86 research outputs found

    Symbol Emergence in Robotics: A Survey

    Full text link
    Humans can learn the use of language through physical interaction with their environment and semiotic communication with other people. It is very important to obtain a computational understanding of how humans can form a symbol system and obtain semiotic skills through their autonomous mental development. Recently, many studies have been conducted on the construction of robotic systems and machine-learning methods that can learn the use of language through embodied multimodal interaction with their environment and other systems. Understanding human social interactions and developing a robot that can smoothly communicate with human users in the long term, requires an understanding of the dynamics of symbol systems and is crucially important. The embodied cognition and social interaction of participants gradually change a symbol system in a constructive manner. In this paper, we introduce a field of research called symbol emergence in robotics (SER). SER is a constructive approach towards an emergent symbol system. The emergent symbol system is socially self-organized through both semiotic communications and physical interactions with autonomous cognitive developmental agents, i.e., humans and developmental robots. Specifically, we describe some state-of-art research topics concerning SER, e.g., multimodal categorization, word discovery, and a double articulation analysis, that enable a robot to obtain words and their embodied meanings from raw sensory--motor information, including visual information, haptic information, auditory information, and acoustic speech signals, in a totally unsupervised manner. Finally, we suggest future directions of research in SER.Comment: submitted to Advanced Robotic

    Learning and Leveraging Structured Knowledge from User-Generated Social Media Data

    Get PDF
    Knowledge has long been a crucial element in Artificial Intelligence (AI), which can be traced back to knowledge-based systems, or expert systems, in the 1960s. Knowledge provides contexts to facilitate machine understanding and improves the explainability and performance of many semantic-based applications. The acquisition of knowledge is, however, a complex step, normally requiring much effort and time from domain experts. In machine learning as one key domain of AI, the learning and leveraging of structured knowledge, such as ontologies and knowledge graphs, have become popular in recent years with the advent of massive user-generated social media data. The main hypothesis in this thesis is therefore that a substantial amount of useful knowledge can be derived from user-generated social media data. A popular, common type of social media data is social tagging data, accumulated from users' tagging in social media platforms. Social tagging data exhibit unstructured characteristics, including noisiness, flatness, sparsity, incompleteness, which prevent their efficient knowledge discovery and usage. The aim of this thesis is thus to learn useful structured knowledge from social media data regarding these unstructured characteristics. Several research questions have then been formulated related to the hypothesis and the research challenges. A knowledge-centred view has been considered throughout this thesis: knowledge bridges the gap between massive user-generated data to semantic-based applications. The study first reviews concepts related to structured knowledge, then focuses on two main parts, learning structured knowledge and leveraging structured knowledge from social tagging data. To learn structured knowledge, a machine learning system is proposed to predict subsumption relations from social tags. The main idea is to learn to predict accurate relations with features, generated with probabilistic topic modelling and founded on a formal set of assumptions on deriving subsumption relations. Tag concept hierarchies can then be organised to enrich existing Knowledge Bases (KBs), such as DBpedia and ACM Computing Classification Systems. The study presents relation-level evaluation, ontology-level evaluation, and the novel, Knowledge Base Enrichment based evaluation, and shows that the proposed approach can generate high quality and meaningful hierarchies to enrich existing KBs. To leverage structured knowledge of tags, the research focuses on the task of automated social annotation and propose a knowledge-enhanced deep learning model. Semantic-based loss regularisation has been proposed to enhance the deep learning model with the similarity and subsumption relations between tags. Besides, a novel, guided attention mechanism, has been proposed to mimic the users' behaviour of reading the title before digesting the content for annotation. The integrated model, Joint Multi-label Attention Network (JMAN), significantly outperformed the state-of-the-art, popular baseline methods, with consistent performance gain of the semantic-based loss regularisers on several deep learning models, on four real-world datasets. With the careful treatment of the unstructured characteristics and with the novel probabilistic and neural network based approaches, useful knowledge can be learned from user-generated social media data and leveraged to support semantic-based applications. This validates the hypothesis of the research and addresses the research questions. Future studies are considered to explore methods to efficiently learn and leverage other various types of structured knowledge and to extend current approaches to other user-generated data

    A whole brain probabilistic generative model: Toward realizing cognitive architectures for developmental robots

    Get PDF
    Building a human-like integrative artificial cognitive system, that is, an artificial general intelligence (AGI), is the holy grail of the artificial intelligence (AI) field. Furthermore, a computational model that enables an artificial system to achieve cognitive development will be an excellent reference for brain and cognitive science. This paper describes an approach to develop a cognitive architecture by integrating elemental cognitive modules to enable the training of the modules as a whole. This approach is based on two ideas: (1) brain-inspired AI, learning human brain architecture to build human-level intelligence, and (2) a probabilistic generative model (PGM)-based cognitive architecture to develop a cognitive system for developmental robots by integrating PGMs. The proposed development framework is called a whole brain PGM (WB-PGM), which differs fundamentally from existing cognitive architectures in that it can learn continuously through a system based on sensory-motor information.In this paper, we describe the rationale for WB-PGM, the current status of PGM-based elemental cognitive modules, their relationship with the human brain, the approach to the integration of the cognitive modules, and future challenges. Our findings can serve as a reference for brain studies. As PGMs describe explicit informational relationships between variables, WB-PGM provides interpretable guidance from computational sciences to brain science. By providing such information, researchers in neuroscience can provide feedback to researchers in AI and robotics on what the current models lack with reference to the brain. Further, it can facilitate collaboration among researchers in neuro-cognitive sciences as well as AI and robotics

    The Future of Humanoid Robots

    Get PDF
    This book provides state of the art scientific and engineering research findings and developments in the field of humanoid robotics and its applications. It is expected that humanoids will change the way we interact with machines, and will have the ability to blend perfectly into an environment already designed for humans. The book contains chapters that aim to discover the future abilities of humanoid robots by presenting a variety of integrated research in various scientific and engineering fields, such as locomotion, perception, adaptive behavior, human-robot interaction, neuroscience and machine learning. The book is designed to be accessible and practical, with an emphasis on useful information to those working in the fields of robotics, cognitive science, artificial intelligence, computational methods and other fields of science directly or indirectly related to the development and usage of future humanoid robots. The editor of the book has extensive R&D experience, patents, and publications in the area of humanoid robotics, and his experience is reflected in editing the content of the book

    Cultural Heritage Storytelling, Engagement and Management in the Era of Big Data and the Semantic Web

    Get PDF
    The current Special Issue launched with the aim of further enlightening important CH areas, inviting researchers to submit original/featured multidisciplinary research works related to heritage crowdsourcing, documentation, management, authoring, storytelling, and dissemination. Audience engagement is considered very important at both sites of the CH production–consumption chain (i.e., push and pull ends). At the same time, sustainability factors are placed at the center of the envisioned analysis. A total of eleven (11) contributions were finally published within this Special Issue, enlightening various aspects of contemporary heritage strategies placed in today’s ubiquitous society. The finally published papers are related but not limited to the following multidisciplinary topics:Digital storytelling for cultural heritage;Audience engagement in cultural heritage;Sustainability impact indicators of cultural heritage;Cultural heritage digitization, organization, and management;Collaborative cultural heritage archiving, dissemination, and management;Cultural heritage communication and education for sustainable development;Semantic services of cultural heritage;Big data of cultural heritage;Smart systems for Historical cities – smart cities;Smart systems for cultural heritage sustainability

    Affective Computing

    Get PDF
    This book provides an overview of state of the art research in Affective Computing. It presents new ideas, original results and practical experiences in this increasingly important research field. The book consists of 23 chapters categorized into four sections. Since one of the most important means of human communication is facial expression, the first section of this book (Chapters 1 to 7) presents a research on synthesis and recognition of facial expressions. Given that we not only use the face but also body movements to express ourselves, in the second section (Chapters 8 to 11) we present a research on perception and generation of emotional expressions by using full-body motions. The third section of the book (Chapters 12 to 16) presents computational models on emotion, as well as findings from neuroscience research. In the last section of the book (Chapters 17 to 22) we present applications related to affective computing

    マルチモヌダル朜圚的ディリクレ配分法の倚局化による知識の確率的衚珟

    Get PDF
    近幎ロボットず人の共存を目指すための研究が盛んに行われおいる珟状のロボット技術においお様々なロボットが開発されおいるが限られた環境で特定のタスクを実行するものが殆どでありタスクに必芁な行動や入力パタヌンに察する応答などを人が党お事前に䞎えなければならないロボットが人ず自然に暮らすためには人の蚀葉を理解する必芁がありその蚀葉の背埌にある朜圚的な意味を解釈しお行動しなければならないたたコミュニケヌションのためにロボット自身の意図を蚀語ずしお創出するこずが望たれる旧来の人工知胜の研究では単語を単なる蚘号ずしお扱いその蚘号で閉じた䞖界の䞭で蚀語を理解する努力を続けおきた自然蚀語凊理・理解はこの流れを匷く受けおいるこれに察しお近幎のロボティクス・人工知胜研究ではいわゆる蚘号接地問題を基本ずしお蚀語の本質的な意味を扱い始めおいるが未だに蚀語の理解や生成の本質的な解決には遠く及ばない本論文ではロボットが経隓によっお埗るマルチモヌダル情報に基づいお倚様な抂念を圢成しこの抂念を基盀ずした蚀語理解・生成を考えるこずでこの問題を解決する新たな方向性を瀺すここで抂念ずはマルチモヌダルな情報を分類しお圢成される「カテゎリ」でありこの抂念を通しお様々な予枬をするこずが「理解」であるず定矩するさらに蚀語はこうした抂念ず結び付いた音韻ラベルであり人ずの自然なむンタラクションの䞭で獲埗するこずが可胜である぀たり本論文で提案するモデルはロボットが日垞の掻動によっお埗るこずのできる情報を基盀に抂念を圢成し音韻ラベルずの結び付きや語の順番を意味する文法をボトムアップに獲埗するこずで蚀語の意味理解や生成を実珟するものであるこれたでマルチモヌダル情報を甚いた物䜓のカテゎリ分類手法は䞭村らによっお提案されおおり実際にロボットが経隓するこずによっお埗た情報をカテゎリ分類するこずで人間の感芚に近い物䜓抂念の圢成が可胜であるこずを瀺しおいるたた圢成された抂念を利甚しお未芳枬情報を予枬するこずができロボットによる物䜓の理解が前述の定矩の範囲で可胜であるず蚀えるしかしより人間のように柔軟な理解をロボットで実珟するためには物䜓抂念の獲埗だけでは䞍十分であるこずは明らかであるなぜならほずんどの物䜓はそれを䜿う人や䜿う人の動き䜿われる堎所などが関連しおおりこれらの情報を予枬できない限りその物䜓を理解したずは蚀えないためである぀たり物䜓抂念のみならず人の動き抂念や堎所抂念など倚様な抂念を孊習するず同時にそれらの関係性を獲埗する必芁があるこのような倚様な抂念の獲埗はマルチモヌダル情報の階局的カテゎリ分類ぞず発展させるこずで実珟するこずで可胜であり最終的にはこれがロボットによる「事物の真の理解の蚈算モデル」ずなるこずを明らかにするこれが本論文のゎヌルである本論文ではたず第2章でロボットが家庭環境で䜜業するこずを考慮しこれたで著者が開発したヒュヌマノむドによる掃陀タスクを䞀䟋ずしお取り䞊げる掃陀タスクを行うために「掃陀」を定矩する必芁がありその定矩に埓ったタスクの実珟に必芁な芖芚認識システムやタスクの制埡などを実装するこれによっお定矩範囲内の物䜓認識や把持行動などを実珟するこずができるが未知な環境に察しお柔軟にタスクを行うこずができないこの結果を螏たえお「掃陀」の本質的な意味を考察する䟋えば「掃陀機をかける」ずいう行動は掃陀機を持っお现かいごみの䞊で動かすこずであるず考え「掃陀機」ずいう物䜓抂念「䜕かの䞊で動かす」ずいう動き抂念の盞互関係から圢成される抂念であるず考えるこずができるすなわち「掃陀」ずは倚様な抂念の階局的な盞互䟝存関係から構成される抂念であるず考えるこうした倚様な抂念の圢成ずそれらの階局的な構造の構築がロボットの知識ずしお重芁である第2章での議論に基づき第3章ではロボットの確率的知識衚珟のためのマルチモヌダル情報の階局的カテゎリ分類手法を提案する提案手法はマルチモヌダル朜圚的ディリクレ配分法Multimodal Latent Dirichlet AllocationMLDAを階局化した倚局マルチモヌダル朜圚的ディリクレ配分法multilayered MLDAmMLDAである䞋局のMLDAでは䞋䜍抂念である物䜓動き堎所人物の抂念がそれぞれ圢成され䞊局のMLDA ではこれらの抂念を統合する䞊䜍抂念が圢成されるこのモデルを甚いるこずで䟋えば䞋䜍抂念ずしおゞュヌスずいう物䜓抂念や物を口に運ぶずいう動き抂念ダむニングずいう堎所抂念などが圢成される䞊䜍局ではこれらの関係性が孊習され「飲む」ずいう行動抂念が圢成されるこれによりゞュヌスを芋るこずでそれを口に運ぶ「飲む」ずいう行動やその「飲む」ずいう行動が「ダむニング」ずいう堎所で行なわれやすいずいった未芳枬情報の予枬を行うこずが可胜ずなる第4章では圢成された倚様な抂念を利甚し同時に語意や文法を獲埗するこずで芳枬したシヌンを文章で衚珟する手法を怜蚎するここで扱う問題は階局的な抂念における語意の獲埗でありどの階局のどの抂念にどの単語が結び付くかずいう問題を解く必芁がある本論文では単語ず抂念間の盞互情報量を甚いるこずでどの単語が本来どの抂念に結び付いおいるのかを自動的に掚定する手法を提案するこれにより単語ず抂念の結び付きを孊習するこずが可胜であり各単語に察応する物䜓堎所や人などずいった抂念クラスの掚定が可胜である埓っお教瀺発話における抂念クラスの生起順を孊習するこずで抂念クラスの遷移確率ずいう圢で衚珟される確率文法を孊習するこずができるこれによっおロボットによる蚀語の意味理解や生成を実珟するこずが可胜ずなる䞀方実際のコミュニケヌションは背景知識や呚蟺の状況などずいった文脈を考慮しなければ成立しない぀たり事物に察する理解をより柔軟に行うためには孊んできた倚様な抂念を掻甚した䞊で様々な文脈を考慮する必芁がある第5章ではロボットが人ず生掻する䞊で様々な文脈においおどのように行動決定するかを議論する぀たり獲埗した倚様な抂念ず文脈ず統合するこずで適切な行動を決定する手法を提案するこれにより䟋えば人が普段゜ファヌでテレビを芋おいるずきにお菓子を食べながらお茶を飲んでいるずいうこずを知っおいれば人が「お菓子を持っおきお」ず呜什した際の音声認識に誀りが生じたずしおもそのずきに「゜ファヌでテレビを芋おいおお茶を飲んでいる」ずいう文脈を甚いるこずでロボットが適切に刀断をしお正しい行動をずるこずができる可胜性がある第6章では本論文のたずめず今埌の課題に぀いお述べる電気通信倧孊201

    The evolution of language: Proceedings of the Joint Conference on Language Evolution (JCoLE)

    Get PDF

    Proceedings of the Eighth Italian Conference on Computational Linguistics CliC-it 2021

    Get PDF
    The eighth edition of the Italian Conference on Computational Linguistics (CLiC-it 2021) was held at Università degli Studi di Milano-Bicocca from 26th to 28th January 2022. After the edition of 2020, which was held in fully virtual mode due to the health emergency related to Covid-19, CLiC-it 2021 represented the first moment for the Italian research community of Computational Linguistics to meet in person after more than one year of full/partial lockdown
    • 

    corecore