1,195 research outputs found

    Designing efficient and contemporary ship recycling yards through discrete event simulation

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    Ship recycling, similar to any other recycling industry, can be considered as the most environmentally friendly option for end-of-life ships than the other alternatives. However, lack of safety, lack of environmental awareness as well as lack of a global and local regulatory framework resulted in ships being dismantled in undesirable conditions which forced international regulators to focus on developing international regulations and standards.;The International Maritime Organization's (IMO) Hong Kong Convention and the European Union's Ship Recycling Regulation are examples of the aforementioned new regulations. Both regulations require ship recycling yards to improve existing HSE standards to stay compliant. These HSE measures will negatively impact on running costs, therefore, ship recycling yards will need to increase their production efficiency to remain competitive.;Even though the industry requires support during this transition, there is no study within the current body of literature that focuses on increasing the productivity of the ship recycling facilities. Hence, there is a need to develop a framework to design contemporary and efficient ship recycling yards. Increasing production efficiency in ship recycling yards will not only decrease the costs, but it will also increase the throughput of the yards which will generate more income and positively impact on overall profitability.;Therefore, this PhD study addresses this gap through the development of a simulation framework for ship recycling industry to design and optimise the ship recycling yards. The study adopts a case-based approach where numerous design alternatives will be studied through the proposed framework. The main aim of this study is to increase the productivity of ship recycling yards and optimise their procedures towards achieving cost-efficient facilities.;Overall research conducted in this study will be significant contribution to the maritime literature as a novel framework for ship recycling yard design and optimisation is developed. The process models of this framework are developed based on real ship recycling procedures, therefore, the framework can be considered ready for practical implementation.Ship recycling, similar to any other recycling industry, can be considered as the most environmentally friendly option for end-of-life ships than the other alternatives. However, lack of safety, lack of environmental awareness as well as lack of a global and local regulatory framework resulted in ships being dismantled in undesirable conditions which forced international regulators to focus on developing international regulations and standards.;The International Maritime Organization's (IMO) Hong Kong Convention and the European Union's Ship Recycling Regulation are examples of the aforementioned new regulations. Both regulations require ship recycling yards to improve existing HSE standards to stay compliant. These HSE measures will negatively impact on running costs, therefore, ship recycling yards will need to increase their production efficiency to remain competitive.;Even though the industry requires support during this transition, there is no study within the current body of literature that focuses on increasing the productivity of the ship recycling facilities. Hence, there is a need to develop a framework to design contemporary and efficient ship recycling yards. Increasing production efficiency in ship recycling yards will not only decrease the costs, but it will also increase the throughput of the yards which will generate more income and positively impact on overall profitability.;Therefore, this PhD study addresses this gap through the development of a simulation framework for ship recycling industry to design and optimise the ship recycling yards. The study adopts a case-based approach where numerous design alternatives will be studied through the proposed framework. The main aim of this study is to increase the productivity of ship recycling yards and optimise their procedures towards achieving cost-efficient facilities.;Overall research conducted in this study will be significant contribution to the maritime literature as a novel framework for ship recycling yard design and optimisation is developed. The process models of this framework are developed based on real ship recycling procedures, therefore, the framework can be considered ready for practical implementation

    Designing efficient contemporary ship recycling yards through discrete event simulation

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    Today, the ship recycling industry is going through a transitional phase in order to comply with the new regulations which are forcing ship recycling yard owners to invest and improve yards. One way to compensate these investments is to optimise the current process and increase the efficiency; however, in the literature there is a gap on detailed approach to optimization of ship recycling processes. This paper aims to develop a framework for the ship recycling industry in order to improve and optimise the ship recycling procedures. This aim is achieved through preparation of simulation models in the ARENA software with current and alternatives practices/processes for every step of ship recycling. The simulation framework developed has been applied for a ship recycling yard in EU as a case study. Bottlenecks in the current process were identified and through simulations alternative solutions were considered to optimise the process. Potential improvements for the yard with simulation approach were summarized in this paper

    Monitoring & Assessment of EU RDI results

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    The purpose is to monitor, assess and evaluate the implementation of the WATERBORNE Research Strategy at EU and National/Regional levels and evaluate the RDI results. (Remark: A complete picture requires access to the needed information from the project managers. Transparency and support of the public funding agencies would be necessary). This task will develop and implement consistent approaches (including parameters and measurements) to monitor and assess:  the impact of the WATERBORNE Research Strategy documents (highlighting the priorities) on EU and national research programmes by establishing which topics/priorities have been or are being funded;  the progress of the state of the art to be mapped against the WIRM 2007, establishing the state of advance of the implementation of the WSRA. These results should provide input for the updating of the WATERBORNE Research Strategy documents

    The effect of increasing the thickness of the ship’s structural members on the Generalised Life Cycle Maintenance Cost (GLCMC)

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    In the context of the EU funded IMPROVE project, the research work of a Generalised Life Cycle Maintenance Cost (GLCMC) was initiated in order to investigate the influence of a weight oriented ship structural design on its production and operational characteristics. Following this, an increase in the structural scantlings of the ship was examined following the IACS Common Structural Rules (CSR) for double hull oil tankers. A case study for a Chemical tanker is shown considering an addition in its bottom plate thickness and three different cases of mean annual corrosion rates applied. A comparison regarding the “Gross gains”, “Gross expenses” and “Net gains” for this ship is also presented. Moreover, an evaluation of the extra cost for the additional steel weight used is shown together with the outcome on the repair-free operation of the ship for different additional plate thickness. Finally, a sensitivity analysis is carried out for the most likely case (“Case 2”) and the variation of different amount of days spent in the ship repair yard

    Discrete Event Simulations

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    Considered by many authors as a technique for modelling stochastic, dynamic and discretely evolving systems, this technique has gained widespread acceptance among the practitioners who want to represent and improve complex systems. Since DES is a technique applied in incredibly different areas, this book reflects many different points of view about DES, thus, all authors describe how it is understood and applied within their context of work, providing an extensive understanding of what DES is. It can be said that the name of the book itself reflects the plurality that these points of view represent. The book embraces a number of topics covering theory, methods and applications to a wide range of sectors and problem areas that have been categorised into five groups. As well as the previously explained variety of points of view concerning DES, there is one additional thing to remark about this book: its richness when talking about actual data or actual data based analysis. When most academic areas are lacking application cases, roughly the half part of the chapters included in this book deal with actual problems or at least are based on actual data. Thus, the editor firmly believes that this book will be interesting for both beginners and practitioners in the area of DES

    Game Assessment For Miltary Application

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    The primary purpose of conducting this research was to establish game assessment guidelines and characteristics for integrating elected characteristics of games into ongoing instructional approaches. The cost of repurposing commercial-off-the-shelf (COTS) games could offer a considerably lower cost alternative than the cost of creating a new instructional game developed for a specific instructional goal. The McNeese Game Assessment Tool (MGAT), created for the assessment of games in this usability study, is currently in a beta stage and was found to have potential for future game assessment. The overall assessment indicated that the tool was effective in analyzing game products for reuse potential and that the five instruments that make up the tool did meet the purpose of the design. However, the study also indicated that the instruments needed recommended modifications and further testing with a larger population group before the tool could be utilized. The assessment process identified in this study was a step forward in the area of game and simulation integration research. This study indicated that more research is needed in the area of instructional design to enhance instructional integration goals for future game, simulation and training applications

    Dynamics in Logistics

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    This open access book highlights the interdisciplinary aspects of logistics research. Featuring empirical, methodological, and practice-oriented articles, it addresses the modelling, planning, optimization and control of processes. Chiefly focusing on supply chains, logistics networks, production systems, and systems and facilities for material flows, the respective contributions combine research on classical supply chain management, digitalized business processes, production engineering, electrical engineering, computer science and mathematical optimization. To celebrate 25 years of interdisciplinary and collaborative research conducted at the Bremen Research Cluster for Dynamics in Logistics (LogDynamics), in this book hand-picked experts currently or formerly affiliated with the Cluster provide retrospectives, present cutting-edge research, and outline future research directions
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