essentially robotic arms or similarly driven by electrical\ud
power and signal control, they could be treated the\ud
primitive pioneers in application. Researches in the\ud
laboratories go much further. Interdisciplines are\ud
directing the evolution of more advanced robots. Among these are artificial\ud
intelligence, computational neuroscience, mathematics and robotics. These disciplines\ud
come closer as more complex problems emerge.\ud
From a robotâs point of view, three basic abilities are needed. They are thinking\ud
and memory, sensory perceptions, control and behaving. These are capabilities we\ud
human beings have to adapt ourselves to the environment. Although\ud
researches on robots, especially on intelligent thinking, progress slowly, a revolution\ud
for biological inspired robotics is spreading out in the laboratories all over the world
A Non-Rigid Map Fusion-Based RGB-Depth SLAM Method for Endoscopic Capsule Robots
In the gastrointestinal (GI) tract endoscopy field, ingestible wireless
capsule endoscopy is considered as a minimally invasive novel diagnostic
technology to inspect the entire GI tract and to diagnose various diseases and
pathologies. Since the development of this technology, medical device companies
and many groups have made significant progress to turn such passive capsule
endoscopes into robotic active capsule endoscopes to achieve almost all
functions of current active flexible endoscopes. However, the use of robotic
capsule endoscopy still has some challenges. One such challenge is the precise
localization of such active devices in 3D world, which is essential for a
precise three-dimensional (3D) mapping of the inner organ. A reliable 3D map of
the explored inner organ could assist the doctors to make more intuitive and
correct diagnosis. In this paper, we propose to our knowledge for the first
time in literature a visual simultaneous localization and mapping (SLAM) method
specifically developed for endoscopic capsule robots. The proposed RGB-Depth
SLAM method is capable of capturing comprehensive dense globally consistent
surfel-based maps of the inner organs explored by an endoscopic capsule robot
in real time. This is achieved by using dense frame-to-model camera tracking
and windowed surfelbased fusion coupled with frequent model refinement through
non-rigid surface deformations
Design and implementation of a quadruped amphibious robot using duck feet
Roaming complexity in terrains and unexpected environments pose significant difficulties in robotic exploration of an area. In a broader sense, robots have to face two common tasks during exploration, namely, walking on the drylands and swimming through the water. This research aims to design and develop an amphibious robot, which incorporates a webbed duck feet design to walk on different terrains, swim in the water, and tackle obstructions on its way. The designed robot is compact, easy to use, and also has the abilities to work autonomously. Such a mechanism is implemented by designing a novel robotic webbed foot consisting of two hinged plates. Because of the design, the webbed feet are able to open and close with the help of water pressure. Klann linkages have been used to convert rotational motion to walking and swimming for the animal's gait. Because of its amphibian nature, the designed robot can be used for exploring tight caves, closed spaces, and moving on uneven challenging terrains such as sand, mud, or water. It is envisaged that the proposed design will be appreciated in the industry to design amphibious robots in the near future. - 2019 by the authors.Faculty of Robotics and Advanced Computing, Qatar Armed Forces-Academic Bridge Program, Qatar Foundation, 24404 Doha, Qatar Faculty of Engineering, Computing and Science, Swinburne University of Technology, 93350 Sarawak, Malaysia Faculty of Computer Engineering Signal and Image Processing Qatar University, 24404 Doha, Qatar Correspondence: [email protected]
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