79 research outputs found

    In-pixel generation of gaussian pyramid images by block reusing in 3D-CMOS

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    This paper introduces an architecture of a switched-capacitor network for Gaussian pyramid generation. Gaussian pyramids are used in modern scale- and rotation-invariant feature detectors or in visual attention. Our switched-capacitor architecture is conceived within the framework of a CMOS-3D-based vision system. As such, it is also used during the acquisition phase to perform analog storage and Correlated Double Sampling (CDS). The paper addresses mismatch, and switching errors like feedthrough and charge injection. The paper also gives an estimate of the area occupied by each pixel on the 130nm CMOS-3D technology by Tezzaron. The validity of our proposal is assessed through object detection in a scale- and rotation-invariant feature detector.Xunta de Galicia 10PXIB206037PRMinisterio de Ciencia e Innovación TEC2009-12686Office of Naval Research (USA) N00014111031

    Energy-efficient circuits and systems for computational imaging and vision on mobile devices

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    Thesis: Ph. D., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2018.Cataloged from PDF version of thesis.Includes bibliographical references (pages 125-127).Eighty five percent of images today are taken by cell phones. These images are not merely projections of light from the scene onto the camera sensor but result from a deep calculation. This calculation involves a number of computational imaging algorithms such as high dynamic range (HDR) imaging, panorama stitching, image deblurring and low-light imaging that compensate for camera limitations, and a number of deep learning based vision algorithms such as face recognition, object recognition and scene understanding that make inference on these images for a variety of emerging applications. However, because of their high computational complexity, mobile CPU or GPU based implementations of these algorithms do not achieve real-time performance. Moreover, offloading these algorithms to the cloud is not a viable solution because wirelessly transmitting large amounts of image data results in long latency and high energy consumption, making them unsuitable for mobile devices. This work solves these problems by designing energy-efficient hardware accelerators targeted at these applications. It presents the architecture of two complete computational imaging systems for energy-constrained mobile environments: (1) an energy-scalable accelerator for blind image deblurring, with an on-chip implementation and (2) a low-power processor for real-time motion magnification in videos, with an FPGA implementation. It also presents a 3D imaging platform and image processing workflow for 3D surface area assessment of dermatologic lesions. It demonstrates that such accelerator-based systems can enable energy-efficient integration of computational imaging and vision algorithms into mobile and wearable devices.by Priyanka Raina.Ph. D

    Low power CMOS vision sensor for foreground segmentation

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    This thesis focuses on the design of a top-ranked algorithm for background subtraction, the Pixel Adaptive Based Segmenter (PBAS), for its mapping onto a CMOS vision sensor on the focal plane processing. The redesign of PBAS into its hardware oriented version, HO-PBAS, has led to a less number of memories per pixel, along with a simpler overall model, yet, resulting in an acceptable loss of accuracy with respect to its counterpart on CPU. This thesis features two CMOS vision sensors. The first one, HOPBAS1K, has laid out a 24 x 56 pixel array onto a miniasic chip in standard 180 nm CMOS technology. The second one, HOPBAS10K, features an array of 98 x 98 pixels in standard 180 nm CMOS technology too. The second chip fixes some issues found in the first chip, and provides good hardware and background performance metrics

    A Computer Vision Story on Video Sequences::From Face Detection to Face Super- Resolution using Face Quality Assessment

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    Energy efficient enabling technologies for semantic video processing on mobile devices

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    Semantic object-based processing will play an increasingly important role in future multimedia systems due to the ubiquity of digital multimedia capture/playback technologies and increasing storage capacity. Although the object based paradigm has many undeniable benefits, numerous technical challenges remain before the applications becomes pervasive, particularly on computational constrained mobile devices. A fundamental issue is the ill-posed problem of semantic object segmentation. Furthermore, on battery powered mobile computing devices, the additional algorithmic complexity of semantic object based processing compared to conventional video processing is highly undesirable both from a real-time operation and battery life perspective. This thesis attempts to tackle these issues by firstly constraining the solution space and focusing on the human face as a primary semantic concept of use to users of mobile devices. A novel face detection algorithm is proposed, which from the outset was designed to be amenable to be offloaded from the host microprocessor to dedicated hardware, thereby providing real-time performance and reducing power consumption. The algorithm uses an Artificial Neural Network (ANN), whose topology and weights are evolved via a genetic algorithm (GA). The computational burden of the ANN evaluation is offloaded to a dedicated hardware accelerator, which is capable of processing any evolved network topology. Efficient arithmetic circuitry, which leverages modified Booth recoding, column compressors and carry save adders, is adopted throughout the design. To tackle the increased computational costs associated with object tracking or object based shape encoding, a novel energy efficient binary motion estimation architecture is proposed. Energy is reduced in the proposed motion estimation architecture by minimising the redundant operations inherent in the binary data. Both architectures are shown to compare favourable with the relevant prior art

    Dynamically reconfigurable architecture for embedded computer vision systems

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    The objective of this research work is to design, develop and implement a new architecture which integrates on the same chip all the processing levels of a complete Computer Vision system, so that the execution is efficient without compromising the power consumption while keeping a reduced cost. For this purpose, an analysis and classification of different mathematical operations and algorithms commonly used in Computer Vision are carried out, as well as a in-depth review of the image processing capabilities of current-generation hardware devices. This permits to determine the requirements and the key aspects for an efficient architecture. A representative set of algorithms is employed as benchmark to evaluate the proposed architecture, which is implemented on an FPGA-based system-on-chip. Finally, the prototype is compared to other related approaches in order to determine its advantages and weaknesses

    Visual Servoing

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    The goal of this book is to introduce the visional application by excellent researchers in the world currently and offer the knowledge that can also be applied to another field widely. This book collects the main studies about machine vision currently in the world, and has a powerful persuasion in the applications employed in the machine vision. The contents, which demonstrate that the machine vision theory, are realized in different field. For the beginner, it is easy to understand the development in the vision servoing. For engineer, professor and researcher, they can study and learn the chapters, and then employ another application method

    Irish Machine Vision and Image Processing Conference Proceedings 2017

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    Towards a Common Software/Hardware Methodology for Future Advanced Driver Assistance Systems

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    The European research project DESERVE (DEvelopment platform for Safe and Efficient dRiVE, 2012-2015) had the aim of designing and developing a platform tool to cope with the continuously increasing complexity and the simultaneous need to reduce cost for future embedded Advanced Driver Assistance Systems (ADAS). For this purpose, the DESERVE platform profits from cross-domain software reuse, standardization of automotive software component interfaces, and easy but safety-compliant integration of heterogeneous modules. This enables the development of a new generation of ADAS applications, which challengingly combine different functions, sensors, actuators, hardware platforms, and Human Machine Interfaces (HMI). This book presents the different results of the DESERVE project concerning the ADAS development platform, test case functions, and validation and evaluation of different approaches. The reader is invited to substantiate the content of this book with the deliverables published during the DESERVE project. Technical topics discussed in this book include:Modern ADAS development platforms;Design space exploration;Driving modelling;Video-based and Radar-based ADAS functions;HMI for ADAS;Vehicle-hardware-in-the-loop validation system
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