599 research outputs found

    Investigation of Different Video Compression Schemes Using Neural Networks

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    Image/Video compression has great significance in the communication of motion pictures and still images. The need for compression has resulted in the development of various techniques including transform coding, vector quantization and neural networks. this thesis neural network based methods are investigated to achieve good compression ratios while maintaining the image quality. Parts of this investigation include motion detection, and weight retraining. An adaptive technique is employed to improve the video frame quality for a given compression ratio by frequently updating the weights obtained from training. More specifically, weight retraining is performed only when the error exceeds a given threshold value. Image quality is measured objectively, using the peak signal-to-noise ratio versus performance measure. Results show the improved performance of the proposed architecture compared to existing approaches. The proposed method is implemented in MATLAB and the results obtained such as compression ratio versus signalto- noise ratio are presented

    Quality-Oriented Mobility Management for Multimedia Content Delivery to Mobile Users

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    The heterogeneous wireless networking environment determined by the latest developments in wireless access technologies promises a high level of communication resources for mobile computational devices. Although the communication resources provided, especially referring to bandwidth, enable multimedia streaming to mobile users, maintaining a high user perceived quality is still a challenging task. The main factors which affect quality in multimedia streaming over wireless networks are mainly the error-prone nature of the wireless channels and the user mobility. These factors determine a high level of dynamics of wireless communication resources, namely variations in throughput and packet loss as well as network availability and delays in delivering the data packets. Under these conditions maintaining a high level of quality, as perceived by the user, requires a quality oriented mobility management scheme. Consequently we propose the Smooth Adaptive Soft-Handover Algorithm, a novel quality oriented handover management scheme which unlike other similar solutions, smoothly transfer the data traffic from one network to another using multiple simultaneous connections. To estimate the capacity of each connection the novel Quality of Multimedia Streaming (QMS) metric is proposed. The QMS metric aims at offering maximum flexibility and efficiency allowing the applications to fine tune the behavior of the handover algorithm. The current simulation-based performance evaluation clearly shows the better performance of the proposed Smooth Adaptive Soft-Handover Algorithm as compared with other handover solutions. The evaluation was performed in various scenarios including multiple mobile hosts performing handover simultaneously, wireless networks with variable overlapping areas, and various network congestion levels

    Machine Learning for Multimedia Communications

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    Machine learning is revolutionizing the way multimedia information is processed and transmitted to users. After intensive and powerful training, some impressive efficiency/accuracy improvements have been made all over the transmission pipeline. For example, the high model capacity of the learning-based architectures enables us to accurately model the image and video behavior such that tremendous compression gains can be achieved. Similarly, error concealment, streaming strategy or even user perception modeling have widely benefited from the recent learningoriented developments. However, learning-based algorithms often imply drastic changes to the way data are represented or consumed, meaning that the overall pipeline can be affected even though a subpart of it is optimized. In this paper, we review the recent major advances that have been proposed all across the transmission chain, and we discuss their potential impact and the research challenges that they raise

    The QUIC Fix for Optimal Video Streaming

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    Within a few years of its introduction, QUIC has gained traction: a significant chunk of traffic is now delivered over QUIC. The networking community is actively engaged in debating the fairness, performance, and applicability of QUIC for various use cases, but these debates are centered around a narrow, common theme: how does the new reliable transport built on top of UDP fare in different scenarios? Support for unreliable delivery in QUIC remains largely unexplored. The option for delivering content unreliably, as in a best-effort model, deserves the QUIC designers' and community's attention. We propose extending QUIC to support unreliable streams and present a simple approach for implementation. We discuss a simple use case of video streaming---an application that dominates the overall Internet traffic---that can leverage the unreliable streams and potentially bring immense benefits to network operators and content providers. To this end, we present a prototype implementation that, by using both the reliable and unreliable streams in QUIC, outperforms both TCP and QUIC in our evaluations.Comment: Published to ACM CoNEXT Workshop on the Evolution, Performance, and Interoperability of QUIC (EPIQ

    Mulsemedia Communication Research Challenges for Metaverse in 6G Wireless Systems

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    Although humans have five basic senses, sight, hearing, touch, smell, and taste, most multimedia systems in current systems only capture two of them, namely, sight and hearing. With the development of the metaverse and related technologies, there is a growing need for a more immersive media format that leverages all human senses. Multisensory media(Mulsemedia) that can stimulate multiple senses will play a critical role in the near future. This paper provides an overview of the history, background, use cases, existing research, devices, and standards of mulsemedia. Emerging mulsemedia technologies such as Extended Reality (XR) and Holographic-Type Communication (HTC) are introduced. Additionally, the challenges in mulsemedia research from the perspective of wireless communication and networking are discussed. The potential of 6G wireless systems to address these challenges is highlighted, and several research directions that can advance mulsemedia communications are identified

    Distributed video through telecommunication networks using fractal image compression techniques

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    The research presented in this thesis investigates the use of fractal compression techniques for a real time video distribution system. The motivation for this work was that the method has some useful properties which satisfy many requirements for video compression. In addition, as a novel technique, the fractal compression method has a great potential. In this thesis, we initially develop an understanding of the state of the art in image and video compression and describe the mathematical concepts and basic terminology of the fractal compression algorithm. Several schemes which aim to the improve of the algorithm, for still images are then examined. Amongst these, two novel contributions are described. The first is the partitioning of the image into sections which resulted insignificant reduction of the compression time. In the second, the use of the median metric as alternative to the RMS was considered but was not finally adopted, since the RMS proved to be a more efficient measure. The extension of the fractal compression algorithm from still images to image sequences is then examined and three different schemes to reduce the temporal redundancy of the video compression algorithm are described. The reduction in the execution time of the compression algorithm that can be obtained by the techniques described is significant although real time execution has not yet been achieved. Finally, the basic concepts of distributed programming and networks, as basic elements of a video distribution system, are presented and the hardware and software components of a fractal video distribution system are described. The implementation of the fractal compression algorithm on a TMS320C40 is also considered for speed benefits and it is found that a relatively large number of processors are needed for real time execution
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