578 research outputs found

    Sub-Nanosecond Time of Flight on Commercial Wi-Fi Cards

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    Time-of-flight, i.e., the time incurred by a signal to travel from transmitter to receiver, is perhaps the most intuitive way to measure distances using wireless signals. It is used in major positioning systems such as GPS, RADAR, and SONAR. However, attempts at using time-of-flight for indoor localization have failed to deliver acceptable accuracy due to fundamental limitations in measuring time on Wi-Fi and other RF consumer technologies. While the research community has developed alternatives for RF-based indoor localization that do not require time-of-flight, those approaches have their own limitations that hamper their use in practice. In particular, many existing approaches need receivers with large antenna arrays while commercial Wi-Fi nodes have two or three antennas. Other systems require fingerprinting the environment to create signal maps. More fundamentally, none of these methods support indoor positioning between a pair of Wi-Fi devices without~third~party~support. In this paper, we present a set of algorithms that measure the time-of-flight to sub-nanosecond accuracy on commercial Wi-Fi cards. We implement these algorithms and demonstrate a system that achieves accurate device-to-device localization, i.e. enables a pair of Wi-Fi devices to locate each other without any support from the infrastructure, not even the location of the access points.Comment: 14 page

    Device Free Localisation Techniques in Indoor Environments

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    The location estimation of a target for a long period was performed only by device based localisation technique which is difficult in applications where target especially human is non-cooperative. A target was detected by equipping a device using global positioning systems, radio frequency systems, ultrasonic frequency systems, etc. Device free localisation (DFL) is an upcoming technology in automated localisation in which target need not equip any device for identifying its position by the user. For achieving this objective, the wireless sensor network is a better choice due to its growing popularity. This paper describes the possible categorisation of recently developed DFL techniques using wireless sensor network. The scope of each category of techniques is analysed by comparing their potential benefits and drawbacks. Finally, future scope and research directions in this field are also summarised

    A Meta-Review of Indoor Positioning Systems

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    An accurate and reliable Indoor Positioning System (IPS) applicable to most indoor scenarios has been sought for many years. The number of technologies, techniques, and approaches in general used in IPS proposals is remarkable. Such diversity, coupled with the lack of strict and verifiable evaluations, leads to difficulties for appreciating the true value of most proposals. This paper provides a meta-review that performed a comprehensive compilation of 62 survey papers in the area of indoor positioning. The paper provides the reader with an introduction to IPS and the different technologies, techniques, and some methods commonly employed. The introduction is supported by consensus found in the selected surveys and referenced using them. Thus, the meta-review allows the reader to inspect the IPS current state at a glance and serve as a guide for the reader to easily find further details on each technology used in IPS. The analyses of the meta-review contributed with insights on the abundance and academic significance of published IPS proposals using the criterion of the number of citations. Moreover, 75 works are identified as relevant works in the research topic from a selection of about 4000 works cited in the analyzed surveys

    Managing big data experiments on smartphones

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    The explosive number of smartphones with ever growing sensing and computing capabilities have brought a paradigm shift to many traditional domains of the computing field. Re-programming smartphones and instrumenting them for application testing and data gathering at scale is currently a tedious and time-consuming process that poses significant logistical challenges. Next generation smartphone applications are expected to be much larger-scale and complex, demanding that these undergo evaluation and testing under different real-world datasets, devices and conditions. In this paper, we present an architecture for managing such large-scale data management experiments on real smartphones. We particularly present the building blocks of our architecture that encompassed smartphone sensor data collected by the crowd and organized in our big data repository. The given datasets can then be replayed on our testbed comprising of real and simulated smartphones accessible to developers through a web-based interface. We present the applicability of our architecture through a case study that involves the evaluation of individual components that are part of a complex indoor positioning system for smartphones, coined Anyplace, which we have developed over the years. The given study shows how our architecture allows us to derive novel insights into the performance of our algorithms and applications, by simplifying the management of large-scale data on smartphones

    Indoor navigation for the visually impaired : enhancements through utilisation of the Internet of Things and deep learning

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    Wayfinding and navigation are essential aspects of independent living that heavily rely on the sense of vision. Walking in a complex building requires knowing exact location to find a suitable path to the desired destination, avoiding obstacles and monitoring orientation and movement along the route. People who do not have access to sight-dependent information, such as that provided by signage, maps and environmental cues, can encounter challenges in achieving these tasks independently. They can rely on assistance from others or maintain their independence by using assistive technologies and the resources provided by smart environments. Several solutions have adapted technological innovations to combat navigation in an indoor environment over the last few years. However, there remains a significant lack of a complete solution to aid the navigation requirements of visually impaired (VI) people. The use of a single technology cannot provide a solution to fulfil all the navigation difficulties faced. A hybrid solution using Internet of Things (IoT) devices and deep learning techniques to discern the patterns of an indoor environment may help VI people gain confidence to travel independently. This thesis aims to improve the independence and enhance the journey of VI people in an indoor setting with the proposed framework, using a smartphone. The thesis proposes a novel framework, Indoor-Nav, to provide a VI-friendly path to avoid obstacles and predict the user s position. The components include Ortho-PATH, Blue Dot for VI People (BVIP), and a deep learning-based indoor positioning model. The work establishes a novel collision-free pathfinding algorithm, Orth-PATH, to generate a VI-friendly path via sensing a grid-based indoor space. Further, to ensure correct movement, with the use of beacons and a smartphone, BVIP monitors the movements and relative position of the moving user. In dark areas without external devices, the research tests the feasibility of using sensory information from a smartphone with a pre-trained regression-based deep learning model to predict the user s absolute position. The work accomplishes a diverse range of simulations and experiments to confirm the performance and effectiveness of the proposed framework and its components. The results show that Indoor-Nav is the first type of pathfinding algorithm to provide a novel path to reflect the needs of VI people. The approach designs a path alongside walls, avoiding obstacles, and this research benchmarks the approach with other popular pathfinding algorithms. Further, this research develops a smartphone-based application to test the trajectories of a moving user in an indoor environment

    LSTM-MLP BASED UNCERTAINTY MODELLING APPROACH FOR COMPLEX HUMAN INDOOR TRAJECTORY

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    Modelling the movement uncertainty of human indoor trajectory consist of an essential part in promoting the performance of smart city related applications. At this stage, the existing uncertainty modelling algorithms usually take the constant sampling error or measurement error into consideration and cannot adapt well to the changeable human motion modes and complex handheld modes of smartphones. To fill this gap, this paper applied the Long Short-Term Memory (LSTM) network for continuous prediction of uncertainty error of human indoor trajectory with complex motion modes and detected indoor landmark points. The human motion information including handheld modes, walking speed, and heading information in extracted and fused with detected landmark points for reconstruction of human indoor trajectory under large-scale areas using Gradient Descent (GD) algorithm. In addition, the hybrid LSTM and Multilayer Perceptron (MLP) network is adopted for uncertainty error prediction, by considering both sampling error and measurement error in a specific time period, and the reconstructed trajectory with human motion features are modelled as the input vector for model training with the ground-truth uncertainty error as reference. Comprehensive experiments on real-world collected dataset indicate that the proposed LSTM-assisted uncertainty modelling algorithm has robust outperformance in uncertainty error prediction and uncertainty region definition compared with traditional uncertainty modelling approaches

    Recent Advances in Indoor Localization Systems and Technologies

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    Despite the enormous technical progress seen in the past few years, the maturity of indoor localization technologies has not yet reached the level of GNSS solutions. The 23 selected papers in this book present the recent advances and new developments in indoor localization systems and technologies, propose novel or improved methods with increased performance, provide insight into various aspects of quality control, and also introduce some unorthodox positioning methods

    Indoor Positioning and Navigation

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    In recent years, rapid development in robotics, mobile, and communication technologies has encouraged many studies in the field of localization and navigation in indoor environments. An accurate localization system that can operate in an indoor environment has considerable practical value, because it can be built into autonomous mobile systems or a personal navigation system on a smartphone for guiding people through airports, shopping malls, museums and other public institutions, etc. Such a system would be particularly useful for blind people. Modern smartphones are equipped with numerous sensors (such as inertial sensors, cameras, and barometers) and communication modules (such as WiFi, Bluetooth, NFC, LTE/5G, and UWB capabilities), which enable the implementation of various localization algorithms, namely, visual localization, inertial navigation system, and radio localization. For the mapping of indoor environments and localization of autonomous mobile sysems, LIDAR sensors are also frequently used in addition to smartphone sensors. Visual localization and inertial navigation systems are sensitive to external disturbances; therefore, sensor fusion approaches can be used for the implementation of robust localization algorithms. These have to be optimized in order to be computationally efficient, which is essential for real-time processing and low energy consumption on a smartphone or robot
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