2,296 research outputs found
Discrete event simulation and virtual reality use in industry: new opportunities and future trends
This paper reviews the area of combined discrete
event simulation (DES) and virtual reality (VR) use within industry.
While establishing a state of the art for progress in this
area, this paper makes the case for VR DES as the vehicle of choice
for complex data analysis through interactive simulation models,
highlighting both its advantages and current limitations. This paper
reviews active research topics such as VR and DES real-time
integration, communication protocols, system design considerations,
model validation, and applications of VR and DES. While
summarizing future research directions for this technology combination,
the case is made for smart factory adoption of VR DES as
a new platform for scenario testing and decision making. It is put
that in order for VR DES to fully meet the visualization requirements
of both Industry 4.0 and Industrial Internet visions of digital
manufacturing, further research is required in the areas of lower
latency image processing, DES delivery as a service, gesture recognition
for VR DES interaction, and linkage of DES to real-time data streams and Big Data sets
A cognitive prosthesis for complex decision-making
While simple heuristics can be ecologically rational and effective in naturalistic decision making contexts, complex situations require analytical decision making strategies, hypothesis-testing and learning. Sub-optimal decision strategies – using simplified as opposed to analytic decision rules – have been reported in domains such as healthcare, military operational planning, and government policy making. We investigate the potential of a computational toolkit called “IMAGE” to improve decision-making by developing structural knowledge and increasing understanding of complex situations. IMAGE is tested within the context of a complex military convoy management task through (a) interactive simulations, and (b) visualization and knowledge representation capabilities. We assess the usefulness of two versions of IMAGE (desktop and immersive) compared to a baseline. Results suggest that the prosthesis helped analysts in making better decisions, but failed to increase their structural knowledge about the situation once the cognitive prosthesis is removed
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Guidance in the human–machine analytics process
In this paper, we list the goals for and the pros and cons of guidance, and we discuss the role that it can play not only in key low-level visualization tasks but also the more sophisticated model-generation tasks of visual analytics. Recent advances in artificial intelligence, particularly in machine learning, have led to high hopes regarding the possibilities of using automatic techniques to perform some of the tasks that are currently done manually using visualization by data analysts. However, visual analytics remains a complex activity, combining many different subtasks. Some of these tasks are relatively low-level, and it is clear how automation could play a role—for example, classification and clustering of data. Other tasks are much more abstract and require significant human creativity, for example, linking insights gleaned from a variety of disparate and heterogeneous data artifacts to build support for decision making. In this paper, we outline the potential applications of guidance, as well as the inputs to guidance. We discuss challenges in implementing guidance, including the inputs to guidance systems and how to provide guidance to users. We propose potential methods for evaluating the quality of guidance at different phases in the analytic process and introduce the potential negative effects of guidance as a source of bias in analytic decision making
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