962 research outputs found

    iTETRIS Platform Architecture for the Integration of Cooperative Traffic and Wireless Simulations

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    The use of cooperative wireless communications can support driving through dynamic exchange of Vehicle-to-Vehicle (V2V) and Vehicle-to-Infrastructure (V2I) messages. Traffic applications based on such systems will be able to generate a safer, faster, cheaper and cleaner way for people and goods to move. In this context, the iTERIS project aims at providing the framework to combine traffic mobility and wireless communication simulations for large scale testing of traffic management solutions based on cooperative systems. This paper addresses the description and explanation of the implementation choices taken to build a modular and interoperable architecture integrating heterogeneous traffic and wireless simulators, and application algorithms supporting traffic management strategies. The functions of an “in-between” control system for managing correct simulation executions over the platform are presented. The inter-block interaction procedures identified to ensure optimum data transfer for simulation efficiency are also introduced

    A Large-Scale SUMO-Based Emulation Platform

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    A hardware-in-the-loop simulation platform for emulating large-scale intelligent transportation systems is presented. The platform embeds a real vehicle into SUMO, a microscopic road traffic simulation package. Emulations, consisting of the real vehicle, and potentially thousands of simulated vehicles, are run in real time. The platform provides an opportunity for real drivers to gain a feel of being in a large-scale, connected vehicle scenario. Various applications of the platform are presented

    Open Platforms for Connected Vehicles

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    L'abstract è presente nell'allegato / the abstract is in the attachmen

    Modeling the Internet of Things: a simulation perspective

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    This paper deals with the problem of properly simulating the Internet of Things (IoT). Simulating an IoT allows evaluating strategies that can be employed to deploy smart services over different kinds of territories. However, the heterogeneity of scenarios seriously complicates this task. This imposes the use of sophisticated modeling and simulation techniques. We discuss novel approaches for the provision of scalable simulation scenarios, that enable the real-time execution of massively populated IoT environments. Attention is given to novel hybrid and multi-level simulation techniques that, when combined with agent-based, adaptive Parallel and Distributed Simulation (PADS) approaches, can provide means to perform highly detailed simulations on demand. To support this claim, we detail a use case concerned with the simulation of vehicular transportation systems.Comment: Proceedings of the IEEE 2017 International Conference on High Performance Computing and Simulation (HPCS 2017

    Integrating tools for an effective testing of connected and automated vehicles technologies

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    The development of connected and automated driving functions involves that the interaction of autonomous/ automated vehicles with the surrounding environment will increase. Accordingly, there is a necessity for an improvement in the usage of traditional tools of the automotive development process. This is a critical problem since the classic development process used in the automotive field uses a very simplified driver model and the traffic environment, while nowadays it should contemplate a realistic representation of these elements. To overcome this issue, the authors proposed an integrated simulation environment, based on the co-simulation of Matlab/Simulink environment with simulation of urban mobility, which allows for a realistic model of vehicle dynamic, control logics, driver behaviour and traffic conditions. Simulation tests have been performed to prove the reasoning for such a tool, and to show the capabilities of the instrument. By using the proposed platform, vehicles may be modelled with a higher level of details (with respect to microscopic simulators), while the autonomous/automated driving functions can be tested in realistic traffic scenarios where the features of the road traffic environment can be varied to verify in a realistic way the level of robustness of the on-board implemented functions

    Review of Custom Grids for Updated Vehicles on VANET Simulators

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    VANET deployment and testing is time-consuming and costly. Simulation is a handy and less expensive alternative to real implementation as a workaround. It is required to develop accurate models in order to receive excellent results from a VANET simulation, which difficult operation owes to the complexity of the VANET infrastructure (for example, simulators have to model the navigation models and communication protocols). The network and navigation components, which are the building blocks of contemporary VANET simulators, are described in this section. Simulators are a useful tool for testing VANETs at a minimal cost and without endangering users. However, in order to be helpful and convey trustworthy findings, simulators must be able to simulate new technologies that enter the VANET and enable safety and security procedures. To put it another way, if simulation is a good tool for VANET development it should be enhanced. VANET simulators have been the subject of research since early 2010 [1-4]. They analyze the correctness of VANET's numerous tools like a navigation simulator and network simulator, as well as how these building blocks are connected. The introduction of new network technologies such as 5G, SDN, edge computing, and VANET research as a result of investments in autonomous cars is forcing VANET simulators to re-evaluate their support for these new capabilities. We present an updated evaluation of VANET simulators in this post, highlighting their key features and current support for emerging technologies

    Simulation Of Vehicular Movement in VANET

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    In the recent years research in the field of vehicular ad-hoc network(VANET) is done extensively. VANET consist of large number of dynamically nodes which are vehicles over a area. Different types of technology and applications are being developed for the VANET . So this VANET technology and applications should be thoroughly checked before deployment in the real world environment. But to test technologies and applications in real world environment is not feasible it involves lot of danger and safety issues, different reports of the testing can’t also be generated so to overcome these limitation we need to carry out simulation of VANET in the computer environment i.e. we should do a computer simulation. Computer simulation is risk and danger free, we can generate different scenario (rural, urban, collision of vehicles) of the VANET using this. So computer simulation is very important in VANET research. Simulation of VANET is divided into two part a. Traffic simulation: Generation of traffic movement, Defining the mobility model for vehicle and creating traffic movement. b. Network simulation: Generating Inter communicating vehicle , Defining communication protocols. And both the simulation are connected in bi-directional coupling

    Intelligent Traffic Light Management using Multi-Behavioral Agents

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    XIII Jornadas de Ingeniería Telemática, 27/09/2017-29/09/2017, Valencia, EspañaOne of the biggest challenges in modern societies is to solve vehicular traffic problems. In this scenario, our proposal is to use a Multi-Agent Systems (MAS) composed of three types of agent: traffic light management agents, traffic jam detection agents, and agents that control the traffic lights at an intersection. This third type of agent is able to change its behaviour between what we have called a selfish mode (the agent will try to influence the other neighbour agents of its type to achieve its goal) or an altruistic mode (the agent will take into consideration the other neighbour selfish agents indications). To validate our solution, we have developed a MAS emulator which communicates with the Simulation of Urban MObility (SUMO) traffic simulator using the Traci tool to realize the experiments in a realistic environment. The obtained results show that our proposal is able to improve other existing solutions such as conventional traffic light management systems (static or dynamic) in terms of reduction of vehicle trip duration

    Contributions to Vehicular Communications Systems and Schemes

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    La dernière décennie a marqué une grande hausse des applications véhiculaires comme une nouvelle source de revenus et un facteur de distinction dans l'industrie des véhicules. Ces applications véhiculaires sont classées en deux groupes : les applications de sécurité et les applications d'info divertissement. Le premier groupe inclue le changement intelligent de voie, l'avertissement de dangers de routes et la prévention coopérative de collision qui comprend la vidéo sur demande (VoD), la diffusion en direct, la diffusion de météo et de nouvelles et les jeux interactifs. Cependant, Il est à noter que d'une part, les applications véhiculaires d'info divertissement nécessitent une bande passante élevée et une latence relativement faible ; D'autre part, les applications de sécurité requièrent exigent un délai de bout en bout très bas et un canal de communication fiable pour la livraison des messages d'urgence. Pour satisfaire le besoin en applications efficaces, les fabricants de véhicules ainsi que la communauté académique ont introduit plusieurs applications à l’intérieur de véhicule et entre véhicule et véhicule (V2V). Sauf que, l'infrastructure du réseau sans fil n'a pas été conçue pour gérer les applications de véhicules, en raison de la haute mobilité des véhicules, de l'imprévisibilité du comportement des conducteurs et des modèles de trafic dynamiques. La relève est l'un des principaux défis des réseaux de véhicules, car la haute mobilité exige au réseau sans fil de faire la relève en un très court temps. De plus, l'imprévisibilité du comportement du conducteur cause l'échec des protocoles proactifs traditionnels de relève, car la prédiction du prochain routeur peut changer en fonction de la décision du conducteur. Aussi, le réseau de véhicules peut subir une mauvaise qualité de service dans les régions de relève en raison d'obstacles naturels, de véhicules de grande taille ou de mauvaises conditions météorologiques. Cette thèse se concentre sur la relève dans l'environnement des véhicules et son effet sur les applications véhiculaires. Nous proposons des solutions pratiques pour les réseaux actuellement déployés, principalement les réseaux LTE, l'infrastructure véhicule à véhicule (V2V) ainsi que les outils efficaces d’émulateurs de relèves dans les réseaux véhiculaires.----------ABSTRACT: The last decade marked the rise of vehicular applications as a new source of revenue and a key differentiator in the vehicular industry. Vehicular Applications are classified into safety and infotainment applications. The former include smart lane change, road hazard warning, and cooperative collision avoidance; however, the latter include Video on Demand (VoD), live streaming, weather and news broadcast, and interactive games. On one hand, infotainment vehicular applications require high bandwidth and relatively low latency; on the other hand, safety applications requires a very low end to end delay and a reliable communication channel to deliver emergency messages. To satisfy the thirst for practical applications, vehicle manufacturers along with research institutes introduced several in-vehicle and Vehicle to Vehicle (V2V) applications. However, the wireless network infrastructure was not designed to handle vehicular applications, due to the high mobility of vehicles, unpredictability of drivers’ behavior, and dynamic traffic patterns. Handoff is one of the main challenges of vehicular networks since the high mobility puts pressure on the wireless network to finish the handoff within a short period. Moreover, the unpredictability of driver behavior causes the traditional proactive handoff protocols to fail, since the prediction of the next router may change based on the driver’s decision. Moreover, the vehicular network may suffer from bad Quality of Service (QoS) in the regions of handoff due to natural obstacles, large vehicles, or weather conditions. This thesis focuses on the handoff on the vehicular environment and its effect on the vehicular applications. We consider practical solutions for the currently deployed networks mainly Long Term Evolution (LTE) networks, the Vehicle to Vehicle (V2V) infrastructure, and the tools that can be used effectively to emulate handoff on the vehicular networks
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