257 research outputs found
Recommender Systems
The ongoing rapid expansion of the Internet greatly increases the necessity
of effective recommender systems for filtering the abundant information.
Extensive research for recommender systems is conducted by a broad range of
communities including social and computer scientists, physicists, and
interdisciplinary researchers. Despite substantial theoretical and practical
achievements, unification and comparison of different approaches are lacking,
which impedes further advances. In this article, we review recent developments
in recommender systems and discuss the major challenges. We compare and
evaluate available algorithms and examine their roles in the future
developments. In addition to algorithms, physical aspects are described to
illustrate macroscopic behavior of recommender systems. Potential impacts and
future directions are discussed. We emphasize that recommendation has a great
scientific depth and combines diverse research fields which makes it of
interests for physicists as well as interdisciplinary researchers.Comment: 97 pages, 20 figures (To appear in Physics Reports
Spatiotemporal user and place modelling on the geo-social web
Users of Location-Based Social Networks (LBSN) are giving away information about their whereabouts, and their interactions in the geographic space. In comparison to other types of personal data, location data are sensitive and can reveal user’s daily routines, activities, experiences and interests in the physical world. As a result, the user is facing an information overload that overburdens him to make a satisfied decision on where to go or what to do in a place. Thus, finding the matching places, users and content is one of the key challenges in LSBNs.
This thesis investigates the different dimensions of data collected on LBSNs and proposes a user and place modelling framework. In particular, this thesis proposes a novel approach for the construction of different views of personal user profiles that reflect their interest in geographic places, and how they interact with geographic places. Three novel modelling frameworks are proposed, the static user model, the dynamic user model and the semantic place model. The static user model is a basic model that is used to represent the overall user interactions towards places. On the other hand, the dynamic user model captures the change of the user’s preferences over time. The semantic place model identifies user activities in places and models the relationships between places, users, implicit place types, and implicit activities. The proposed models demonstrate how geographic place characteristics as well as implicit user interactions in the physical space can further enrich the user profiles. The enrichment method proposed is a novel method that combines the semantic and the spatial influences into user profiles. Evaluation of the proposed methods is carried out using realistic data sets collected from the Foursquare LBSN. A new Location and content recommendation methods are designed and implemented to enhance existing location recommendation methods and results showed the usefulness of considering place semantics and the time dimension when the proposed user profiles in recommending locations and content.
The thesis considers two further related problems; namely, the construction of dynamic place profiles and computing the similarity between users on LBSN. Dynamic place profiles are representations of geographic places through users’ interaction with the places. In comparison to static place models represented in gazetteers and map databases, these place profiles provide a dynamic view of how the places are used by actual people visiting and interacting with places on the LBSN. The different views of personal user profiles constructed within our framework are used for computing the similarity between users on the LBSN. Temporal user similarities on both the semantic and spatial levels are proposed and evaluated. Results of this work show the challenges and potential of the user data collected on LBSN
Semantic Interaction in Web-based Retrieval Systems : Adopting Semantic Web Technologies and Social Networking Paradigms for Interacting with Semi-structured Web Data
Existing web retrieval models for exploration and interaction with web data do not take into account semantic information, nor do they allow for new forms of interaction by employing meaningful interaction and navigation metaphors in 2D/3D. This thesis researches means for introducing a semantic dimension into the search and exploration process of web content to enable a significantly positive user experience. Therefore, an inherently dynamic view beyond single concepts and models from semantic information processing, information extraction and human-machine interaction is adopted. Essential tasks for semantic interaction such as semantic annotation, semantic mediation and semantic human-computer interaction were identified and elaborated for two general application scenarios in web retrieval: Web-based Question Answering in a knowledge-based dialogue system and semantic exploration of information spaces in 2D/3D
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Reusing Ontologies to Enrich Semantically User Content in Web2.0: A Case Study on Folksonomies
Semantic Web and Web2.0 emerged during the past decade promising to achieve new frontiers for the Web. On the one hand, the Semantic Web is an interlinked web of data, supported by ontological semantics and allowing for intelligent applications such as semantic search and integration of heterogeneous content across systems and applications. On the other hand, Web2.0 represents the new technologies and paradigms that revolutionised the user engagement in content creation and introduced novel means towards social interaction. Bridging the gap between Web2.0 and the Semantic Web has been proposed as a means to better manage and interact with the large amounts of user contributed content, which is a new challenge for Web2.0. This thesis focuses on a popular paradigm of Web2.0, folksonomies. In particular, we investigate the semantic enrichment of folksonomy tagspaces by reusing ontologies available in the Semantic Web. We identify the need for methods that automatically apply semantic descriptions to user generated content without requiring user intervention or alteration of the current tagging paradigm. We use an iterative approach in order to identify the characteristics of folksonomies and the attributes of knowledge sources that influence the semantic enrichment of tagspaces. We build on the results of our experimental studies to implement a folksonomy enrichment algorithm, that given an input tagspace, automatically creates a semantic structure that describes the meaning and relations of tags. We introduce measures for the evaluation of enriched tagspaces and finally, we propose a search algorithm that exploits the semantic structures to improve folksonomy search
Social Media Based Deep Auto-Encoder Model for Clinical Recommendation
One of the most actively studied topics in modern medicine is the use of deep learning and patient clinical data to make medication and ADR recommendations. However, the clinical community still has some work to do in order to build a model that hybridises the recommendation system. As a social media learning based deep auto-encoder model for clinical recommendation, this research proposes a hybrid model that combines deep self-decoder with Top n similar co-patient information to produce a joint optimisation function (SAeCR). Implicit clinical information can be extracted using the network representation learning technique. Three experiments were conducted on two real-world social network data sets to assess the efficacy of the SAeCR model. As demonstrated by the experiments, the suggested model outperforms the other classification method on a larger and sparser data set. In addition, social network data can help doctors determine the nature of a patient's relationship with a co-patient. The SAeCR model is more effective since it incorporates insights from network representation learning and social theory
The state of research on folksonomies in the field of Library and Information Science : a Systematic Literature Review
Purpose – The purpose of this thesis is to provide an overview of all relevant peer-reviewed articles on folksonomies, social tagging and social bookmarking as knowledge organisation systems within the field of Library and Information Science by reviewing the current state of research on these systems of managing knowledge. Method – I use the systematic literature review method in order to systematically and transparently review and synthesise data extracted from 39 articles found through the discovery system LUBsearch in order to find out which, and to which degree different methods, theories and systems are represented, which subfields can be distinguished, how present research within these subfields is and which larger conclusions can be drawn from research conducted between 2003-2013 on folksonomies. Findings – There have been done many studies which are exploratory or reviewing literature discussions, and other frequently used methods which have been used are questionnaires or surveys, although often in conjunction with other methods. Furthermore, out of the 39 studies, 22 were quantitative, 15 were qualitative and 2 used mixed methods. I also found that there were an underwhelming number of theories being explicitly used, where merely 11 articles explicitly used theories, and only one theory was used twice. No key authors on the topic were identified, though Knowledge Organization, Information Processing & Management and Journal of the American Society for Information Science and Technology were recognised as key journals for research on folksonomies. There have been plenty of studies on how tags and folksonomies have effected other knowledge organisation systems, or how pre-existing have been used to create new systems. Other well represented subfields include studies on the quality or characteristics of tags or text, and studies aiming to improve folksonomies, search methods or tags. Value – I provide an overview on what has been researched and where the focus on said research has been during the last decade and present future research suggestions and identify possible dangers to be wary of which I argue will benefit folksonomies and knowledge organisation as a whole
Living analytics methods for the social web
[no abstract
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MC2: MPEG-7 content modelling communities
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel UniversityThe use of multimedia content on the web has grown significantly in recent years. Websites such as Facebook, YouTube and Flickr cater for enormous amounts of multimedia content uploaded by users. This vast amount of multimedia content requires comprehensive content modelling otherwise
retrieving relevant content will be challenging. Modelling multimedia content can be an extremely time consuming task that may seem impossible particularly when undertaken by individual users. However, the advent of Web 2.0 and associated communities, such as YouTube and Flickr, has
shown that users appear to be more willing to collaborate in order to take on enormous tasks such as multimedia content modelling. Harnessing the power of communities to achieve comprehensive content modelling is the primary focus of this research.
The aim of this thesis is to explore collaborative multimedia content modelling and in particular the effectiveness of existing multimedia content modelling tools, taking into account the key development challenges of existing collaborative content modelling research and the associated
modelling tools. Four research objectives are pursued in order to achieve this; first, design a user experiment to study users’ tagging behaviour with existing multimedia tagging tools and identify any relationships between such user behaviour; second, design and develop a framework for MPEG-7 content modelling communities based on the results of the experiment; third, implement an online
service as a proof of concept of the framework; fourth, validate the framework through the online service during a repeat of the initial user experiment.
This research contributes first, a conceptual model of user behaviour visualised as a fuzzy cognitive
map and, second, an MPEG-7 framework for multimedia content modelling communities (MC2) and its proof of concept as an online service. The fuzzy cognitive model embodies relationships between user tagging behaviour and context and provides an understanding of user priorities in the description of content features and the relationships that exist between them. The MC2 framework,
developed based on the fuzzy cognitive model, is deep-rooted in user content modelling behaviour and content preferences. A proof of concept of the MC2 framework is implemented as an online service in which all metadata is modelled using MPEG-7. The online service is validated, first, empirically with the same group of users and through the same experiment that led to the development of the fuzzy cognitive model and, second, functionally against the folksonomy and MPEG-7 content modelling tools used in the initial experiment. The validation demonstrates that MC2 has the advantages without the shortcomings of existing multimedia tagging tools by harnessing the ease of use of folksonomy tools while producing comprehensive structured metadata.Supported by UK Engineering and Physical Sciences Research Council (EPSRC
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