168,637 research outputs found
Exponentially Faster Massively Parallel Maximal Matching
The study of approximate matching in the Massively Parallel Computations
(MPC) model has recently seen a burst of breakthroughs. Despite this progress,
however, we still have a far more limited understanding of maximal matching
which is one of the central problems of parallel and distributed computing. All
known MPC algorithms for maximal matching either take polylogarithmic time
which is considered inefficient, or require a strictly super-linear space of
per machine.
In this work, we close this gap by providing a novel analysis of an extremely
simple algorithm a variant of which was conjectured to work by Czumaj et al.
[STOC'18]. The algorithm edge-samples the graph, randomly partitions the
vertices, and finds a random greedy maximal matching within each partition. We
show that this algorithm drastically reduces the vertex degrees. This, among
some other results, leads to an round algorithm for
maximal matching with space (or even mildly sublinear in using
standard techniques).
As an immediate corollary, we get a approximate minimum vertex cover in
essentially the same rounds and space. This is the best possible approximation
factor under standard assumptions, culminating a long line of research. It also
leads to an improved round algorithm for
approximate matching. All these results can also be implemented in the
congested clique model within the same number of rounds.Comment: A preliminary version of this paper is to appear in the proceedings
of The 60th Annual IEEE Symposium on Foundations of Computer Science (FOCS
2019
Distributed Approximate Maximum Matching in the CONGEST Model
We study distributed algorithms for the maximum matching problem in the CONGEST model, where each message must be bounded in size. We give new deterministic upper bounds, and a new lower bound on the problem.
We begin by giving a distributed algorithm that computes an exact maximum (unweighted) matching in bipartite graphs, in O(n log n) rounds. Next, we give a distributed algorithm that approximates the fractional weighted maximum matching problem in general graphs. In a graph with maximum degree at most Delta, the algorithm computes a (1-epsilon)-approximation for the problem in time O(log(Delta W)/epsilon^2), where W is a bound on the ratio between the largest and the smallest edge weight. Next, we show a slightly improved and generalized version of the deterministic rounding algorithm of Fischer [DISC \u2717]. Given a fractional weighted maximum matching solution of value f for a given graph G, we show that in time O((log^2(Delta)+log^*n)/epsilon), the fractional solution can be turned into an integer solution of value at least (1-epsilon)f for bipartite graphs and (1-epsilon) * (g-1)/g * f for general graphs, where g is the length of the shortest odd cycle of G. Together with the above fractional maximum matching algorithm, this implies a deterministic algorithm that computes a (1-epsilon)* (g-1)/g-approximation for the weighted maximum matching problem in time O(log(Delta W)/epsilon^2 + (log^2(Delta)+log^* n)/epsilon).
On the lower-bound front, we show that even for unweighted fractional maximum matching in bipartite graphs, computing an (1 - O(1/sqrt{n}))-approximate solution requires at least Omega~(D+sqrt{n}) rounds in CONGEST. This lower bound requires the introduction of a new 2-party communication problem, for which we prove a tight lower bound
Improved Distributed Algorithms for Exact Shortest Paths
Computing shortest paths is one of the central problems in the theory of
distributed computing. For the last few years, substantial progress has been
made on the approximate single source shortest paths problem, culminating in an
algorithm of Becker et al. [DISC'17] which deterministically computes
-approximate shortest paths in time, where
is the hop-diameter of the graph. Up to logarithmic factors, this time
complexity is optimal, matching the lower bound of Elkin [STOC'04].
The question of exact shortest paths however saw no algorithmic progress for
decades, until the recent breakthrough of Elkin [STOC'17], which established a
sublinear-time algorithm for exact single source shortest paths on undirected
graphs. Shortly after, Huang et al. [FOCS'17] provided improved algorithms for
exact all pairs shortest paths problem on directed graphs.
In this paper, we present a new single-source shortest path algorithm with
complexity . For polylogarithmic , this improves
on Elkin's bound and gets closer to the
lower bound of Elkin [STOC'04]. For larger values of
, we present an improved variant of our algorithm which achieves complexity
, and
thus compares favorably with Elkin's bound of in essentially the entire range of parameters. This
algorithm provides also a qualitative improvement, because it works for the
more challenging case of directed graphs (i.e., graphs where the two directions
of an edge can have different weights), constituting the first sublinear-time
algorithm for directed graphs. Our algorithm also extends to the case of exact
-source shortest paths...Comment: 26 page
Distributed Maximum Matching in Bounded Degree Graphs
We present deterministic distributed algorithms for computing approximate
maximum cardinality matchings and approximate maximum weight matchings. Our
algorithm for the unweighted case computes a matching whose size is at least
(1-\eps) times the optimal in \Delta^{O(1/\eps)} +
O\left(\frac{1}{\eps^2}\right) \cdot\log^*(n) rounds where is the number
of vertices in the graph and is the maximum degree. Our algorithm for
the edge-weighted case computes a matching whose weight is at least (1-\eps)
times the optimal in
\log(\min\{1/\wmin,n/\eps\})^{O(1/\eps)}\cdot(\Delta^{O(1/\eps)}+\log^*(n))
rounds for edge-weights in [\wmin,1].
The best previous algorithms for both the unweighted case and the weighted
case are by Lotker, Patt-Shamir, and Pettie~(SPAA 2008). For the unweighted
case they give a randomized (1-\eps)-approximation algorithm that runs in
O((\log(n)) /\eps^3) rounds. For the weighted case they give a randomized
(1/2-\eps)-approximation algorithm that runs in O(\log(\eps^{-1}) \cdot
\log(n)) rounds. Hence, our results improve on the previous ones when the
parameters , \eps and \wmin are constants (where we reduce the
number of runs from to ), and more generally when
, 1/\eps and 1/\wmin are sufficiently slowly increasing functions
of . Moreover, our algorithms are deterministic rather than randomized.Comment: arXiv admin note: substantial text overlap with arXiv:1402.379
Distributed Approximation of Maximum Independent Set and Maximum Matching
We present a simple distributed -approximation algorithm for maximum
weight independent set (MaxIS) in the model which completes
in rounds, where is the maximum
degree, is the number of rounds needed to compute a maximal
independent set (MIS) on , and is the maximum weight of a node. %Whether
our algorithm is randomized or deterministic depends on the \texttt{MIS}
algorithm used as a black-box.
Plugging in the best known algorithm for MIS gives a randomized solution in
rounds, where is the number of nodes.
We also present a deterministic -round algorithm based
on coloring.
We then show how to use our MaxIS approximation algorithms to compute a
-approximation for maximum weight matching without incurring any additional
round penalty in the model. We use a known reduction for
simulating algorithms on the line graph while incurring congestion, but we show
our algorithm is part of a broad family of \emph{local aggregation algorithms}
for which we describe a mechanism that allows the simulation to run in the
model without an additional overhead.
Next, we show that for maximum weight matching, relaxing the approximation
factor to () allows us to devise a distributed algorithm
requiring rounds for any constant
. For the unweighted case, we can even obtain a
-approximation in this number of rounds. These algorithms are
the first to achieve the provably optimal round complexity with respect to
dependency on
Best of Two Local Models: Local Centralized and Local Distributed Algorithms
We consider two models of computation: centralized local algorithms and local
distributed algorithms. Algorithms in one model are adapted to the other model
to obtain improved algorithms.
Distributed vertex coloring is employed to design improved centralized local
algorithms for: maximal independent set, maximal matching, and an approximation
scheme for maximum (weighted) matching over bounded degree graphs. The
improvement is threefold: the algorithms are deterministic, stateless, and the
number of probes grows polynomially in , where is the number of
vertices of the input graph.
The recursive centralized local improvement technique by Nguyen and
Onak~\cite{onak2008} is employed to obtain an improved distributed
approximation scheme for maximum (weighted) matching. The improvement is
twofold: we reduce the number of rounds from to for a
wide range of instances and, our algorithms are deterministic rather than
randomized
Coresets Meet EDCS: Algorithms for Matching and Vertex Cover on Massive Graphs
As massive graphs become more prevalent, there is a rapidly growing need for
scalable algorithms that solve classical graph problems, such as maximum
matching and minimum vertex cover, on large datasets. For massive inputs,
several different computational models have been introduced, including the
streaming model, the distributed communication model, and the massively
parallel computation (MPC) model that is a common abstraction of
MapReduce-style computation. In each model, algorithms are analyzed in terms of
resources such as space used or rounds of communication needed, in addition to
the more traditional approximation ratio.
In this paper, we give a single unified approach that yields better
approximation algorithms for matching and vertex cover in all these models. The
highlights include:
* The first one pass, significantly-better-than-2-approximation for matching
in random arrival streams that uses subquadratic space, namely a
-approximation streaming algorithm that uses space
for constant .
* The first 2-round, better-than-2-approximation for matching in the MPC
model that uses subquadratic space per machine, namely a
-approximation algorithm with memory per
machine for constant .
By building on our unified approach, we further develop parallel algorithms
in the MPC model that give a -approximation to matching and an
-approximation to vertex cover in only MPC rounds and
memory per machine. These results settle multiple open
questions posed in the recent paper of Czumaj~et.al. [STOC 2018]
Parameterized Distributed Algorithms
In this work, we initiate a thorough study of graph optimization problems parameterized by the output size in the distributed setting. In such a problem, an algorithm decides whether a solution of size bounded by k exists and if so, it finds one. We study fundamental problems, including Minimum Vertex Cover (MVC), Maximum Independent Set (MaxIS), Maximum Matching (MaxM), and many others, in both the LOCAL and CONGEST distributed computation models. We present lower bounds for the round complexity of solving parameterized problems in both models, together with optimal and near-optimal upper bounds.
Our results extend beyond the scope of parameterized problems. We show that any LOCAL (1+epsilon)-approximation algorithm for the above problems must take Omega(epsilon^{-1}) rounds. Joined with the (epsilon^{-1}log n)^{O(1)} rounds algorithm of [Ghaffari et al., 2017] and the Omega (sqrt{(log n)/(log log n)}) lower bound of [Fabian Kuhn et al., 2016], the lower bounds match the upper bound up to polynomial factors in both parameters. We also show that our parameterized approach reduces the runtime of exact and approximate CONGEST algorithms for MVC and MaxM if the optimal solution is small, without knowing its size beforehand. Finally, we propose the first o(n^2) rounds CONGEST algorithms that approximate MVC within a factor strictly smaller than 2
Distributed local approximation algorithms for maximum matching in graphs and hypergraphs
We describe approximation algorithms in Linial's classic LOCAL model of
distributed computing to find maximum-weight matchings in a hypergraph of rank
. Our main result is a deterministic algorithm to generate a matching which
is an -approximation to the maximum weight matching, running in rounds. (Here, the
notations hides and factors).
This is based on a number of new derandomization techniques extending methods
of Ghaffari, Harris & Kuhn (2017).
As a main application, we obtain nearly-optimal algorithms for the
long-studied problem of maximum-weight graph matching. Specifically, we get a
approximation algorithm using randomized time and deterministic time.
The second application is a faster algorithm for hypergraph maximal matching,
a versatile subroutine introduced in Ghaffari et al. (2017) for a variety of
local graph algorithms. This gives an algorithm for -edge-list
coloring in rounds deterministically or
rounds randomly. Another consequence (with
additional optimizations) is an algorithm which generates an edge-orientation
with out-degree at most for a graph of
arboricity ; for fixed this runs in
rounds deterministically or rounds randomly
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