12,995 research outputs found

    SceneFlowFields++: Multi-frame Matching, Visibility Prediction, and Robust Interpolation for Scene Flow Estimation

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    State-of-the-art scene flow algorithms pursue the conflicting targets of accuracy, run time, and robustness. With the successful concept of pixel-wise matching and sparse-to-dense interpolation, we push the limits of scene flow estimation. Avoiding strong assumptions on the domain or the problem yields a more robust algorithm. This algorithm is fast because we avoid explicit regularization during matching, which allows an efficient computation. Using image information from multiple time steps and explicit visibility prediction based on previous results, we achieve competitive performances on different data sets. Our contributions and results are evaluated in comparative experiments. Overall, we present an accurate scene flow algorithm that is faster and more generic than any individual benchmark leader.Comment: arXiv admin note: text overlap with arXiv:1710.1009

    Temporal Unknown Incremental Clustering (TUIC) Model for Analysis of Traffic Surveillance Videos

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    Optimized scene representation is an important characteristic of a framework for detecting abnormalities on live videos. One of the challenges for detecting abnormalities in live videos is real-time detection of objects in a non-parametric way. Another challenge is to efficiently represent the state of objects temporally across frames. In this paper, a Gibbs sampling based heuristic model referred to as Temporal Unknown Incremental Clustering (TUIC) has been proposed to cluster pixels with motion. Pixel motion is first detected using optical flow and a Bayesian algorithm has been applied to associate pixels belonging to similar cluster in subsequent frames. The algorithm is fast and produces accurate results in Θ(kn)\Theta(kn) time, where kk is the number of clusters and nn the number of pixels. Our experimental validation with publicly available datasets reveals that the proposed framework has good potential to open-up new opportunities for real-time traffic analysis

    B-spline Shape from Motion & Shading: An Automatic Free-form Surface Modeling for Face Reconstruction

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    Recently, many methods have been proposed for face reconstruction from multiple images, most of which involve fundamental principles of Shape from Shading and Structure from motion. However, a majority of the methods just generate discrete surface model of face. In this paper, B-spline Shape from Motion and Shading (BsSfMS) is proposed to reconstruct continuous B-spline surface for multi-view face images, according to an assumption that shading and motion information in the images contain 1st- and 0th-order derivative of B-spline face respectively. Face surface is expressed as a B-spline surface that can be reconstructed by optimizing B-spline control points. Therefore, normals and 3D feature points computed from shading and motion of images respectively are used as the 1st- and 0th- order derivative information, to be jointly applied in optimizing the B-spline face. Additionally, an IMLS (iterative multi-least-square) algorithm is proposed to handle the difficult control point optimization. Furthermore, synthetic samples and LFW dataset are introduced and conducted to verify the proposed approach, and the experimental results demonstrate the effectiveness with different poses, illuminations, expressions etc., even with wild images.Comment: 9 pages, 6 figure

    Online Algorithms for Factorization-Based Structure from Motion

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    We present a family of online algorithms for real-time factorization-based structure from motion, leveraging a relationship between incremental singular value decomposition and recently proposed methods for online matrix completion. Our methods are orders of magnitude faster than previous state of the art, can handle missing data and a variable number of feature points, and are robust to noise and sparse outliers. We demonstrate our methods on both real and synthetic sequences and show that they perform well in both online and batch settings. We also provide an implementation which is able to produce 3D models in real time using a laptop with a webcam

    Deterministic Sampling-Based Motion Planning: Optimality, Complexity, and Performance

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    Probabilistic sampling-based algorithms, such as the probabilistic roadmap (PRM) and the rapidly-exploring random tree (RRT) algorithms, represent one of the most successful approaches to robotic motion planning, due to their strong theoretical properties (in terms of probabilistic completeness or even asymptotic optimality) and remarkable practical performance. Such algorithms are probabilistic in that they compute a path by connecting independently and identically distributed random points in the configuration space. Their randomization aspect, however, makes several tasks challenging, including certification for safety-critical applications and use of offline computation to improve real-time execution. Hence, an important open question is whether similar (or better) theoretical guarantees and practical performance could be obtained by considering deterministic, as opposed to random sampling sequences. The objective of this paper is to provide a rigorous answer to this question. Specifically, we first show that PRM, for a certain selection of tuning parameters and deterministic low-dispersion sampling sequences, is deterministically asymptotically optimal. Second, we characterize the convergence rate, and we find that the factor of sub-optimality can be very explicitly upper-bounded in terms of the l2-dispersion of the sampling sequence and the connection radius of PRM. Third, we show that an asymptotically optimal version of PRM exists with computational and space complexity arbitrarily close to O(n) (the theoretical lower bound), where n is the number of points in the sequence. This is in stark contrast to the O(n logn) complexity results for existing asymptotically-optimal probabilistic planners. Finally, through numerical experiments, we show that planning with deterministic low-dispersion sampling generally provides superior performance in terms of path cost and success rate

    EndoSensorFusion: Particle Filtering-Based Multi-sensory Data Fusion with Switching State-Space Model for Endoscopic Capsule Robots

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    A reliable, real time multi-sensor fusion functionality is crucial for localization of actively controlled capsule endoscopy robots, which are an emerging, minimally invasive diagnostic and therapeutic technology for the gastrointestinal (GI) tract. In this study, we propose a novel multi-sensor fusion approach based on a particle filter that incorporates an online estimation of sensor reliability and a non-linear kinematic model learned by a recurrent neural network. Our method sequentially estimates the true robot pose from noisy pose observations delivered by multiple sensors. We experimentally test the method using 5 degree-of-freedom (5-DoF) absolute pose measurement by a magnetic localization system and a 6-DoF relative pose measurement by visual odometry. In addition, the proposed method is capable of detecting and handling sensor failures by ignoring corrupted data, providing the robustness expected of a medical device. Detailed analyses and evaluations are presented using ex-vivo experiments on a porcine stomach model prove that our system achieves high translational and rotational accuracies for different types of endoscopic capsule robot trajectories.Comment: submitted to ICRA 2018. arXiv admin note: text overlap with arXiv:1705.0619

    Robotics Meets Cosmetic Dermatology: Development of a Novel Vision-Guided System for Skin Photo-Rejuvenation

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    In this paper, we present a novel robotic system for skin photo-rejuvenation procedures, which can uniformly deliver the laser's energy over the skin of the face. The robotised procedure is performed by a manipulator whose end-effector is instrumented with a depth sensor, a thermal camera, and a cosmetic laser generator. To plan the heat stimulating trajectories for the laser, the system computes the surface model of the face and segments it into seven regions that are automatically filled with laser shots. We report experimental results with human subjects to validate the performance of the system. To the best of the author's knowledge, this is the first time that facial skin rejuvenation has been automated by robot manipulators.Comment: 11 pages, 16 figure

    Shape Interaction Matrix Revisited and Robustified: Efficient Subspace Clustering with Corrupted and Incomplete Data

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    The Shape Interaction Matrix (SIM) is one of the earliest approaches to performing subspace clustering (i.e., separating points drawn from a union of subspaces). In this paper, we revisit the SIM and reveal its connections to several recent subspace clustering methods. Our analysis lets us derive a simple, yet effective algorithm to robustify the SIM and make it applicable to realistic scenarios where the data is corrupted by noise. We justify our method by intuitive examples and the matrix perturbation theory. We then show how this approach can be extended to handle missing data, thus yielding an efficient and general subspace clustering algorithm. We demonstrate the benefits of our approach over state-of-the-art subspace clustering methods on several challenging motion segmentation and face clustering problems, where the data includes corrupted and missing measurements.Comment: This is an extended version of our iccv15 pape

    Finite element appendange equations for hybrid coordinate dynamic analysis

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    Development of hybrid coordinate equations of motion for finite element model of flexible appendage attached to rigid base undergoing unrestricted motion

    Topology-Aware Non-Rigid Point Cloud Registration

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    In this paper, we introduce a non-rigid registration pipeline for pairs of unorganized point clouds that may be topologically different. Standard warp field estimation algorithms, even under robust, discontinuity-preserving regularization, tend to produce erratic motion estimates on boundaries associated with `close-to-open' topology changes. We overcome this limitation by exploiting backward motion: in the opposite motion direction, a `close-to-open' event becomes `open-to-close', which is by default handled correctly. At the core of our approach lies a general, topology-agnostic warp field estimation algorithm, similar to those employed in recently introduced dynamic reconstruction systems from RGB-D input. We improve motion estimation on boundaries associated with topology changes in an efficient post-processing phase. Based on both forward and (inverted) backward warp hypotheses, we explicitly detect regions of the deformed geometry that undergo topological changes by means of local deformation criteria and broadly classify them as `contacts' or `separations'. Subsequently, the two motion hypotheses are seamlessly blended on a local basis, according to the type and proximity of detected events. Our method achieves state-of-the-art motion estimation accuracy on the MPI Sintel dataset. Experiments on a custom dataset with topological event annotations demonstrate the effectiveness of our pipeline in estimating motion on event boundaries, as well as promising performance in explicit topological event detection
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