11,689 research outputs found

    Instructional Design of English at Acceleration Program of SMP Negeri 1 Wonogiri: An Ethnographic Study

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    The objective of the research is to get a clear description of the instructional design of English at acceleration program of SMP Negeri 1 wonogiri in which covers about to know the syllabus used by the teachers, the objective of English teaching learning process, to know the materials, the classroom procedure, classroom activities, teacher’s and learner’s role, the media, and the evaluation. The research was conducted in Sekolah Menengah Pertama Negeri 1 Wonogiri, from August 2013 to October 2014. It is qualitative research in the form of ethnography study. The object of the research was the instructional design of English at acceleration program of SMP Negeri 1 Wonogiri. The data of this thesis were collected from several techniques including observation, interview, and document analysis. In analyzing the qualitative data, the researcher conducted method triangulation to examine the data from interview with the result of the observation, source triangulation to examine the information with the document, and the last is theory triangulation, it is to know the relation among the theories used in this research toward the data research. The efforts of study reveal an integrated syllabus which categorized into functional syllabus, text-based syllabus, and grammatical syllabus. The learning objectives are general and specific learning outcome. The instructional material is divided into text book, worksheet and hand out. The classroom procedure consisted of three stages namely exploration, elaboration, and confirmation. The classroom activities are oral repetition, identifying key words, answering questions, role play, problem solving, silent reading, questioning, skimming and scanning, constructing a new dialogue or conversation based on the example, and free writing. The media are LCD and tape recorder. The teacher's roles are motivator, guide, manager, explainer, and evaluator. The student's roles are participant, listener, evaluator, tutor for the other learners, and negotiator. The evaluation models are reviewing question, formative test, mid-test, summative test, and national examination. The research findings of this study imply that the instructional design of English at acceleration program of SMP Negeri 1 Wonogiri has been suitable with the theories of English teaching learning. Therefore, it is recommended that (1) the education stakeholders especially Dinas Pendidikan should give an addition of the frequency to conduct the seminars, trainings and also the short courses for all teachers, (2) School as the institution to conduct the teaching learning process should give the supervision directly to the educational practitioners, especially to the teachers, (3) The teachers should give much attention to method of teaching learning especially how to design the classroom activity, so the students will be highly motivated, the last (4) the other researchers develop some parts which have not been developed in this research

    A cross-media typographic framework: teaching typographic skills in a convergent media

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    Hypermedia Learning Objects System - On the Way to a Semantic Educational Web

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    While eLearning systems become more and more popular in daily education, available applications lack opportunities to structure, annotate and manage their contents in a high-level fashion. General efforts to improve these deficits are taken by initiatives to define rich meta data sets and a semanticWeb layer. In the present paper we introduce Hylos, an online learning system. Hylos is based on a cellular eLearning Object (ELO) information model encapsulating meta data conforming to the LOM standard. Content management is provisioned on this semantic meta data level and allows for variable, dynamically adaptable access structures. Context aware multifunctional links permit a systematic navigation depending on the learners and didactic needs, thereby exploring the capabilities of the semantic web. Hylos is built upon the more general Multimedia Information Repository (MIR) and the MIR adaptive context linking environment (MIRaCLE), its linking extension. MIR is an open system supporting the standards XML, Corba and JNDI. Hylos benefits from manageable information structures, sophisticated access logic and high-level authoring tools like the ELO editor responsible for the semi-manual creation of meta data and WYSIWYG like content editing.Comment: 11 pages, 7 figure

    Integrating Web-Based Training into Communication Scholarship of Computer-Mediated Communication

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    As interest and use of the Internet through the World Wide Web increases, it becomes necessary for the Communication Discipline to reexamine its approach to studying computer-mediated communication. A meta-analysis of the discipline\u27s research in this area provides insight into the scholarly history of this subject. Included in this analysis is an examination of the discipline\u27s research in computer-based instruction, placed as a subcategory under computer-mediated communication. This study reveals a gaping hole in the communication scholarship of computer-mediated communication and offers suggestions as to how research of Web-based training might fill this gap. Additional discussion also reveals how research of Web-based training might provide a means for expanding the boundaries of the discipline\u27s current approach to studying computer-mediated communication

    Personalised trails and learner profiling within e-learning environments

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    This deliverable focuses on personalisation and personalised trails. We begin by introducing and defining the concepts of personalisation and personalised trails. Personalisation requires that a user profile be stored, and so we assess currently available standard profile schemas and discuss the requirements for a profile to support personalised learning. We then review techniques for providing personalisation and some systems that implement these techniques, and discuss some of the issues around evaluating personalisation systems. We look especially at the use of learning and cognitive styles to support personalised learning, and also consider personalisation in the field of mobile learning, which has a slightly different take on the subject, and in commercially available systems, where personalisation support is found to currently be only at quite a low level. We conclude with a summary of the lessons to be learned from our review of personalisation and personalised trails

    Influencing interaction: Development of the design with intent method

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    Persuasive Technology has the potential to influence user behavior for social benefit, e.g. to reduce environmental impact, but designers are lacking guidance choosing among design techniques for influencing interaction. The Design with Intent Method, a ‘suggestion tool’ addressing this problem, is introduced in this paper, and applied to the briefs of reducing unnecessary household lighting use, and improving the efficiency of printing, primarily to evaluate the method’s usability and guide the direction of its development. The trial demonstrates that the DwI Method is quick to apply and leads to a range of relevant design concepts. With development, the DwI Method could be a useful tool for designers working on influencing user behavior

    The Students’ Perceptions On The Instructional Method Applied By The Lecturers In Teaching Reading Subject At The English Education Study Program Of Stain Palangka Raya

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    This research is aimedto measure the the students’ perceptions on the instructional method applied by the lecturers in teaching reading subject at the English education study program of STAIN Palangka Raya The type of study was case study, the writer used qualitative approach. Data collections used were observation, interview, and documentation. There were four classes A, B, C, and D in reading III subject, and 20 students were as respondent who were interviewed, this research used purposive sampling. The result of the study shown that:the students’ perceptions on the instructional method applied by the lecturers in teaching reading subject at the English education study program of STAIN Palangka Raya, could be divided into three categories; satisfied, less satisfied, unsatisfied. The satisfied methods that used by the lecturers in teaching reading III subject at TBI STAIN Palangka Raya were direct method and cooperative learning. Less satisfied methods that used by the lecturers in teaching reading III subject at TBI STAIN Palangka Raya were lecturing, and brainstorming. Unsatisfied methods that used by the lecturers in teaching reading III subject at TBI STAIN Palangka Raya were grammar translation method, and tasking. Indonesia: Penelitian ini bertujuan untuk mengukur persepsi mahasiswa terhadap metode pembelajaran yang diterapkan oleh dosen reading dalam pembelajaran mata kuliah reading diprogram studi pendidikan bahasa Inggris STAINPalangka Raya. Penelitian ini menggunakan studi kasus. Penulis menggunakan pendekatan Kualitatif. Teknik pengumpulan data menggunakan observasi, wawancara dan dokumentasi. Ada empat kelas reading A, B, C and D, dan 20 orang yang menjadi responden untuk diwawancarai. Penelitian ini menggunakan teknik purposive sampling (sampel bertujuan). Hasil penelitian menunjukan bahwa: persepsi mahasiswa terhadap metode instruksional yang diterapkan oleh dosen reading di tadris bahasa inggris STAIN Palangka Raya, terbagi dalam tiga kategori, Puas, Kurang puas, dan tidak puas. Metode yang puas digunakan dosen dalam pembelajaran reding III di tadris bahasa inggris STAIN Palangka Raya, adalah direct method dan cooperative learning. Metode yang kurang puas digunakan dosen dalam pembelajaran reding III di tadris bahasa inggris STAIN Palangka Raya, adalah ceramah, dan brainstorming. Metode yang tidak puas digunakan dosen dalam pembelajaran reding III di tadris bahasa inggris STAIN Palangka Raya, adalah grammar translation method dan penugasan

    Navigational patterns in interactive multimedia

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    The central purpose of this thesis is to investigate whether users have distinct preferences for specific navigational patterns in multimedia: that is preferences for moving through multimedia. Subsidiary questions are whether users have preferences for working strategies, (the mental approach to investigating software) whether these preferences are similar for specific groups and whether these preferences are affected by the software's system and navigational design. Four groups were investigated within two ranges: children to adults, and novices to experts. The literature review revealed four different perspectives of investigating navigation: user, designer, pedagogy and human computer interaction and although this research concentrates on the first two perspectives the other two are integral and of equal importance.Two empirical studies elicited the navigational information. The first studied pairs of children undertaking set tasks in multimedia, and demonstrated that although each pair had definite preferences, each group did not utilise the full pattern range discerned from the observations, literature review and multimedia package analysis. The second study was redesigned using individual adults to ascertain the full range of preferred patterns in use. The essential element from the investigations was the wide range of variation between individuals and within groups. There was a gradual progression in their range and speed using these patterns, related to their skills, abilities and experience, and each individual could be placed along a continuum. Topologies of the multimedia packages and diagrams of the fit of the navigation patterns were included. Finally an expert panel was convened to verify the pattern range and their comments supported the new classification.The research outcomes included navigational patterns and working strategies classifications, future techniques for designers, and user methods. These will create more successful and informed multimedia, and forward developments and improvements in the design of high quality user preference software

    How to make the fourth revolution: Human factors in the adoption of electronic instructional aids

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    The prospects and problems of getting higher education in the United States (high school and above) to more fully utilize electronic technologies are examined. Sociological, psychological, and political factors are analyzed to determine the feasibility of adopting electronic instructional techniques. Differences in organizations, attitudes, and customs of different kinds of students, teachers, administrators, and publics are crucial factors in innovation

    Developing Web-based English Instructional Material Oriented to Promote Independent Learning at Indonesian University Context

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    The objective of this research is to develop web-based English instructional materials which enable to promote students’ independent learning at university context. To comprehend this objective, the researcher employs R & D (Research and Development) design by mixing quantitative and qualitative methods. This research is conducted at Faculty of Engineering Tadulako University. The subjects of the study are the lecturers who teach English for the general course and the students of faculty of Engineering. Subject matter experts were also involved to validate the product. The data were collected through semi-structured interview; study the related documents and the results of questionnaire distribution. The data in these phases were analyzed quantitatively and qualitatively. In reference to data analysis, five findings are documented as explored in this part of the article. In summary, the development of web-based English instructional materials oriented to promote independent learning is effective and responded positively both lecturers and students. With the various supported activities and along with the flexible learning atmosphere and methods of delivery, the web-based English instructional materials are effective to promote students’ independent learning
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