463 research outputs found

    Exploiting the Synergy Between Gossiping and Structured Overlays

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    In this position paper we argue for exploiting the synergy between gossip-based algorithms and structured overlay networks (SON). These two strands of research have both aimed at building fault-tolerant, dynamic, self-managing, and large-scale distributed systems. Despite the common goals, the two areas have, however, been relatively isolated. We focus on three problem domains where there is an untapped potential of using gossiping combined with SONs. We argue for applying gossip-based membership for ring-based SONs---such as Chord and Bamboo---to make them handle partition mergers and loopy networks. We argue that small world SONs---such as Accordion and Mercury---are specifically well-suited for gossip-based membership management. The benefits would be better graph-theoretic properties. Finally, we argue that gossip-based algorithms could use the overlay constructed by SONs. For example, many unreliable broadcast algorithms for SONs could be augmented with anti-entropy protocols. Similarly, gossip-based aggregation could be used in SONs for network size estimation and load-balancing purposes

    Contributions to High-Throughput Computing Based on the Peer-to-Peer Paradigm

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    XII, 116 p.This dissertation focuses on High Throughput Computing (HTC) systems and how to build a working HTC system using Peer-to-Peer (P2P) technologies. The traditional HTC systems, designed to process the largest possible number of tasks per unit of time, revolve around a central node that implements a queue used to store and manage submitted tasks. This central node limits the scalability and fault tolerance of the HTC system. A usual solution involves the utilization of replicas of the master node that can replace it. This solution is, however, limited by the number of replicas used. In this thesis, we propose an alternative solution that follows the P2P philosophy: a completely distributed system in which all worker nodes participate in the scheduling tasks, and with a physically distributed task queue implemented on top of a P2P storage system. The fault tolerance and scalability of this proposal is, therefore, limited only by the number of nodes in the system. The proper operation and scalability of our proposal have been validated through experimentation with a real system. The data availability provided by Cassandra, the P2P data management framework used in our proposal, is analysed by means of several stochastic models. These models can be used to make predictions about the availability of any Cassandra deployment, as well as to select the best possible con guration of any Cassandra system. In order to validate the proposed models, an experimentation with real Cassandra clusters is made, showing that our models are good descriptors of Cassandra's availability. Finally, we propose a set of scheduling policies that try to solve a common problem of HTC systems: re-execution of tasks due to a failure in the node where the task was running, without additional resource misspending. In order to reduce the number of re-executions, our proposals try to nd good ts between the reliability of nodes and the estimated length of each task. An extensive simulation-based experimentation shows that our policies are capable of reducing the number of re-executions, improving system performance and utilization of nodes

    Peer-to-Peer Networks and Computation: Current Trends and Future Perspectives

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    This research papers examines the state-of-the-art in the area of P2P networks/computation. It attempts to identify the challenges that confront the community of P2P researchers and developers, which need to be addressed before the potential of P2P-based systems, can be effectively realized beyond content distribution and file-sharing applications to build real-world, intelligent and commercial software systems. Future perspectives and some thoughts on the evolution of P2P-based systems are also provided

    Currency management system: a distributed banking service for the grid

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    Market based resource allocation mechanisms require mechanisms to regulate and manage the usage of traded resources. One mechanism to control this is the definition of some kind of currency. Within this context, we have implemented a first prototype of our Currency Management System, which stands for a decentralized and scalable banking service for the Grid. Basically, our system stores user accounts within a DHT and its basic operation is the transferFunds which, as its name suggests, transfers virtual currency from an account to one another

    Building Robust Distributed Infrastructure Networks

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    Many competing designs for Distributed Hash Tables exist exploring multiple models of addressing, routing and network maintenance. Designing a general theoretical model and implementation of a Distributed Hash Table allows exploration of the possible properties of Distributed Hash Tables. We will propose a generalized model of DHT behavior, centered on utilizing Delaunay triangulation in a given metric space to maintain the networks topology. We will show that utilizing this model we can produce network topologies that approximate existing DHT methods and provide a starting point for further exploration. We will use our generalized model of DHT construction to design and implement more efficient Distributed Hash Table protocols, and discuss the qualities of potential successors to existing DHT technologies

    Towards a Framework for DHT Distributed Computing

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    Distributed Hash Tables (DHTs) are protocols and frameworks used by peer-to-peer (P2P) systems. They are used as the organizational backbone for many P2P file-sharing systems due to their scalability, fault-tolerance, and load-balancing properties. These same properties are highly desirable in a distributed computing environment, especially one that wants to use heterogeneous components. We show that DHTs can be used not only as the framework to build a P2P file-sharing service, but as a P2P distributed computing platform. We propose creating a P2P distributed computing framework using distributed hash tables, based on our prototype system ChordReduce. This framework would make it simple and efficient for developers to create their own distributed computing applications. Unlike Hadoop and similar MapReduce frameworks, our framework can be used both in both the context of a datacenter or as part of a P2P computing platform. This opens up new possibilities for building platforms to distributed computing problems. One advantage our system will have is an autonomous load-balancing mechanism. Nodes will be able to independently acquire work from other nodes in the network, rather than sitting idle. More powerful nodes in the network will be able use the mechanism to acquire more work, exploiting the heterogeneity of the network. By utilizing the load-balancing algorithm, a datacenter could easily leverage additional P2P resources at runtime on an as needed basis. Our framework will allow MapReduce-like or distributed machine learning platforms to be easily deployed in a greater variety of contexts
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