3,425 research outputs found
Integrating geometric constraints into reactive leg motion generation
Abstract—This paper proposes a reactive leg motion gen-eration method which integrates geometric constraints into its generation process. In order to react given instructions instan-taneously or to keep balance against external disturbances, feasible steps must be generated automatically in real-time for safety. In many cases this feasibility has been realized by using predefined steps or admissible stepping regions. However, these predefinitions are often too conservative or valid only in limited situations. The proposed method considers geometric constraints in addition to joint limits during its generation process and it can utilize the ability of the robot to a maximum extent. It can generate feasible walking pattern in real-time by modifying the swing leg motion and the next landing position at each control cycle. The proposed method is validated by experiments using a humanoid robot HRP-2. I
Avionics-Based GNSS Integrity Augmentation for UAS mission planning and real-time trajectory optimisation
This paper explores the potential of integrating Global Navigation Satellite System (GNSS) Avionics Based Integrity Augmentation (ABIA) functionalities in Unmanned Aerial Systems (UAS) to perform mission planning and real-time trajectory optimisation tasks. In case of mission planning, a pseudo-spectral optimization technique is adopted. For real-time trajectory optimisation a Direct Constrained Optimisation (DCO) method is employed. In this method the aircraft dynamics model is used to generate a number of feasible flight trajectories that also satisfy the GNSS integrity constraints. The feasible trajectories are calculated by initialising the aircraft dynamics model with a manoeuvre identification algorithm. The performance of the proposed GNSS integrity augmentation and trajectory optimisation algorithms was evaluated in representative simulation case studies. Additionally, the ABIA performance was compared with Space-Based and Ground-Based Augmentation Systems (SBAS/GBAS). Simulation results show that the proposed integration scheme is capable of performing safety-critical UAS tasks (CAT III precision approach, UAS Detect-and-Avoid, etc.) when GNSS is used as the primary source of navigation data. There is a synergy with SBAS/GBAS in providing suitable (predictive and reactive) integrity flags in all flight phases. Therefore, the integration of ABIA with SBAS/GBAS is a clear opportunity for future research towards the development of a Space-Ground-Avionics Augmentation Network (SGAAN) for UAS SAA and other safety-critical aviation applications
Integration of Riemannian Motion Policy and Whole-Body Control for Dynamic Legged Locomotion
In this paper, we present a novel Riemannian Motion Policy (RMP)flow-based
whole-body control framework for improved dynamic legged locomotion. RMPflow is
a differential geometry-inspired algorithm for fusing multiple task-space
policies (RMPs) into a configuration space policy in a geometrically consistent
manner. RMP-based approaches are especially suited for designing simultaneous
tracking and collision avoidance behaviors and have been successfully deployed
on serial manipulators. However, one caveat of RMPflow is that it is designed
with fully actuated systems in mind. In this work, we, for the first time,
extend it to the domain of dynamic-legged systems, which have unforgiving
under-actuation and limited control input. Thorough push recovery experiments
are conducted in simulation to validate the overall framework. We show that
expanding the valid stepping region with an RMP-based collision-avoidance swing
leg controller improves balance robustness against external disturbances by up
to compared to a baseline approach using a restricted stepping region.
Furthermore, a point-foot biped robot is purpose-built for experimental studies
of dynamic biped locomotion. A preliminary unassisted in-place stepping
experiment is conducted to show the viability of the control framework and
hardware
Simulating Humans: Computer Graphics, Animation, and Control
People are all around us. They inhabit our home, workplace, entertainment, and environment. Their presence and actions are noted or ignored, enjoyed or disdained, analyzed or prescribed. The very ubiquitousness of other people in our lives poses a tantalizing challenge to the computational modeler: people are at once the most common object of interest and yet the most structurally complex. Their everyday movements are amazingly uid yet demanding to reproduce, with actions driven not just mechanically by muscles and bones but also cognitively by beliefs and intentions. Our motor systems manage to learn how to make us move without leaving us the burden or pleasure of knowing how we did it. Likewise we learn how to describe the actions and behaviors of others without consciously struggling with the processes of perception, recognition, and language
Optimization-Based Control for Dynamic Legged Robots
In a world designed for legs, quadrupeds, bipeds, and humanoids have the
opportunity to impact emerging robotics applications from logistics, to
agriculture, to home assistance. The goal of this survey is to cover the recent
progress toward these applications that has been driven by model-based
optimization for the real-time generation and control of movement. The majority
of the research community has converged on the idea of generating locomotion
control laws by solving an optimal control problem (OCP) in either a
model-based or data-driven manner. However, solving the most general of these
problems online remains intractable due to complexities from intermittent
unidirectional contacts with the environment, and from the many degrees of
freedom of legged robots. This survey covers methods that have been pursued to
make these OCPs computationally tractable, with specific focus on how
environmental contacts are treated, how the model can be simplified, and how
these choices affect the numerical solution methods employed. The survey
focuses on model-based optimization, covering its recent use in a stand alone
fashion, and suggesting avenues for combination with learning-based
formulations to further accelerate progress in this growing field.Comment: submitted for initial review; comments welcom
Humanoid gait generation via MPC: stability, robustness and extensions
Research on humanoid robots has made significant progress in recent years, and Model Predictive Control (MPC) has seen great applicability as a technique for gait generation. The main advantages of MPC are the possibility of enforcing constraints on state and inputs, and the constant replanning which grants a degree of robustness.
This thesis describes a framework based on MPC for humanoid gait generation, and analyzes some theoretical aspects which have often been neglected. In particular, the stability of the controller is proved. Due to the presence of constraints, this requires proving recursive feasibility, i.e., that the algorithm is able to recursively guarantee that a solution satisfying the constraints is found. The scheme is referred to as Intrinsically Stable MPC (IS-MPC).
A basic scheme is presented, and its stability and feasibility guarantees are discussed. Then, several extensions are introduced. The guarantees of the basic scheme are carried over to a robust version of IS-MPC. Furthermore, extension to uneven ground and to a more accurate multi-mass model are discussed.
Experiments on two robotic platforms (the humanoid robots HRP-4 and NAO) are presented in the concluding section
Advances in Robot Navigation
Robot navigation includes different interrelated activities such as perception - obtaining and interpreting sensory information; exploration - the strategy that guides the robot to select the next direction to go; mapping - the construction of a spatial representation by using the sensory information perceived; localization - the strategy to estimate the robot position within the spatial map; path planning - the strategy to find a path towards a goal location being optimal or not; and path execution, where motor actions are determined and adapted to environmental changes. This book integrates results from the research work of authors all over the world, addressing the abovementioned activities and analyzing the critical implications of dealing with dynamic environments. Different solutions providing adaptive navigation are taken from nature inspiration, and diverse applications are described in the context of an important field of study: social robotics
A generic optimization-based framework for reactive collision avoidance in bipedal locomotion
In this work we present a novel and generic framework for reactive collision avoidance in bipedal locomotion, which is formulated as an optimization problem considering the constraints of collision avoidance as well as others (e.g. joint limits) to simultaneously satisfy both Cartesian and joint space objectives. To realize the reactive behaviors, several task space motions, such as the translational motion of the swing foot and the vertical position of the support foot, could be relaxed in presence of obstacles. Therefore, the swing foot trajectory is modulated with respect to the references in real-time for preventing future collisions between the legs, or legs and obstacles in the environment. External obstacle negotiation in the proposed framework can also be addressed generically by treating the obstacle as an extended segment of the support foot. The allowable deviation of the relaxed degrees of freedom from their references could be further utilized to modify the foot placement to regenerate a reactive walking pattern. The validation and the performance of the proposed method are fully evaluated and demonstrated in physics based simulations of the compliant humanoid robot COMAN
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