80,443 research outputs found
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Aesthetic Knowing: Essential to the Development of Heart and Mind.
Children are biologically wired to experience their world through rich sensory, affective, aesthetic, and imaginal experiences. Children thirst for art, music and movement, and these modes are utilized widely to learn the varied languages of literacy: the alphabet, numbers, vocabulary, body-sense and more. Yet, in response to meeting higher and more prescribed standards at the elementary and secondary levels, there is a tendency to narrow the curriculum, to consider art and music expendable, to view social-emotional development as external to the schoolhouse. This narrowing is happening just as our global culture is moving again toward multiple kinds of communication: toward oral language, pictures, sounds, diagrams, videos â a world that increasingly requires creative and collaborative problem solving, imagination, and multicultural competence. To be successful âacademically, emotionally and socially â in our rapidly changing world, children need opportunities to nurture their imaginations and connect emotionally through drama, athletics, art, music and dance. Integrating the arts throughout and within the curriculum at all levels supports the development of broad-based literacy
Learning from design creativity: translating processes from practice to education
Paper submitted as part of the 2nd International Conference on Design Creativity, Glasgow 2012. This paper is made available with permission of the Design Society, who own the copyright.This paper develops reflections on design creativity as a cross-curriculum tool in mainstream formal education at primary/elementary level. Evidence comes from a contemporary UK case study of a series of workshops whereby architectural design professionals introduced design creativity into mainstream primary teaching and learning situations, developed through the UK Creative Partnershipsâ programme. This programme, which until recently was funded through central government, introduced principles of collaborative creativity through targeted programmes of change and enquiry involving pupils, teachers and creative practitioners. Following the processes of designing and delivering a programme to embed creative exploration through design tasks which focus on the learning environment, the authors, both architectural practitioners and educators, undertake further reflection back to the architectural profession and the societal role of collaborative creative design. We propose a hybrid practice in which architects might swap skills with teachers, pupils, teaching assistants and school management. This process reveals new creative concepts to pupils and staff, and unearths latent abilities within pupils as they work collaboratively to develop and provide design services for the built fabric or spatial use of school spaces
Learning recursively: integrating PBL as an authentic problem experience [Plenary presentation]
[Abstract]:
Problem based learning (PBL) is widely recognised as a desirable approach to education of future professionals. One strong basis for its appeal is the use of authentic problems of practice, which make the relevance of what is being learned apparent to the learners and encourage development of attitudes and skills that will be central to continuing professional growth beyond graduation. However, the change from traditional lecture-based courses to PBL presents challenges to educators and the institutions in which they work. In many respects, the implementation of PBL can be itself an experience in PBL for the educator. This presentation will address some of the challenges associated with integrating PBL in a university setting from the perspective of those who design and teach courses using PBL, which will be understood as a spectrum of practices rather than a single approach that must be replicated in every instance
Computational Thinking Integration into Middle Grades Science Classrooms: Strategies for Meeting the Challenges
This paper reports findings from the efforts of a university-based research team as they worked with middle school educators within formal school structures to infuse computer science principles and computational thinking practices. Despite the need to integrate these skills within regular classroom practices to allow all students the opportunity to learn these essential 21st Century skills, prior practice has been to offer these learning experiences outside of mainstream curricula where only a subset of students have access. We have sought to leverage elements of the research-practice partnership framework to achieve our project objectives of integrating computer science and computational thinking within middle science classrooms. Utilizing a qualitative approach to inquiry, we present narratives from three case schools, report on themes across work sites, and share recommendations to guide other practitioners and researchers who are looking to engage in technology-related initiatives to impact the lives of middle grades students
Barriers and enablers in integrating cognitive apprenticeship methods in a Web-based educational technology course for K-12 (primary and secondary) teacher education
The purpose of this study is to investigate the integration of a cognitive apprenticeship model into an educational technology Webâbased course for preâservice primary through secondary teacher education. Specifically, this study presents an overview of methods, tools and media used to foster the integration of a cognitive apprenticeship model, and presents the types of barriers and enablers encountered when attempting to participate in a computerâmediated cognitive apprenticeship. The methodological framework for this investigation is a qualitative case study of an educational technology course for preâservice primary through secondary teacher education. The findings of this study reveal that various tools, methods and media were used to varying degrees of success to foster cognitive apprenticeship methods in a Webâbased learning environment. The goal of this study was to better understand the pragmatics, suitability, affordances and constraints of integrating cognitive apprenticeship methods in a Webâbased distance education course for teacher education
Integrating Information Literacy into the Virtual University: A Course Model
published or submitted for publicatio
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ECOSENSUS: developing collaborative learning systems for stakeholding development in environmental planning
ECOSENSUS *(Electronic/Ecological Collaborative Sensemaking Support System) investigates the socio-technological issues around developing collaboration tools for participatory environmental decision making amongst (a) marginalised natural resource users, (b) professional 'experts' from different countries, and (c) key decision makers associated with managing ecosystems. An integral activity is the production of open content learning resources to support stakeholders in facilitating distributed environmental decision making. This involves the integrated use of three open source software tools: Moodle (online course management), Compendium (dialogue mapping) and uDig (user friendly desktop/internet GIS). In the first ECOSENSUS-1 phase, the pilot collaborative effort has been focused on supporting stakeholders in developing adaptive management plans for the Rupununi Wetlands in southern Guyana, a region rich in flora and fauna but also under intense pressure to expand the exploitation of its natural resources, including timber, gold, and commercially viable fish species. Results of the ECOSENSUS-1 are briefly described along with some preliminary notes on the current ECOSENUS-2 phase of associated research in Guyana supported by an additional grant from DEFRA. The paper prompts questions on how ECOSENSUS can feed into wider open source course development using the LabSpace on the OpenLearn project
Using tablets for e-assessment of project-based learning
Technology is confirmed to be an effective tool for assessment and feedback, in particular for computer-assisted assessment (Irons, 2008; Challis, 2005), producing feedback (Heinrich et al., 2009) and publishing feedback (Bloxham and Boyd, 2007; Denton, 2003; Denton et al., 2008). The arrival of affordable mobile devices has introduced a new means for enhancing the above practices (Fabian and MacLean, 2014; Plimmer and Mason, 2006; Salem, 2013). Student preferences to smart phones and tablet devices steer the technological innovation towards ubiquitous mobile connectivity. Inspired by the benefits of such life and study style, educators have started exploring the use of these technologies. Tablet computers prove to become their preferred choice as they resolve some of the limitations associated with the design, readability and comprehensiveness of the feedback for mobile devices with smaller screens (Strain-Seymour, 2013, Rootman-le Grange and Lutz, 2013). This paper reports how tablets and the Form Connext mobile app have been used for engaging a sample of 300 Business Studies students in in-class online assessment and designing and providing timely comprehensive feedback. The study has followed an action research strategy that is grounded on a continuous and dynamic process of reflection (Carr and Kemmis, 2003) on the effectiveness of assessment of student projects documented electronically through wikis and electronic portfolios. It refines the use of tablets for summative and formative assessment of the project-based learning tasks through three review cycles, each of which incorporated a Reflection and Improvements stage. The experience resulted in enhancement of assessment strategies and contribution to the development of contemporary models of learning through effective assessment and feedback (Carr and Kemmis, 2003). The results of the work confirm that tablet computers are an effective tool in assessing e-materials in larger classes for two primary reasons. Firstly, design of e-forms facilitates rigorous process of reflection and understanding assessment criteria that in turn benefit students when preparing for the assessment. Hence, legible and detailed feedback is produced anytime anywhere with synchronous updates within the marking team. Secondly, students benefit from immediate comprehensive feedback allowing them to reflect on and improve their understanding of subject matters, as well as to engage in discussing specific details of the work that are captured through the form. An unexpected outcome was the enhanced reputation and respect to the tutors amongst students, the triggering of student curiosity and enthusiasm in applying similar approach to their own work. The diffusion for the practice amongst other units and identifying other purposes for which the mobile app could be used are also seen as achievements exceeding the expectations of the project team
Integrating Technology With Student-Centered Learning
Reviews research on technology's role in personalizing learning, its integration into curriculum-based and school- or district-wide initiatives, and the potential of emerging digital technologies to expand student-centered learning. Outlines implications
Attribution styles as correlates of technical drawing task-persistence and technical college studentsâ performance
Technical drawing is a means of communicating between the designer and the manufacturers
to bring ideas into reality by means of drafting. This study investigated attribution styles as collates of
studentsâ technical drawing task-persistence and academic performance using correlational research design.
The population for this study consisted of 864 students of year II and the sample study comprised of 150
(93 males and 57 females) randomly selected from six technical colleges in Edo State, Nigeria. Three
instruments, Academic Performance Attribution Style Questionnaire (APASQ), Technical Drawing Taskpersistent
Rating Scale (TDTPRS); and Technical Drawing Performance Test (TDPT) were developed and
used for data collection. Cronbach Alpha reliability method was used to determine the reliability of the
instruments and the results were obtained: SAASQ = .87; TDTPRS=.79; AND TDAT = .85. The findings
of the study revealed that the technical drawing task-persistence of students was positively correlated by
functional attribution style; and was negatively correlated by dysfunctional attribution style; functional
attribution style positively correlated academic performance of students. Based on the findings of the
study, it was recommended among others that technical drawing teachers should model and teach the
students the right attribution style that will enhance their learning of technical drawing
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