169 research outputs found
Foundations of Session Types and Behavioural Contracts
International audienceBehavioural type systems, usually associated to concurrent or distributed computations, encompass concepts such as interfaces, communication protocols, and contracts, in addition to the traditional input/output operations. The behavioural type of a software component specifies its expected patterns of interaction using expressive type languages, so that types can be used to determine automatically whether the component interacts correctly with other components. Two related important notions of behavioural types are those of session types and behavioural contracts. This paper surveys the main accomplishments of the last twenty years within these two approaches
Parameterized Concurrent Multi-Party Session Types
Session types have been proposed as a means of statically verifying
implementations of communication protocols. Although prior work has been
successful in verifying some classes of protocols, it does not cope well with
parameterized, multi-actor scenarios with inherent asynchrony. For example, the
sliding window protocol is inexpressible in previously proposed session type
systems. This paper describes System-A, a new typing language which overcomes
many of the expressiveness limitations of prior work. System-A explicitly
supports asynchrony and parallelism, as well as multiple forms of
parameterization. We define System-A and show how it can be used for the static
verification of a large class of asynchronous communication protocols.Comment: In Proceedings FOCLASA 2012, arXiv:1208.432
Combining behavioural types with security analysis
Today's software systems are highly distributed and interconnected, and they
increasingly rely on communication to achieve their goals; due to their
societal importance, security and trustworthiness are crucial aspects for the
correctness of these systems. Behavioural types, which extend data types by
describing also the structured behaviour of programs, are a widely studied
approach to the enforcement of correctness properties in communicating systems.
This paper offers a unified overview of proposals based on behavioural types
which are aimed at the analysis of security properties
Explicit connection actions in multiparty session types
This work extends asynchronous multiparty session types (MPST) with explicit connection actions to support protocols with op- tional and dynamic participants. The actions by which endpoints are connected and disconnected are a key element of real-world protocols that is not treated in existing MPST works. In addition, the use cases motivating explicit connections often require a more relaxed form of mul- tiparty choice: these extensions do not satisfy the conservative restric- tions used to ensure safety in standard syntactic MPST. Instead, we de- velop a modelling-based approach to validate MPST safety and progress for these enriched protocols. We present a toolchain implementation, for distributed programming based on our extended MPST in Java, and a core formalism, demonstrating the soundness of our approach. We discuss key implementation issues related to the proposed extensions: a practi- cal treatment of choice subtyping for MPST progress, and multiparty correlation of dynamic binary connections
Foundations of session types and behavioural contracts
Behavioural type systems, usually associated to concurrent or distributed computations, encompass concepts such as interfaces, communication protocols, and contracts, in addition to the traditional input/output operations. The behavioural type of a software component specifies its expected patterns of interaction using expressive type languages, so types can be used to determine automatically whether the component interacts correctly with other components. Two related important notions of behavioural types are those of session types and behavioural contracts. This article surveys the main accomplishments of the last 20 years within these two approaches
From Lock Freedom to Progress Using Session Types
Inspired by Kobayashi's type system for lock freedom, we define a behavioral
type system for ensuring progress in a language of binary sessions. The key
idea is to annotate actions in session types with priorities representing the
urgency with which such actions must be performed and to verify that processes
perform such actions with the required priority. Compared to related systems
for session-based languages, the presented type system is relatively simpler
and establishes progress for a wider range of processes.Comment: In Proceedings PLACES 2013, arXiv:1312.221
Behavioral types in programming languages
A recent trend in programming language research is to use behav- ioral type theory to ensure various correctness properties of large- scale, communication-intensive systems. Behavioral types encompass concepts such as interfaces, communication protocols, contracts, and choreography. The successful application of behavioral types requires a solid understanding of several practical aspects, from their represen- tation in a concrete programming language, to their integration with other programming constructs such as methods and functions, to de- sign and monitoring methodologies that take behaviors into account. This survey provides an overview of the state of the art of these aspects, which we summarize as the pragmatics of behavioral types
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