90 research outputs found

    Active SLAM for autonomous underwater exploration

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    Exploration of a complex underwater environment without an a priori map is beyond the state of the art for autonomous underwater vehicles (AUVs). Despite several efforts regarding simultaneous localization and mapping (SLAM) and view planning, there is no exploration framework, tailored to underwater vehicles, that faces exploration combining mapping, active localization, and view planning in a unified way. We propose an exploration framework, based on an active SLAM strategy, that combines three main elements: a view planner, an iterative closest point algorithm (ICP)-based pose-graph SLAM algorithm, and an action selection mechanism that makes use of the joint map and state entropy reduction. To demonstrate the benefits of the active SLAM strategy, several tests were conducted with the Girona 500 AUV, both in simulation and in the real world. The article shows how the proposed framework makes it possible to plan exploratory trajectories that keep the vehicle’s uncertainty bounded; thus, creating more consistent maps.Peer ReviewedPostprint (published version

    Improving Self-Consistency in Underwater Mapping Through Laser-Based Loop Closure (Extended)

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    Accurate, self-consistent bathymetric maps are needed to monitor changes in subsea environments and infrastructure. These maps are increasingly collected by underwater vehicles, and mapping requires an accurate vehicle navigation solution. Commercial off-the-shelf (COTS) navigation solutions for underwater vehicles often rely on external acoustic sensors for localization, however survey-grade acoustic sensors are expensive to deploy and limit the range of the vehicle. Techniques from the field of simultaneous localization and mapping, particularly loop closures, can improve the quality of the navigation solution over dead-reckoning, but are difficult to integrate into COTS navigation systems. This work presents a method to improve the self-consistency of bathymetric maps by smoothly integrating loop-closure measurements into the state estimate produced by a commercial subsea navigation system. Integration is done using a white-noise-on-acceleration motion prior, without access to raw sensor measurements or proprietary models. Improvements in map self-consistency are shown for both simulated and experimental datasets, including a 3D scan of an underwater shipwreck in Wiarton, Ontario, Canada.Comment: 26 pages, 18 figures. V2 correct Table III x2 parameter values, Table VIII 'INS' values, and equation A.2

    Experiments on Surface Reconstruction for Partially Submerged Marine Structures

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    Over the past 10 years, significant scientific effort has been dedicated to the problem of three-dimensional (3-D) surface reconstruction for structural systems. However, the critical area of marine structures remains insufficiently studied. The research presented here focuses on the problem of 3-D surface reconstruction in the marine environment. This paper summarizes our hardware, software, and experimental contributions on surface reconstruction over the past few years (2008–2011). We propose the use of off-the-shelf sensors and a robotic platform to scan marine structures both above and below the waterline, and we develop a method and software system that uses the Ball Pivoting Algorithm (BPA) and the Poisson reconstruction algorithm to reconstruct 3-D surface models of marine structures from the scanned data. We have tested our hardware and software systems extensively in Singapore waters, including operating in rough waters, where water currents are around 1–2 m/s. We present results on construction of various 3-D models of marine structures, including slowly moving structures such as floating platforms, moving boats, and stationary jetties. Furthermore, the proposed surface reconstruction algorithm makes no use of any navigation sensor such as GPS, a Doppler velocity log, or an inertial navigation system.Singapore-MIT Alliance for Research and Technology. Center for Environmental Sensing and Modelin

    Advances in Simultaneous Localization and Mapping in Confined Underwater Environments Using Sonar and Optical Imaging.

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    This thesis reports on the incorporation of surface information into a probabilistic simultaneous localization and mapping (SLAM) framework used on an autonomous underwater vehicle (AUV) designed for underwater inspection. AUVs operating in cluttered underwater environments, such as ship hulls or dams, are commonly equipped with Doppler-based sensors, which---in addition to navigation---provide a sparse representation of the environment in the form of a three-dimensional (3D) point cloud. The goal of this thesis is to develop perceptual algorithms that take full advantage of these sparse observations for correcting navigational drift and building a model of the environment. In particular, we focus on three objectives. First, we introduce a novel representation of this 3D point cloud as collections of planar features arranged in a factor graph. This factor graph representation probabalistically infers the spatial arrangement of each planar segment and can effectively model smooth surfaces (such as a ship hull). Second, we show how this technique can produce 3D models that serve as input to our pipeline that produces the first-ever 3D photomosaics using a two-dimensional (2D) imaging sonar. Finally, we propose a model-assisted bundle adjustment (BA) framework that allows for robust registration between surfaces observed from a Doppler sensor and visual features detected from optical images. Throughout this thesis, we show methods that produce 3D photomosaics using a combination of triangular meshes (derived from our SLAM framework or given a-priori), optical images, and sonar images. Overall, the contributions of this thesis greatly increase the accuracy, reliability, and utility of in-water ship hull inspection with AUVs despite the challenges they face in underwater environments. We provide results using the Hovering Autonomous Underwater Vehicle (HAUV) for autonomous ship hull inspection, which serves as the primary testbed for the algorithms presented in this thesis. The sensor payload of the HAUV consists primarily of: a Doppler velocity log (DVL) for underwater navigation and ranging, monocular and stereo cameras, and---for some applications---an imaging sonar.PhDElectrical Engineering: SystemsUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/120750/1/paulozog_1.pd

    Underwater Exploration and Mapping

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    This paper analyzes the open challenges of exploring and mapping in the underwater realm with the goal of identifying research opportunities that will enable an Autonomous Underwater Vehicle (AUV) to robustly explore different environments. A taxonomy of environments based on their 3D structure is presented together with an analysis on how that influences the camera placement. The difference between exploration and coverage is presented and how they dictate different motion strategies. Loop closure, while critical for the accuracy of the resulting map, proves to be particularly challenging due to the limited field of view and the sensitivity to viewing direction. Experimental results of enforcing loop closures in underwater caves demonstrate a novel navigation strategy. Dense 3D mapping, both online and offline, as well as other sensor configurations are discussed following the presented taxonomy. Experimental results from field trials illustrate the above analysis.acceptedVersio

    Localization, Mapping and SLAM in Marine and Underwater Environments

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    The use of robots in marine and underwater applications is growing rapidly. These applications share the common requirement of modeling the environment and estimating the robots’ pose. Although there are several mapping, SLAM, target detection and localization methods, marine and underwater environments have several challenging characteristics, such as poor visibility, water currents, communication issues, sonar inaccuracies or unstructured environments, that have to be considered. The purpose of this Special Issue is to present the current research trends in the topics of underwater localization, mapping, SLAM, and target detection and localization. To this end, we have collected seven articles from leading researchers in the field, and present the different approaches and methods currently being investigated to improve the performance of underwater robots

    Toward autonomous underwater mapping in partially structured 3D environments

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    Submitted in partial fulfillment of the requirements for the degree of Master of Science at the Massachusetts Institute of Technology and the Woods Hole Oceanographic Institution February 2014Motivated by inspection of complex underwater environments, we have developed a system for multi-sensor SLAM utilizing both structured and unstructured environmental features. We present a system for deriving planar constraints from sonar data, and jointly optimizing the vehicle and plane positions as nodes in a factor graph. We also present a system for outlier rejection and smoothing of 3D sonar data, and for generating loop closure constraints based on the alignment of smoothed submaps. Our factor graph SLAM backend combines loop closure constraints from sonar data with detections of visual fiducial markers from camera imagery, and produces an online estimate of the full vehicle trajectory and landmark positions. We evaluate our technique on an inspection of a decomissioned aircraft carrier, as well as synthetic data and controlled indoor experiments, demonstrating improved trajectory estimates and reduced reprojection error in the final 3D map

    3D virtualization of an underground semi-submerged cave system

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    Underwater caves represent the most challenging scenario for exploration, mapping and 3D modelling. In such complex environment, unsuitable to humans, highly specialized skills and expensive equipment are normally required. Technological progress and scientific innovation attempt, nowadays, to develop safer and more automatic approaches for the virtualization of these complex and not easily accessible environments, which constitute a unique natural, biological and cultural heritage. This paper presents a pilot study realised for the virtualization of 'Grotta Giusti' (Fig. 1), an underground semi-submerged cave system in central Italy. After an introduction on the virtualization process in the cultural heritage domain and a review of techniques and experiences for the virtualization of underground and submerged environments, the paper will focus on the employed virtualization techniques. In particular, the developed approach to simultaneously survey the semi-submersed areas of the cave relying on a stereo camera system and the virtualization of the virtual cave will be discussed

    Mapping of complex marine environments using an unmanned surface craft

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2011.Cataloged from PDF version of thesis.Includes bibliographical references (p. 185-199).Recent technology has combined accurate GPS localization with mapping to build 3D maps in a diverse range of terrestrial environments, but the mapping of marine environments lags behind. This is particularly true in shallow water and coastal areas with man-made structures such as bridges, piers, and marinas, which can pose formidable challenges to autonomous underwater vehicle (AUV) operations. In this thesis, we propose a new approach for mapping shallow water marine environments, combining data from both above and below the water in a robust probabilistic state estimation framework. The ability to rapidly acquire detailed maps of these environments would have many applications, including surveillance, environmental monitoring, forensic search, and disaster recovery. Whereas most recent AUV mapping research has been limited to open waters, far from man-made surface structures, in our work we focus on complex shallow water environments, such as rivers and harbors, where man-made structures block GPS signals and pose hazards to navigation. Our goal is to enable an autonomous surface craft to combine data from the heterogeneous environments above and below the water surface - as if the water were drained, and we had a complete integrated model of the marine environment, with full visibility. To tackle this problem, we propose a new framework for 3D SLAM in marine environments that combines data obtained concurrently from above and below the water in a robust probabilistic state estimation framework. Our work makes systems, algorithmic, and experimental contributions in perceptual robotics for the marine environment. We have created a novel Autonomous Surface Vehicle (ASV), equipped with substantial onboard computation and an extensive sensor suite that includes three SICK lidars, a Blueview MB2250 imaging sonar, a Doppler Velocity Log, and an integrated global positioning system/inertial measurement unit (GPS/IMU) device. The data from these sensors is processed in a hybrid metric/topological SLAM state estimation framework. A key challenge to mapping is extracting effective constraints from 3D lidar data despite GPS loss and reacquisition. This was achieved by developing a GPS trust engine that uses a semi-supervised learning classifier to ascertain the validity of GPS information for different segments of the vehicle trajectory. This eliminates the troublesome effects of multipath on the vehicle trajectory estimate, and provides cues for submap decomposition. Localization from lidar point clouds is performed using octrees combined with Iterative Closest Point (ICP) matching, which provides constraints between submaps both within and across different mapping sessions. Submap positions are optimized via least squares optimization of the graph of constraints, to achieve global alignment. The global vehicle trajectory is used for subsea sonar bathymetric map generation and for mesh reconstruction from lidar data for 3D visualization of above-water structures. We present experimental results in the vicinity of several structures spanning or along the Charles River between Boston and Cambridge, MA. The Harvard and Longfellow Bridges, three sailing pavilions and a yacht club provide structures of interest, having both extensive superstructure and subsurface foundations. To quantitatively assess the mapping error, we compare against a georeferenced model of the Harvard Bridge using blueprints from the Library of Congress. Our results demonstrate the potential of this new approach to achieve robust and efficient model capture for complex shallow-water marine environments. Future work aims to incorporate autonomy for path planning of a region of interest while performing collision avoidance to enable fully autonomous surveys that achieve full sensor coverage of a complete marine environment.by Jacques Chadwick Leedekerken.Ph.D
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