17,172 research outputs found

    Optimality of Geometric Local Search

    Get PDF
    International audienceUp until a decade ago, the algorithmic status of several basic NP-complete problems in geometric combinatorial optimisation was unresolved. This included the existence of polynomial-time approximation schemes (PTASs) for hitting set, set cover, dominating set, independent set, and other problems for some basic geometric objects. These past nine years have seen the resolution of all these problems—interestingly, with the same algorithm: local search. In fact, it was shown that for many of these problems, local search with radius λ gives a (1 + O(λ − 1 2))-approximation with running time n O(λ). Setting λ = Θ(epsilon^{−2}) yields a PTAS with a running time of n^O(epsilon^{−2}). On the other hand, hardness results suggest that there do not exist PTASs for these problems with running time poly(n)·f () for any arbitrary f. Thus the main question left open in previous work is in improving the exponent of n to o(epsilon^{−2}). We show that in fact the approximation guarantee of local search cannot be improved for any of these problems. The key ingredient, of independent interest, is a new lower bound on locally expanding planar graphs, which is then used to show the impossibility results. Our construction extends to other graph families with small separators. Acknowledgements We thank the referees for several helpful comments

    Tighter Estimates for ϵ-nets for Disks

    Get PDF
    International audienceThe geometric hitting set problem is one of the basic geometric combinatorial optimization problems: given a set P of points, and a set D of geometric objects in the plane, the goal is to compute a small-sized subset of P that hits all objects in D. In 1994, Bronniman and Goodrich [5] made an important connection of this problem to the size of fundamental combinatorial structures called ϵ-nets, showing that small-sized ϵ-nets imply approximation algorithms with correspondingly small approximation ratios. Very recently, Agarwal and Pan [2] showed that their scheme can be implemented in near-linear time for disks in the plane. Altogether this gives O(1)-factor approximation algorithms in O(n) time for hitting sets for disks in the plane. This constant factor depends on the sizes of ϵ-nets for disks; unfortunately, the current state-of-the-art bounds are large – at least 24/ϵ and most likely larger than 40/ϵ. Thus the approximation factor of the Agarwal and Pan algorithm ends up being more than 40. The best lower-bound is 2/ϵ, which follows from the Pach-Woeginger construction [32] for halfplanes in two dimensions. Thus there is a large gap between the best-known upper and lower bounds. Besides being of independent interest, finding precise bounds is important since this immediately implies an improved linear-time algorithm for the hitting-set problem. The main goal of this paper is to improve the upper-bound to 13.4/ϵ for disks in the plane. The proof is constructive, giving a simple algorithm that uses only Delaunay triangulations. We have implemented the algorithm, which is available as a public open-source module. Experimental results show that the sizes of-nets for a variety of data-sets is lower, around 9/ϵ

    Constant-Factor Approximation for TSP with Disks

    Full text link
    We revisit the traveling salesman problem with neighborhoods (TSPN) and present the first constant-ratio approximation for disks in the plane: Given a set of nn disks in the plane, a TSP tour whose length is at most O(1)O(1) times the optimal can be computed in time that is polynomial in nn. Our result is the first constant-ratio approximation for a class of planar convex bodies of arbitrary size and arbitrary intersections. In order to achieve a O(1)O(1)-approximation, we reduce the traveling salesman problem with disks, up to constant factors, to a minimum weight hitting set problem in a geometric hypergraph. The connection between TSPN and hitting sets in geometric hypergraphs, established here, is likely to have future applications.Comment: 14 pages, 3 figure

    Approximation Algorithms for Polynomial-Expansion and Low-Density Graphs

    Full text link
    We study the family of intersection graphs of low density objects in low dimensional Euclidean space. This family is quite general, and includes planar graphs. We prove that such graphs have small separators. Next, we present efficient (1+ε)(1+\varepsilon)-approximation algorithms for these graphs, for Independent Set, Set Cover, and Dominating Set problems, among others. We also prove corresponding hardness of approximation for some of these optimization problems, providing a characterization of their intractability in terms of density

    Subsampling in Smoothed Range Spaces

    Full text link
    We consider smoothed versions of geometric range spaces, so an element of the ground set (e.g. a point) can be contained in a range with a non-binary value in [0,1][0,1]. Similar notions have been considered for kernels; we extend them to more general types of ranges. We then consider approximations of these range spaces through ε\varepsilon -nets and ε\varepsilon -samples (aka ε\varepsilon-approximations). We characterize when size bounds for ε\varepsilon -samples on kernels can be extended to these more general smoothed range spaces. We also describe new generalizations for ε\varepsilon -nets to these range spaces and show when results from binary range spaces can carry over to these smoothed ones.Comment: This is the full version of the paper which appeared in ALT 2015. 16 pages, 3 figures. In Algorithmic Learning Theory, pp. 224-238. Springer International Publishing, 201
    • …
    corecore