15,321 research outputs found

    Personalized Cinemagraphs using Semantic Understanding and Collaborative Learning

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    Cinemagraphs are a compelling way to convey dynamic aspects of a scene. In these media, dynamic and still elements are juxtaposed to create an artistic and narrative experience. Creating a high-quality, aesthetically pleasing cinemagraph requires isolating objects in a semantically meaningful way and then selecting good start times and looping periods for those objects to minimize visual artifacts (such a tearing). To achieve this, we present a new technique that uses object recognition and semantic segmentation as part of an optimization method to automatically create cinemagraphs from videos that are both visually appealing and semantically meaningful. Given a scene with multiple objects, there are many cinemagraphs one could create. Our method evaluates these multiple candidates and presents the best one, as determined by a model trained to predict human preferences in a collaborative way. We demonstrate the effectiveness of our approach with multiple results and a user study.Comment: To appear in ICCV 2017. Total 17 pages including the supplementary materia

    Convergence in the making : transnational civil society and the Free Trade Area of the Americas

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    The paper analysis the role Hemispheric Social Alliance network in its efforts to build a transnational coalition between labor unions, social movements, indigenous, environmental and citizen organizations throughout the Americas to oppose the establishment of a Free Trade Area of the Americas (FTAA). The prospects of hemispheric solidarity cannot be assumed in face of such heterogeneity of social actors. Drawing from social constructivism and the theory of structuration, the paper will propose a methodological approach to the study of transnational collective action in the Americas by stressing the political value of building discourse coalitions and embedding collective expectations. Defying the official meanings of the FTAA project, the Hemispheric Social Alliance has been articulating a counter-hegemonic critique to neo-liberal approaches to development in the Western Hemisphere

    Microscope and spectacle : on the complexities of using new visual technologies to communicate about wildlife conservation

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    Acknowledgments We thank our interviewees for granting us access to data and permission to use images; dot.rural Digital Economy Hub, the University of Aberdeen, and the James Hutton Institute for funding and support; Gina Maffey, Tony James, Katrina Myrvang Brown, and two anonymous reviewers for their comments on earlier versions of the manuscript; and JP Vargheese for technical assistance.Peer reviewedPublisher PD

    Transition Contour Synthesis with Dynamic Patch Transitions

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    In this article, we present a novel approach for modulating the shape of transitions between terrain materials to produce detailed and varied contours where blend resolution is limited. Whereas texture splatting and blend mapping add detail to transitions at the texel level, our approach addresses the broader shape of the transition by introducing intermittency and irregularity. Our results have proven that enriched detail of the blend contour can be achieved with a performance competitive to existing approaches without additional texture, geometry resources, or asset preprocessing. We achieve this by compositing blend masks on-the-fly with the subdivision of texture space into differently sized patches to produce irregular contours from minimal artistic input. Our approach is of particular importance for applications where GPU resources or artistic input is limited or impractical

    Real time multimodal interaction with animated virtual human

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    This paper describes the design and implementation of a real time animation framework in which animated virtual human is capable of performing multimodal interactions with human user. The animation system consists of several functional components, namely perception, behaviours generation, and motion generation. The virtual human agent in the system has a complex underlying geometry structure with multiple degrees of freedom (DOFs). It relies on a virtual perception system to capture information from its environment and respond to human user's commands by a combination of non-verbal behaviours including co-verbal gestures, posture, body motions and simple utterances. A language processing module is incorporated to interpret user's command. In particular, an efficient motion generation method has been developed to combines both motion captured data and parameterized actions generated in real time to produce variations in agent's behaviours depending on its momentary emotional states

    Pivotal poems : turning back to Lawrence's Bay

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    The Puppets Look Like Flowers At Last

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    The urge to uncover aspects of human condition permeates my work, from the fundamental curiosity of a child tearing apart their doll to uncover what lies within to continuing a quest in uncovering basic human urges through my puppet animated dramas and tragedies. There is a controversial line between the childlike and the adult-like that can be ambiguous, and at some times more discernible while other times less. I create handcrafted stop-frame puppet animations that explore self-conscious emotions such as embarrassment, shame, and envy within unpredictable life scenarios. These are animations about inner life, attempting to resolve conflicting elements of the human psyche. At first glance, these puppets might appear scary, but upon closer observation the viewer may realize it is the puppet who is scared

    Digital representation of park use and visual analysis of visitor activities

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    Urban public parks can serve an important function by contributing to urban citizens' quality of life. At the same time, they can be the location of processes of displacement and exclusion. Despite this ambiguous role, little is known about actual park use patterns. To learn more about park use in three parks in Zurich, Switzerland, extensive data on visitor activities was collected using a new method based on direct recording via a portable GIS solution. Then, the data was analyzed using qualitative and quantitative methods. This paper examines whether geographic visualization of these data can help domain experts like landscape designers and park managers to assess park use. To maximize accessibility, the visualizations are made available through a web-interface of a common, off-the-shelf GIS. The technical limitations imposed by this choice are critically assessed, before the available visualization techniques are evaluated in respect to the needs and tasks of practitioners with limited knowledge on spatial analysis and GIS. Key criteria are each technique's level of abstraction and graphical complexity. The utility and suitability of the visualization techniques is characterized for the distinct phases of exploration, analysis and synthesis. The findings suggest that for a target user group of practitioners, a combination of dot maps showing the raw data and surface maps showing derived density values for several attributes serves the purpose of knowledge generation best

    Conversion to Organic Production Software (OrgPlan, OF0159)

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    This is the final report for Defra Project OF0159. The Organic Conversion Planner (OrgPlan) is a computer program for farmers and advisors reducing the time input necessary for planning a conversion to organic farming. Conversion planning can help to identify whether organic management is suited to the farm and potential problems during the conversion period itself. This involves an assessment of the current situation of the farm, based on which proposals for an organic 'target (endpoint)' can be developed. This includes proposed rotation(s), cropping and stocking plan for the specific farm situation and the proposals need to be tested for their technical and financial feasibility, including impact on forage supply, nutrient requirements and financial budgets. In a final step a more detailed strategy for getting from the current situation to the target situation needs to be worked out. On the basis of such a plan a farmers can make an informed choice about the feasibility of a conversion and planning can help to reduce the risk of conversion. General whole farm planning methods can be broadly split into budgeting and optimisation methods. The former uses input and output data from existing enterprises or standard data, whereas the latter uses mathematical models to determine the optimal choice of enterprises for a maximisation of a key indicator, e.g. profit. OrgPlan uses the budgeting approach, building on experience with mainly German speaking budgeting software for organic conversion. It overcomes a number of key limitations of spreadsheet based budgeting approaches in relation to access to standard enterprise data, additional support tools (e.g. rotation planner) and ease of use. The software is structured into three major sections: In Central Resources basic standard data and farm profiles are entered, viewed and adjusted, and rotations can be planned. Access is also provided to the advisory section, containing documents about organic production standards, organic managmenet notes and a software help file. It is also possible to access these from other sections of the software. In the Scenario Planning section new files for a scenario are created, where a scenario refers to a period of several years of a farm during conversion and/or under organic management. Cropping and livestock plans are generated and a first assessment of the scenario of key farm mangement indicators, nutrients and forage budgets is provided. After adding whole farm financial data the results are transferred into the Report Builder where profit and loss and cash-flow forecasts for the scenario can be generated. Reports can be viewed on screen, printed (HTML format) or exported for further analysis in other packages (spreadsheets). A key aim in developing the software was to reduce the time input needed for conversion planning. The software is windows based and follows the layout of the EMA software (developed by UH). It was programmed in Microsoft (MS) Visual Basic, using MS Access databases for the storage of data. It used results of several DEFRA funded research projects and has relevance to the Organic Conversion Information Service (OCIS). A series of nine basic steps are needed to use the software to plan conversion. These are: viewing and modifying standard enterprise data, viewing and modifying rotations, creating a farm profile, creating and planning a conversion scenario, getting first feedback on the scenario, adding whole farm financial data, planning new investment during the scenario period and viewing and printing reports and/or export data for further analysis in other packages. The basic planning tool has been released as part of the EMA 2002 software (EMA Plan). Because of the sensitive nature of the financial calculations that are the main feature of OrgPlan, further field testing of the programme in conjunction with the Organic Standard Data Collection is envisaged in the autumn of 2002 for with experienced Organic Farming Consultants
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