15,920 research outputs found
Peer to Peer Information Retrieval: An Overview
Peer-to-peer technology is widely used for file sharing. In the past decade a number of prototype peer-to-peer information retrieval systems have been developed. Unfortunately, none of these have seen widespread real- world adoption and thus, in contrast with file sharing, information retrieval is still dominated by centralised solutions. In this paper we provide an overview of the key challenges for peer-to-peer information retrieval and the work done so far. We want to stimulate and inspire further research to overcome these challenges. This will open the door to the development and large-scale deployment of real-world peer-to-peer information retrieval systems that rival existing centralised client-server solutions in terms of scalability, performance, user satisfaction and freedom
Reducing Electricity Demand Charge for Data Centers with Partial Execution
Data centers consume a large amount of energy and incur substantial
electricity cost. In this paper, we study the familiar problem of reducing data
center energy cost with two new perspectives. First, we find, through an
empirical study of contracts from electric utilities powering Google data
centers, that demand charge per kW for the maximum power used is a major
component of the total cost. Second, many services such as Web search tolerate
partial execution of the requests because the response quality is a concave
function of processing time. Data from Microsoft Bing search engine confirms
this observation.
We propose a simple idea of using partial execution to reduce the peak power
demand and energy cost of data centers. We systematically study the problem of
scheduling partial execution with stringent SLAs on response quality. For a
single data center, we derive an optimal algorithm to solve the workload
scheduling problem. In the case of multiple geo-distributed data centers, the
demand of each data center is controlled by the request routing algorithm,
which makes the problem much more involved. We decouple the two aspects, and
develop a distributed optimization algorithm to solve the large-scale request
routing problem. Trace-driven simulations show that partial execution reduces
cost by for one data center, and by for geo-distributed
data centers together with request routing.Comment: 12 page
A schema-based P2P network to enable publish-subscribe for multimedia content in open hypermedia systems
Open Hypermedia Systems (OHS) aim to provide efficient dissemination, adaptation and integration of hyperlinked multimedia resources. Content available in Peer-to-Peer (P2P) networks could add significant value to OHS provided that challenges for efficient discovery and prompt delivery of rich and up-to-date content are successfully addressed. This paper proposes an architecture that enables the operation of OHS over a P2P overlay network of OHS servers based on semantic annotation of (a) peer OHS servers and of (b) multimedia resources that can be obtained through the link services of the OHS. The architecture provides efficient resource discovery. Semantic query-based subscriptions over this P2P network can enable access to up-to-date content, while caching at certain peers enables prompt delivery of multimedia content. Advanced query resolution techniques are employed to match different parts of subscription queries (subqueries). These subscriptions can be shared among different interested peers, thus increasing the efficiency of multimedia content dissemination
Why (and How) Networks Should Run Themselves
The proliferation of networked devices, systems, and applications that we
depend on every day makes managing networks more important than ever. The
increasing security, availability, and performance demands of these
applications suggest that these increasingly difficult network management
problems be solved in real time, across a complex web of interacting protocols
and systems. Alas, just as the importance of network management has increased,
the network has grown so complex that it is seemingly unmanageable. In this new
era, network management requires a fundamentally new approach. Instead of
optimizations based on closed-form analysis of individual protocols, network
operators need data-driven, machine-learning-based models of end-to-end and
application performance based on high-level policy goals and a holistic view of
the underlying components. Instead of anomaly detection algorithms that operate
on offline analysis of network traces, operators need classification and
detection algorithms that can make real-time, closed-loop decisions. Networks
should learn to drive themselves. This paper explores this concept, discussing
how we might attain this ambitious goal by more closely coupling measurement
with real-time control and by relying on learning for inference and prediction
about a networked application or system, as opposed to closed-form analysis of
individual protocols
CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines
Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective.
The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines.
From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research
Training of Crisis Mappers and Map Production from Multi-sensor Data: Vernazza Case Study (Cinque Terre National Park, Italy)
This aim of paper is to presents the development of a multidisciplinary project carried out by the cooperation between Politecnico di Torino and ITHACA (Information Technology for Humanitarian Assistance, Cooperation and Action). The goal of the project was the training in geospatial data acquiring and processing for students attending Architecture and Engineering Courses, in order to start up a team of "volunteer mappers". Indeed, the project is aimed to document the environmental and built heritage subject to disaster; the purpose is to improve the capabilities of the actors involved in the activities connected in geospatial data collection, integration and sharing. The proposed area for testing the training activities is the Cinque Terre National Park, registered in the World Heritage List since 1997. The area was affected by flood on the 25th of October 2011. According to other international experiences, the group is expected to be active after emergencies in order to upgrade maps, using data acquired by typical geomatic methods and techniques such as terrestrial and aerial Lidar, close-range and aerial photogrammetry, topographic and GNSS instruments etc.; or by non conventional systems and instruments such us UAV, mobile mapping etc. The ultimate goal is to implement a WebGIS platform to share all the data collected with local authorities and the Civil Protectio
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