187,015 research outputs found
Incorporating characteristics of human creativity into an evolutionary art algorithm (journal article)
A perceived limitation of evolutionary art and design algorithms is that they rely on human intervention; the artist selects the most aesthetically pleasing variants of one generation to produce the next. This paper discusses how computer generated art and design can become more creatively human-like with respect to both process and outcome. As an example of a step in this direction, we present an algorithm that overcomes the above limitation by employing an automatic fitness function. The goal is to evolve abstract portraits of Darwin, using our 2nd generation fitness function which rewards genomes that not just produce a likeness of Darwin but exhibit certain strategies characteristic of human artists. We note that in human creativity, change is less choosing amongst randomly generated variants and more capitalizing on the associative structure of a conceptual network to hone in on a vision. We discuss how to achieve this fluidity algorithmically
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Models of incremental concept formation
Given a set of observations, humans acquire concepts that organize those observations and use them in classifying future experiences. This type of concept formation can occur in the absence of a tutor and it can take place despite irrelevant and incomplete information. A reasonable model of such human concept learning should be both incremental and capable of handling this type of complex experiences that people encounter in the real world. In this paper, we review three previous models of incremental concept formation and then present CLASSIT, a model that extends these earlier systems. All of the models integrate the process of recognition and learning, and all can be viewed as carrying out search through the space of possible concept hierarchies. In an attempt to show that CLASSIT is a robust concept formation system, we also present some empirical studies of its behavior under a variety of conditions
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Episodic learning
A system is described which learns to compose sequences of operators into episodes for problem solving. The system incrementally learns when and why operators are applied. Episodes are segmented so that they are generalizable and reusable. The idea of augmenting the instance language with higher level concepts is introduced. The technique of perturbation is described for discovering the essential features for a rule with minimal teacher guidance. The approach is applied to the domain of solving simultaneous linear equations
On the Effect of Semantically Enriched Context Models on Software Modularization
Many of the existing approaches for program comprehension rely on the
linguistic information found in source code, such as identifier names and
comments. Semantic clustering is one such technique for modularization of the
system that relies on the informal semantics of the program, encoded in the
vocabulary used in the source code. Treating the source code as a collection of
tokens loses the semantic information embedded within the identifiers. We try
to overcome this problem by introducing context models for source code
identifiers to obtain a semantic kernel, which can be used for both deriving
the topics that run through the system as well as their clustering. In the
first model, we abstract an identifier to its type representation and build on
this notion of context to construct contextual vector representation of the
source code. The second notion of context is defined based on the flow of data
between identifiers to represent a module as a dependency graph where the nodes
correspond to identifiers and the edges represent the data dependencies between
pairs of identifiers. We have applied our approach to 10 medium-sized open
source Java projects, and show that by introducing contexts for identifiers,
the quality of the modularization of the software systems is improved. Both of
the context models give results that are superior to the plain vector
representation of documents. In some cases, the authoritativeness of
decompositions is improved by 67%. Furthermore, a more detailed evaluation of
our approach on JEdit, an open source editor, demonstrates that inferred topics
through performing topic analysis on the contextual representations are more
meaningful compared to the plain representation of the documents. The proposed
approach in introducing a context model for source code identifiers paves the
way for building tools that support developers in program comprehension tasks
such as application and domain concept location, software modularization and
topic analysis
A General Large Neighborhood Search Framework for Solving Integer Programs
This paper studies how to design abstractions of large-scale combinatorial optimization problems that can leverage existing state-of-the-art solvers in general purpose ways, and that are amenable to data-driven design. The goal is to arrive at new approaches that can reliably outperform existing solvers in wall-clock time. We focus on solving integer programs, and ground our approach in the large neighborhood search (LNS) paradigm, which iteratively chooses a subset of variables to optimize while leaving the remainder fixed. The appeal of LNS is that it can easily use any existing solver as a subroutine, and thus can inherit the benefits of carefully engineered heuristic approaches and their software implementations. We also show that one can learn a good neighborhood selector from training data. Through an extensive empirical validation, we demonstrate that our LNS framework can significantly outperform, in wall-clock time, compared to state-of-the-art commercial solvers such as Gurobi
Analysis reuse exploiting taxonomical information and belief assignment in industrial problem solving
To take into account the experience feedback on solving complex problems in business is deemed as a way to improve the quality of products and processes. Only a few academic works, however, are concerned with the representation and the instrumentation of experience feedback systems. We propose, in this paper, a model of experiences and mechanisms to use these experiences. More specifically, we wish to encourage the reuse of already performed expert analysis to propose a priori analysis in the solving of a new problem. The proposal is based on a representation in the context of the experience of using a conceptual marker and an explicit representation of the analysis incorporating expert opinions and the fusion of these opinions. The experience feedback models and inference mechanisms are integrated in a commercial support tool for problem solving methodologies. The results obtained to this point have already led to the definition of the role of ‘‘Rex Manager’’ with principles of sustainable management for continuous improvement of industrial processes in companies
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