14 research outputs found

    Breaking the Barrier Of 2 for the Competitiveness of Longest Queue Drop

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    We consider the problem of managing the buffer of a shared-memory switch that transmits packets of unit value. A shared-memory switch consists of an input port, a number of output ports, and a buffer with a specific capacity. In each time step, an arbitrary number of packets arrive at the input port, each packet designated for one output port. Each packet is added to the queue of the respective output port. If the total number of packets exceeds the capacity of the buffer, some packets have to be irrevocably rejected. At the end of each time step, each output port transmits a packet in its queue and the goal is to maximize the number of transmitted packets. The Longest Queue Drop (LQD) online algorithm accepts any arriving packet to the buffer. However, if this results in the buffer exceeding its memory capacity, then LQD drops a packet from the back of whichever queue is currently the longest, breaking ties arbitrarily. The LQD algorithm was first introduced in 1991, and is known to be 2-competitive since 2001. Although LQD remains the best known online algorithm for the problem and is of practical interest, determining its true competitiveness is a long-standing open problem. We show that LQD is 1.707-competitive, establishing the first (2-?) upper bound for the competitive ratio of LQD, for a constant ? > 0

    On packet switch design

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    Effect of global FCFS and relative load distribution in two-class queues with dedicated servers

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    In this paper, we investigate multi-class multi-server queueing systems with global FCFS policy, i.e., where customers requiring different types of service— provided by distinct servers— are accommodated in one common FCFS queue. In such scenarios, customers of one class (i.e., requiring a given type of service) may be hindered by customers of other classes. The purpose of this paper is twofold: to gain (qualitative and quantitative) insight into the impact of (i) the global FCFS policy and (ii) the relative distribution of the load amongst the customer classes, on the system performance. We therefore develop and analyze an appropriate discrete-time queueing model with general independent arrivals, two (independent) customer classes and two class-specific servers.We study the stability of the system and derive the system-content distribution at random slot boundaries; we also obtain mean values of the system content and the customer delay, both globally and for each class individually. We then extensively compare these results with those obtained for an analogous system without global FCFS policy (i.e., with individual queues for the two servers). We demonstrate that global FCFS, as well as the relative distribution of the load over the two customer classes, may have a major impact on the system performance
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