10 research outputs found
The Cost of Stability in Coalitional Games
A key question in cooperative game theory is that of coalitional stability,
usually captured by the notion of the \emph{core}--the set of outcomes such
that no subgroup of players has an incentive to deviate. However, some
coalitional games have empty cores, and any outcome in such a game is unstable.
In this paper, we investigate the possibility of stabilizing a coalitional
game by using external payments. We consider a scenario where an external
party, which is interested in having the players work together, offers a
supplemental payment to the grand coalition (or, more generally, a particular
coalition structure). This payment is conditional on players not deviating from
their coalition(s). The sum of this payment plus the actual gains of the
coalition(s) may then be divided among the agents so as to promote stability.
We define the \emph{cost of stability (CoS)} as the minimal external payment
that stabilizes the game.
We provide general bounds on the cost of stability in several classes of
games, and explore its algorithmic properties. To develop a better intuition
for the concepts we introduce, we provide a detailed algorithmic study of the
cost of stability in weighted voting games, a simple but expressive class of
games which can model decision-making in political bodies, and cooperation in
multiagent settings. Finally, we extend our model and results to games with
coalition structures.Comment: 20 pages; will be presented at SAGT'0
On the Complexity of Core, Kernel, and Bargaining Set
Coalitional games are mathematical models suited to analyze scenarios where
players can collaborate by forming coalitions in order to obtain higher worths
than by acting in isolation. A fundamental problem for coalitional games is to
single out the most desirable outcomes in terms of appropriate notions of worth
distributions, which are usually called solution concepts. Motivated by the
fact that decisions taken by realistic players cannot involve unbounded
resources, recent computer science literature reconsidered the definition of
such concepts by advocating the relevance of assessing the amount of resources
needed for their computation in terms of their computational complexity. By
following this avenue of research, the paper provides a complete picture of the
complexity issues arising with three prominent solution concepts for
coalitional games with transferable utility, namely, the core, the kernel, and
the bargaining set, whenever the game worth-function is represented in some
reasonable compact form (otherwise, if the worths of all coalitions are
explicitly listed, the input sizes are so large that complexity problems
are---artificially---trivial). The starting investigation point is the setting
of graph games, about which various open questions were stated in the
literature. The paper gives an answer to these questions, and in addition
provides new insights on the setting, by characterizing the computational
complexity of the three concepts in some relevant generalizations and
specializations.Comment: 30 pages, 6 figure
Initial State Stabilities and Inverse Engineering in Conflict Resolution
Two original contributions are made which extend the Graph Model for Conflict Resolution: one is a new family of solution concepts, while the other is a novel methodological approach. In addition to theoretical contributions, applications to complex energy problems are demonstrated; in particular, the consideration of the ongoing Trans Mountain Expansion Project is
the first of its kind.
The family of solution concepts, called initial state stabilities, is designed to complement existing solution concepts within the Graph Model framework by modelling both risk-averse and risk-seeking decision-makers. The comparison which underpins these concepts examines the consequences of moving from a given starting state to those of remaining in that state. The
types of individuals modelled by these stability concepts represent a new class of decision-makers which, up until now, had not been considered in the Graph Model paradigm.
The innovative methodology presented is designed to "inverse engineer" decision-makers’ preferences based on their observable behaviour. The algorithms underlying the inverse engineering methodology are based on the most commonly used stability concepts in the Graph Model for Conflict Resolution and function by reducing the set of possible preference
rankings for each decision-maker. The reduction is based on observable moves and counter-moves made by decision-makers. This procedure assists stakeholders in optimizing their own decision-making process based on information gathered about their opponents and can also be used to improve the modelling of strategic interactions.
In addition to providing decision-makers and analysts with up-to-date preference information about opponents, the methodology is also equipped with an ADVICE function which enriches the decision-making process by providing important information regarding potential moves. Decision-makers who use the methods introduced in this thesis are provided with
the expected value of each of their possible moves, with the probability of the opponent’s next response, and with the opponent reachable states. This insightful data helps establish an accurate picture of the conflict situation and in so doing, aids stakeholders in making strategic decisions. The applicability of this methodology is demonstrated through the study of the
conflict surrounding the Trans Mountain Expansion Project in British Columbia, Canada
Risk Hedging Strategies in New Energy Markets
In recent years, two typical developments have been witnessed in the energy market. On the one hand, the penetration of renewable generations has gradually replaced parts of the traditional ways to generate energy. The intermittent nature of renewable generation can lead to energy supply uncertainty, which might exacerbate the imbalance between energy supply and demand. As a result, the problem of energy price risks might occur. On the other hand, with the introduction of distributed energy resources (DERs), new categories of markets besides traditional wholesale and retail markets are emerging. The main benefits of the penetration of DERs are threefold. First, DERs can increase power system reliability. Second, the cost of transmission can be reduced. Third, end users can directly participate in some of these new types of markets according to their energy demand, excess energy, and cost function without third-party intervention. However, energy market participants might encounter various types of uncertainties. Therefore, it is necessary to develop proper risk-hedging strategies for different energy market participants in emerging new markets.
Thus, we propose risk-hedging strategies that can be used to guide various market participants to hedge risks and enhance utilities in the new energy market. These participants can be categorized into the supply side and demand side. Regarding the wide range of hedging tools analyzed in this thesis, four main types of hedging strategies are developed, including the application of ESS, financial tools, DR management, and pricing strategy. Several benchmark test systems have been applied to demonstrate the effectiveness of the proposed risk-hedging strategies. Comparative studies of existing risk hedging approaches in the literature, where applicable, have also been conducted. The real applicability of the proposed approach has been verified by simulation results