94 research outputs found

    Multicast Routing In Optical Access Networks

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    Widely available broadband services in the Internet require high capacity access networks. Only optical networking is able to efficiently provide the huge bandwidth required by multimedia applications. Distributed applications such as Video-Conferencing, HDTV, VOD and Distance Learning are increasingly common and produce a large amount of data traffic, typically between several terminals. Multicast is a bandwidth-efficient technique for one-to-many or many-to-many communications, and will be indispensable for serving multimedia applications in future optical access networks. These applications require robust and reliable connections as well as the satisfaction of QoS criteria. In this chapter, several access network architectures and related multicast routing methods are analyzed. Overall network performance and dependability are the focus of our analysis

    Optimizing resource allocation in next-generation optical access networks

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    To meet rapidly increasing traffic demands caused by the popularization of Internet and the spouting of bandwidth-demanding applications, Passive Optical Networks (PONs) exploit the potential capacities of optical fibers, and are becoming promising future-proof access network technologies. On the other hand, for a broader coverage area and higher data rate, integrated optical and wireless access is becoming a future trend for wireless access. This thesis investigates three next-generation access networks: Time Division Multiplexing (TDM) PONs, Wavelength Division Multiplexing (WDM) PONs, and WDM Radio-Over-Fiber (RoF) Picocellular networks. To address resource allocation problems in these three networks, this thesis first investigates respective characteristics of these networks, and then presents solutions to address respective challenging problems in these networks. In particular, three main problems are addressed: arbitrating time allocation among different applications to guarantee user quality of experience (QoE) in TDM PONs, scheduling wavelengths optimally in WDM PONs, and jointly allocating fiber and radio resources in WDM RoF Picocellular networks. In-depth theoretical analysis and extensive simulations have been performed in evaluating and demonstrating the performances of the proposed schemes

    Bandwith allocation and scheduling in photonic networks

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    This thesis describes a framework for bandwidth allocation and scheduling in the Agile All-Photonic Network (AAPN). This framework is also applicable to any single-hop communication network with significant signalling delay (such as satellite-TDMA systems). Slot-by-slot scheduling approaches do not provide adequate performance for wide-area networks, so we focus on frame-based scheduling. We propose three novel fixed-length frame scheduling algorithms (Minimum Cost Search, Fair Matching and Minimum Rejection) and a feedback control system for stabilization.MCS is a greedy algorithm, which allocates time-slots sequentially using a cost function. This function is defined such that the time-slots with higher blocking probability are assigned first. MCS does not guarantee 100% throughput, thought it has a low blocking percentage. Our optimum scheduling approach is based on modifying the demand matrix such that the network resources are fully utilized, while the requests are optimally served. The Fair Matching Algorithm (FMA) uses the weighted max-min fairness criterion to achieve a fair share of resources amongst the connections in the network. When rejection is inevitable, FMA selects rejections such that the maximum percentage rejection experienced in the network is minimized. In another approach we formulate the rejection task as an optimization problem and propose the Minimum Rejection Algorithm (MRA), which minimizes total rejection. The minimum rejection problem is a special case of maximum flow problem. Due to the complexity of the algorithms that solve the max-flow problem we propose a heuristic algorithm with lower complexity.Scheduling in wide-area networks must be based on predictions of traffic demand and the resultant errors can lead to instability and unfairness. We design a feedback control system based on Smith's principle, which removes the destabilizing delays from the feedback loop by using a "loop cancelation" technique. The feedback control system we propose reduces the effect of prediction errors, increasing the speed of the response to sudden changes in traffic arrival rates and improving the fairness in the network through equalization of queue-lengths

    Conflict-Free Networks on Chip for Real Time Systems

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    [ES] La constante necesidad de un mayor rendimiento para cumplir con la gran demanda de potencia de cómputo de las nuevas aplicaciones, (ej. sistemas de conducción autónoma), obliga a la industria a apostar por la tecnología basada en Sistemas en Chip con Procesadores Multinúcleo (MPSoCs) en sus sistemas embebidos de seguridad-crítica. Los sistemas MPSoCs generalmente incluyen una red en el chip (NoC) para interconectar los núcleos de procesamiento entre ellos, con la memoria y con el resto de recursos compartidos. Desafortunadamente, el uso de las NoCs dificulta alcanzar la predecibilidad en el tiempo, ya que pueden aparecer conflictos en muchos puntos y de forma distribuida a nivel de red. Para afrontar este problema, en esta tesis se propone un nuevo paradigma de diseño para NoCs de tiempo real donde los conflictos en la red son eliminados por diseño. Este nuevo paradigma parte del Grafo de Dependencia de Canales (CDG) para evitar los conflictos de red de forma determinista. Nuestra solución es capaz de inyectar mensajes de forma natural usando un periodo TDM igual al límite teórico óptimo sin la necesidad de usar un proceso offline exigente computacionalmente. La red se ha integrado en un sistema multinúcleo basado en tiles y adaptado a su jerarquía de memoria. Como segunda contribución principal, proponemos un nuevo planificador dinámico y distribuido capaz de alcanzar un rendimiento pico muy cercanos a las NoC basadas en un diseño wormhole sin comprometer sus garantías de tiempo real. El planificador se basa en nuestro diseño de red para explotar sus propiedades clave. Los resultados de nuestra NoC muestran que nuestro diseño garantiza la predecibilidad en el tiempo evitando interferencias en la red entre múltiples aplicaciones ejecutándose concurrentemente. La red siempre garantiza el rendimiento y también mejora el rendimiento respecto al de las redes wormhole en una red 4 x 4 en un factor de 3,7x cuando se inyecta trafico para generar interferencias. En una red 8 x 8 las diferencias son incluso mayores. Además, la red obtiene un ahorro de área total del 10,79% frente a una implementación básica de una red wormhole. El planificador propuesto alcanza una mejora de rendimiento de 6,9x y 14,4x frente la versión básica de la red DCFNoC para redes en forma de malla de 16 y 64 nodos, respectivamente. Cuando lo comparamos frente a un conmutador estándar wormhole se preserva un rendimiento de red del 95% al mismo tiempo que preserva la estricta predecibilidad en el tiempo. Este logro abre la puerta a nuevos diseños de NoCs de alto rendimiento con predecibilidad en el tiempo. Como contribución final, construimos una taxonomía de NoCs basadas en TDM con propiedades de tiempo real. Con esta taxonomía realizamos un análisis exhaustivo para estudiar y comparar desde tiempos de respuesta, a implementaciones con bajo coste, pasando por soluciones de compromiso para diseños de NoCs de tiempo real. Como resultado, obtenemos nuevos diseños de NoCs basadas en TDM.[CA] La constant necessitat d'un major rendiment per a complir amb la gran demanda de potència de còmput de les noves aplicacions, (ex. sistemes de conducció autònoma), obliga la indústria a apostar per la tecnologia basada en Sistemes en Xip amb Processadors Multinucli (MPSoCs) en els seus sistemes embeguts de seguretat-crítica. Els sistemes MPSoCs generalment inclouen una xarxa en el xip (NoC) per a interconnectar els nuclis de processament entre ells, amb la memòria i amb la resta de recursos compartits. Desafortunadament, l'ús de les NoCs dificulta aconseguir la predictibilitat en el temps, ja que poden aparéixer conflictes en molts punts i de forma distribuïda a nivell de xarxa. Per a afrontar aquest problema, en aquesta tesi es proposa un nou paradigma de disseny per a NoCs de temps real on els conflictes en la xarxa són eliminats per disseny. Aquest nou paradigma parteix del Graf de Dependència de Canals (CDG) per a evitar els conflictes de xarxa de manera determinista. La nostra solució és capaç d'injectar missatges de mra natural fent ús d'un període TDM igual al límit teòric òptim sense la necessitat de fer ús d'un procés offline exigent computacionalment. La xarxa s'ha integrat en un sistema multinucli basat en tiles i adaptat a la seua jerarquia de memòria. Com a segona contribució principal, proposem un nou planificador dinàmic i distribuït capaç d'aconseguir un rendiment pic molt pròxims a les NoC basades en un disseny wormhole sense comprometre les seues garanties de temps real. El planificador es basa en el nostre disseny de xarxa per a explotar les seues propietats clau. Els resultats de la nostra NoC mostren que el nostre disseny garanteix la predictibilitat en el temps evitant interferències en la xarxa entre múltiples aplicacions executant-se concurrentment. La xarxa sempre garanteix el rendiment i també millora el rendiment respecte al de les xarxes wormhole en una xarxa 4 x 4 en un factor de 3,7x quan s'injecta trafic per a generar interferències. En una xarxa 8 x 8 les diferències són fins i tot majors. A més, la xarxa obté un estalvi d'àrea total del 10,79% front una implementació bàsica d'una xarxa wormhole. El planificador proposat aconsegueix una millora de rendiment de 6,9x i 14,4x front la versió bàsica de la xarxa DCFNoC per a xarxes en forma de malla de 16 i 64 nodes, respectivament. Quan ho comparem amb un commutador estàndard wormhole es preserva un rendiment de xarxa del 95% al mateix temps que preserva la estricta predictibilitat en el temps. Aquest assoliment obri la porta a nous dissenys de NoCs d'alt rendiment amb predictibilitat en el temps. Com a contribució final, construïm una taxonomia de NoCs basades en TDM amb propietats de temps real. Amb aquesta taxonomia realitzem una anàlisi exhaustiu per a estudiar i comparar des de temps de resposta, a implementacions amb baix cost, passant per solucions de compromís per a dissenys de NoCs de temps real. Com a resultat, obtenim nous dissenys de NoCs basades en TDM.[EN] The ever need for higher performance to cope with the high computational power demands of new applications (e.g autonomous driving systems), forces industry to support technology based on multi-processors system on chip (MPSoCs) in their safety-critical embedded systems. MPSoCs usually include a network-on-chip (NoC) to interconnect the cores between them and, with memory and the rest of shared resources. Unfortunately, the inclusion of NoCs difficults achieving time predictability as network-level conflicts may occur in many points in a distributed manner. To overcome this problem, this thesis proposes a new time-predictable NoC design paradigm where conflicts within the network are eliminated by design. This new paradigm builds on top of the Channel Dependency Graph (CDG) in order to deterministically avoid network conflicts. Our solution is able to naturally inject messages using a TDM period equal to the optimal theoretical bound without the need of using a computationally demanding offline process. The network is integrated in a tile-based manycore system and adapted to its memory hierarchy. As a second main contribution, we propose a novel distributed dynamic scheduler that is able to achieve peak performance close to a wormhole-based NoC design without compromising its real-time guarantees. The scheduler builds on top of our NoC design to exploit its key properties. The results of our NoC show that our design guarantees time predictability avoiding network interference among multiple running applications. The network always guarantees performance and also improves wormhole performance in a 4 x 4 setting by a factor of 3.7x when interference traffic is injected. For a 8 x 8 network differences are even larger. In addition, the network obtains a total area saving of 10.79% over a standard wormhole implementation. The proposed scheduler achieves an overall throughput improvement of 6.9x and 14.4x over a baseline conflict-free NoC for 16 and 64-node meshes, respectively. When compared against a standard wormhole router 95% of its network throughput is preserved while strict timing predictability is kept. This achievement opens the door to new high performance time predictable NoC designs. As a final contribution, we build a taxonomy of TDM-based NoCs with real-time properties. With this taxonomy we perform a comprehensive analysis to study and compare from response time specific, to low resource implementation cost, through trade-off solutions for real-time NoCs designs. As a result, we derive new TDM-based NoC designs.Picornell Sanjuan, T. (2021). Conflict-Free Networks on Chip for Real Time Systems [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/177347TESI

    Efficient scheduling algorithms for quality-of-service guarantees in the Internet

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    Thesis (Ph.D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2000.Includes bibliographical references (p. 167-172).The unifying theme of this thesis is the design of packet schedulers to provide quality-of- service (QoS) guarantees for various networking problem settings. There is a dual emphasis on both theoretical justification and simulation evaluation. We have worked on several widely different problem settings - optical networks, input-queued crossbar switches, and CDMA wireless networks - and we found that the same set of scheduling techniques can be applied successfully in all these cases to provide per-flow bandwidth, delay and max-min fairness guarantees. We formulated the abstract scheduling problems as a sum of two aspects. First, the particular problem setting imposes constraints which dictate what kinds of transmission patterns are allowed by the physical hardware resources, i.e., what are the feasible solutions. Second, the users require some form of QoS guarantees, which translate into optimality criteria judging the feasible solutions. The abstract problem is how to design an algorithm that finds an optimal (or near-optimal) solution among the feasible ones. Our schedulers are based on a credit scheme. Specifically, flows receive credits at their guaranteed rate, and the arrival stream is compared to the credit stream acting as a reference. From this comparison, we derive various parameters such as the amount of unspent credits of a flow and the waiting time of a packet since its corresponding credit arrived. We then design algorithms which prioritize flows based on these parameters. We demonstrate, both by rigorous theoretical proofs and by simulations, that these parameters can be bounded. By bounding these parameters, our schedulers provide various per-flow QoS guarantees on average rate, packet delay, queue length and fairness.by Anthony Chi-Kong Kam.Ph.D

    Efficient Passive Clustering and Gateways selection MANETs

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    Passive clustering does not employ control packets to collect topological information in ad hoc networks. In our proposal, we avoid making frequent changes in cluster architecture due to repeated election and re-election of cluster heads and gateways. Our primary objective has been to make Passive Clustering more practical by employing optimal number of gateways and reduce the number of rebroadcast packets

    D4.3 Final Report on Network-Level Solutions

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    Research activities in METIS reported in this document focus on proposing solutions to the network-level challenges of future wireless communication networks. Thereby, a large variety of scenarios is considered and a set of technical concepts is proposed to serve the needs envisioned for the 2020 and beyond. This document provides the final findings on several network-level aspects and groups of solutions that are considered essential for designing future 5G solutions. Specifically, it elaborates on: -Interference management and resource allocation schemes -Mobility management and robustness enhancements -Context aware approaches -D2D and V2X mechanisms -Technology components focused on clustering -Dynamic reconfiguration enablers These novel network-level technology concepts are evaluated against requirements defined by METIS for future 5G systems. Moreover, functional enablers which can support the solutions mentioned aboveare proposed. We find that the network level solutions and technology components developed during the course of METIS complement the lower layer technology components and thereby effectively contribute to meeting 5G requirements and targets.Aydin, O.; Valentin, S.; Ren, Z.; Botsov, M.; Lakshmana, TR.; Sui, Y.; Sun, W.... (2015). D4.3 Final Report on Network-Level Solutions. http://hdl.handle.net/10251/7675

    The role of communication systems in smart grids: Architectures, technical solutions and research challenges

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    The purpose of this survey is to present a critical overview of smart grid concepts, with a special focus on the role that communication, networking and middleware technologies will have in the transformation of existing electric power systems into smart grids. First of all we elaborate on the key technological, economical and societal drivers for the development of smart grids. By adopting a data-centric perspective we present a conceptual model of communication systems for smart grids, and we identify functional components, technologies, network topologies and communication services that are needed to support smart grid communications. Then, we introduce the fundamental research challenges in this field including communication reliability and timeliness, QoS support, data management services, and autonomic behaviors. Finally, we discuss the main solutions proposed in the literature for each of them, and we identify possible future research directions

    Algorithms for interactive, distributed and networked systems

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    In recent years, massive growth in internet usage has spurred the emergence of complex large-scale networking systems to serve growing user bases, bandwidth and computation requirements. For example, data center facilities -- workhorses of today's internet -- have evolved to house upward of several hundreds of thousands of servers; content distribution networks with high capacity and wide coverage have emerged as a de facto content dissemination modality, and peer-to-peer applications with hundreds of thousands of users are increasingly becoming popular. At these scales, it becomes critical to operate at high efficiencies as the price of idling resources can be significant. In particular, the interaction between agents (servers, peers etc.) is a defining factor of efficiency in these systems -- applications are often communication intensive, whereas agents share links of only limited bandwidth. This necessitates the use of principled algorithms, as efficient communication to a large extent depends on the interaction protocols. We study data center networks and peer-to-peer networks as canonical examples of modern-day large-scale networking systems. Server-to-server interaction is an integral part of the data center's operation. The latency of these interactions is often a significant bottleneck toward overall job completion times. We study complementary approaches toward reducing this latency: (i) design of computation algorithms that minimize interaction and (ii) optimal scheduling algorithms to maximally utilize the network fabric. We also consider peer-to-peer networks as an emerging mode of content distribution and sharing. Unlike data centers, these networks are flexible in their network structure and also scale well, but require decentralized algorithms for control. Of central importance here is the design of a network topology that enables efficient peer interactions for optimal application performance. We propose novel topology designs for two popular applications: (i) multimedia streaming and (ii) anonymity in Bitcoin's peer-to-peer network
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