131 research outputs found

    Access control for hybrid femtocell network based on AGV mechanism

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    As most of voice calls and data traffic originates indoors, femtocells have been one of the most promising trends in LTE, which are short-range, cost-beneficial and low-power cellular home base stations that can improve indoor coverage and voice/data quality of service (QoS). One of the major challenges for femtocell network is the access control. The hybrid access control mechanism, as a tradeoff between open and closed scenario, is the most promising access mechanism from which both users and operators benefit. Femtocell user equipments (FUEs) select femtocell access points (FAPs) according to their reported channel information which FAPs confidently own, and selfish FAPs have incentive to report larger information to win greater opportunity to be selected. Considering the aforementioned truth-telling in access control issue, this paper proposes access control scheme for hybrid femtocell network based on Arrow-d'Aspremont-Gerard-Varet (AGV) mechanism. Close form for the payment is given. Moreover, the access control scheme is nearly optimal performances with low computational complexity compared with the optimal access scheme. Furthermore, the simulation results demonstrate that the access control scheme can be apply to hybrid femtocell network. ? 2014 Global IT Research Institute (GIRI).EICPCI-S(ISTP)

    Auction-Stackelberg game framework for access permission in femtocell networks with multiple network operators

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    With the explosive growth of indoor data traffic in forthcoming fifth generation cellular networks, it is imperative for mobile network operators to improve network coverage and capacity. Femtocells are widely recognized as a promising technology to address these demands. As femtocells are sold or loaned by a mobile network operator (MNO) to its residential or enterprise customers, MNOs usually employ refunding scheme to compensate the femtocell holders (FHs) providing indoor access to other subscribers by configuring the femtocell to operate in open or hybrid access mode. Due to the selfishness nature, competition between network operators as well as femtocell holders makes it challenging for operators to select appropriate FHs for trading access resources. This inspires us to develop an effective refunding framework, with aim to improve overall network resource utilization, through promoting FHs to make reasonable access permission for well-matched macro users. In this paper, we develop a two-stage auction–Stackelberg game (ASGF) framework for access permission in femtocell networks, where MNO and mobile virtual network operator lease access resources from multiple FHs. We first design an auction mechanism to determine the winner femtocell that fulfils the access request of macro users. We next formulate the access permission problem between the winner femtocell and operators as a Stackelberg game, and theoretically prove the existence of unique equilibrium. As a higher system payoff can be gained by improving individual players’ payoff in the game, each player can choose the best response to others’ action by implementing access permission, while avoiding solving a complicated optimization problem. Numerical results validate the effectiveness of our proposed ASGF based refunding framework and the overall network efficiency can be improved significantly

    Game theory for collaboration in future networks

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    Cooperative strategies have the great potential of improving network performance and spectrum utilization in future networking environments. This new paradigm in terms of network management, however, requires a novel design and analysis framework targeting a highly flexible networking solution with a distributed architecture. Game Theory is very suitable for this task, since it is a comprehensive mathematical tool for modeling the highly complex interactions among distributed and intelligent decision makers. In this way, the more convenient management policies for the diverse players (e.g. content providers, cloud providers, home providers, brokers, network providers or users) should be found to optimize the performance of the overall network infrastructure. The authors discuss in this chapter several Game Theory models/concepts that are highly relevant for enabling collaboration among the diverse players, using different ways to incentivize it, namely through pricing or reputation. In addition, the authors highlight several related open problems, such as the lack of proper models for dynamic and incomplete information games in this area.info:eu-repo/semantics/acceptedVersio

    Review on Radio Resource Allocation Optimization in LTE/LTE-Advanced using Game Theory

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    Recently, there has been a growing trend toward ap-plying game theory (GT) to various engineering fields in order to solve optimization problems with different competing entities/con-tributors/players. Researches in the fourth generation (4G) wireless network field also exploited this advanced theory to overcome long term evolution (LTE) challenges such as resource allocation, which is one of the most important research topics. In fact, an efficient de-sign of resource allocation schemes is the key to higher performance. However, the standard does not specify the optimization approach to execute the radio resource management and therefore it was left open for studies. This paper presents a survey of the existing game theory based solution for 4G-LTE radio resource allocation problem and its optimization

    Resource Allocation for Multiple Access and Broadcast Channels under Quality of Service Requirements Based on Strategy Proof Pricing

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    The efficient allocation of power is a major concern in today’s wireless communications systems. Due to the high demand in data rate and the scarcity of wireless resources such as power, the multi-user communication systems like the multiple access channel (MAC) and broadcast channel (BC) have become highly competitive environments for the users as well as the system itself. Theory of microeconomics and game theory provide the good analytical manner for the selfish and social welfare conflict problems. Instead of maximizing the system sum rate, our proposed system deals with fulfilling the utility (rate) requirement of all the users with efficient power allocation. The users formulate the signal to interference-plus-noise ratio (SINR) based quality-of-service (QoS) requirements. We propose the framework to allocate the power to each user with universal pricing mechanisms. The prices act as the control signal and are assumed to be some virtual currency in the wireless system. They can influence the physical layer operating points to meet the desired utility requirements. Centralized and distributed power allocation frameworks are discussed separately in the thesis with different pricing schemes. In wireless systems we have users that are rational in the game theoretic sense of making decisions consistently in pursuit of their own individual objectives. Each user’s objective is to maximize the expected value of its own payoff measured on a certain utility scale. Selfishness or self-interest is an important implication of rationality. Therefore, the mobiles which share the same spectrum have incentives to misinterpret their private information in order to obtain more utility. They might behave selfishly and show also malicious behavior by creating increased interference for other mobiles. Therefore, it is important to supervise and influence the operation of the system by pricing and priority (weights) optimization. In the centralized resource allocation, we study the general MAC and BC (with linear and nonlinear receiver) with three types of agents: the regulator, the system optimizer and the mobile users. The regulator ensures the QoS requirements of all users by clever pricing and prevents cheating. The simple system optimizer solves a certain system utility maximization problem to allocate the power with the given prices and weights (priorities). The linear and nonlinear pricing mechanisms are analyzed, respectively. It is shown that linear pricing is a universal pricing only if successive interference cancellation (SIC) for uplink transmission or dirty paper coding (DPC) for downlink transmission is applied at the base station (BS). For MAC without SIC, nonlinear pricing which is logarithmic in power and linear in prices is a universal pricing scheme. The prices, the resulting cost terms, the optimal power allocation to achieve the QoS requirement of each user in the feasible rate region are derived in closed form solutions for MAC with and without SIC using linear and nonlinear pricing frameworks, respectively. The users are willing to maximize their achievable rate and minimize their cost on power by falsely reporting their channel state information (CSI). By predicting the best cheating strategy of the malicious users, the regulator is able to detect the misbehavior and punish the cheaters. The infinite repeated game (RG) is proposed as a counter mechanism with the trigger strategy using the trigger price. We show that by anticipating the total payoff of the proposed RG, the users have no incentive to cheat and therefore our framework is strategy-proof. In the distributed resource allocation, each user allocates its own power by optimizing the individual utility function. The noncooperative game among the users is formulated. The individual prices are introduced to the utility function of each user to shift the Nash equilibrium (NE) power allocation to the desired point. We show that by implicit control of the proposed prices, the best response (BR) power allocation of each user converges rapidly. The Shannon rate-based QoS requirement of each user is achieved with minimum power at the unique NE point. We analyse different behavior types of the users, especially the malicious behavior of misrepresenting the user utility function. The resulting NE power allocation and achievable rates of all users are derived when malicious behavior exists. The strategy-proof mechanism is designed using the punishment prices when the types of the malicious users are detected. The algorithm of the strategy-proof noncooperative game is proposed. We illustrate the convergence of the BR dynamic and the Price of Malice (PoM) by numerical simulations. The uplink transmission within the single cell of heterogeneous networks is exactly the same model as MAC. Therefore, the results of the pricing-based power allocation for MAC can be implemented into heterogeneous networks. Femtocells deployed in the Macrocell network provide better indoor coverage to the user equipments (UEs) with low power consumption and maintenance cost. The industrial vendors show great interest in the access mode, called the hybrid access, in which the macrocell UEs (MUEs) can be served by the nearby Femtocell Access Point (FAP). By adopting hybrid access in the femtocell, the system energy efficiency is improved due to the short distance between the FAP and MUEs while at the same time, the QoS requirements are better guaranteed. However, both the Macrocell base station (MBS) and the FAP are rational and selfish, who maximize their own utilities. The framework to successively apply the hybrid access in femtocell and fulfill the QoS requirement of each UE is important. We propose two novel compensation frameworks to motivate the hybrid access of femtocells. To save the energy consumption, the MBS is willing to motivate the FAP for hybrid access with compensation. The Stackelberg game is formulated where the MBS serves as the leader and the FAP serves as the follower. The MBS maximizes its utility by choosing the compensation prices. The FAP optimizes its utility by selecting the number of MUEs in hybrid access. By choosing the proper compensation price, the optimal number of MUEs served by the FAP to maximize the utility of the MBS coincides with that to maximize the utility of the FAP. Numerous simulation results are conducted, showing that the proposed compensation frameworks result in a win-win solution. In this thesis, based on game theory, mechanism design and pricing framework, efficient power allocation are proposed to guarantee the QoS requirements of all users in the wireless networks. The results are applicable in the multi-user systems such as heterogeneous networks. Both centralized and distributed allocation schemes are analyzed which are suitable for different communication scenarios.Aufgrund der hohen Nachfrage nach Datenrate und wegen der Knappheit an Ressourcen in Funknetzen ist die effiziente Allokation von Leistung ein wichtiges Thema in den heutigen Mehrnutzer-Kommunikationssystemen. Die Spieltheorie bietet Methoden, um egoistische und soziale Konfliktsituationen zu analysieren. Das vorgeschlagene System befasst sich mit der Erfüllung der auf Signal-zu-Rausch-und-Interferenz-Verhältnis (SINR) basierenden Quality-of-Service (QoS)-Anforderungen aller Nutzer mittels effizienter Leistungsallokation, anstatt die Übertragungsrate zu maximieren. Es wird ein Framework entworfen, um die Leistungsallokation mittels universellen Pricing-Mechanismen umzusetzen. In der Dissertation werden zentralisierte und verteilte Leistungsallokationsalgorithmen unter Verwendung verschiedener Pricing-Ansätze diskutiert. Die Nutzer in Funksystemen handeln rational im spieltheoretischen Sinne, indem sie ihre eigenen Nutzenfunktionen maximieren. Die mobilen Endgeräte, die dasselbe Spektrum nutzen, haben den Anreiz durch bewusste Fehlinterpretation ihrer privaten Informationen das eigene Ergebnis zu verbessern. Daher ist es wichtig, die Funktionalität des Systems zu überwachen und durch Optimierung des Pricings und Priorisierungsgewichte zu beeinflussen. Für den zentralisierten Ressourcenallokationsansatz werden der allgemeine Mehrfachzugriffskanal (Multiple Access Channel, MAC) und der Broadcastkanal (BC) mit linearen bzw. nichtlinearen Empfängern untersucht. Die Preise, die resultierenden Kostenterme und die optimale Leistungsallokation, mit der die QoS-Anforderungen in der zulässigen Ratenregion erfüllt werden, werden in geschlossener Form hergeleitet. Lineare und nichtlineare Pricing-Ansätze werden separat diskutiert. Das unendlich oft wiederholte Spiel wird vorgeschlagen, um Spieler vom Betrügen durch Übermittlung falscher Kanalinformationen abzuhalten. Für die verteilten Ressourcenvergabe wird das nichtkooperative Spiel in Normalform verwendet und formuliert. Die Nutzer wählen ihre Sendeleistung zur Maximierung ihrer eigenen Nutzenfunktion. Individuelle Preise werden eingeführt und so angepasst, dass die QoS-Anforderungen mit der Leistungsallokation im eindeutigen Nash-Gleichgewicht erfüllt werden. Verschiedene Arten des Nutzerverhaltens werden bezüglich der Täuschung ihrer Nutzenfunktion analysiert, und ein Strategy-Proof-Mechanismus mit Strafen wird entwickelt. Die Ergebnisse für den MAC sind anwendbar auf heterogene Netzwerke, wobei zwei neuartige Ansätze zur Kompensation bereitgestellt werden, die den hybriden Zugang zu Femtozell-Netzwerken motivieren. Mithilfe des Stackelberg-Spiels wird gezeigt, dass die vorgeschlagenen Ansätze in einer Win-Win-Situation resultieren

    Incentive Design and Market Evolution of Mobile User-Provided Networks

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    An operator-assisted user-provided network (UPN) has the potential to achieve a low cost ubiquitous Internet connectivity, without significantly increasing the network infrastructure investment. In this paper, we consider such a network where the network operator encourages some of her subscribers to operate as mobile Wi-Fi hotspots (hosts), providing Internet connectivity for other subscribers (clients). We formulate the interaction between the operator and mobile users as a two-stage game. In Stage I, the operator determines the usage-based pricing and quota-based incentive mechanism for the data usage. In Stage II, the mobile users make their decisions about whether to be a host, or a client, or not a subscriber at all. We characterize how the users' membership choices will affect each other's payoffs in Stage II, and how the operator optimizes her decision in Stage I to maximize her profit. Our theoretical and numerical results show that the operator's maximum profit increases with the user density under the proposed hybrid pricing mechanism, and the profit gain can be up to 50\% in a dense network comparing with a pricing-only approach with no incentives.Comment: This manuscript serves as the online technical report of the article published in IEEE Workshop on Smart Data Pricing (SDP), 201
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