207 research outputs found
On Network Coding Capacity - Matroidal Networks and Network Capacity Regions
One fundamental problem in the field of network coding is to determine the
network coding capacity of networks under various network coding schemes. In
this thesis, we address the problem with two approaches: matroidal networks and
capacity regions.
In our matroidal approach, we prove the converse of the theorem which states
that, if a network is scalar-linearly solvable then it is a matroidal network
associated with a representable matroid over a finite field. As a consequence,
we obtain a correspondence between scalar-linearly solvable networks and
representable matroids over finite fields in the framework of matroidal
networks. We prove a theorem about the scalar-linear solvability of networks
and field characteristics. We provide a method for generating scalar-linearly
solvable networks that are potentially different from the networks that we
already know are scalar-linearly solvable.
In our capacity region approach, we define a multi-dimensional object, called
the network capacity region, associated with networks that is analogous to the
rate regions in information theory. For the network routing capacity region, we
show that the region is a computable rational polytope and provide exact
algorithms and approximation heuristics for computing the region. For the
network linear coding capacity region, we construct a computable rational
polytope, with respect to a given finite field, that inner bounds the linear
coding capacity region and provide exact algorithms and approximation
heuristics for computing the polytope. The exact algorithms and approximation
heuristics we present are not polynomial time schemes and may depend on the
output size.Comment: Master of Engineering Thesis, MIT, September 2010, 70 pages, 10
figure
Algorithms for Constructing Overlay Networks For Live Streaming
We present a polynomial time approximation algorithm for constructing an
overlay multicast network for streaming live media events over the Internet.
The class of overlay networks constructed by our algorithm include networks
used by Akamai Technologies to deliver live media events to a global audience
with high fidelity. We construct networks consisting of three stages of nodes.
The nodes in the first stage are the entry points that act as sources for the
live streams. Each source forwards each of its streams to one or more nodes in
the second stage that are called reflectors. A reflector can split an incoming
stream into multiple identical outgoing streams, which are then sent on to
nodes in the third and final stage that act as sinks and are located in edge
networks near end-users. As the packets in a stream travel from one stage to
the next, some of them may be lost. A sink combines the packets from multiple
instances of the same stream (by reordering packets and discarding duplicates)
to form a single instance of the stream with minimal loss. Our primary
contribution is an algorithm that constructs an overlay network that provably
satisfies capacity and reliability constraints to within a constant factor of
optimal, and minimizes cost to within a logarithmic factor of optimal. Further
in the common case where only the transmission costs are minimized, we show
that our algorithm produces a solution that has cost within a factor of 2 of
optimal. We also implement our algorithm and evaluate it on realistic traces
derived from Akamai's live streaming network. Our empirical results show that
our algorithm can be used to efficiently construct large-scale overlay networks
in practice with near-optimal cost
Polynomial time algorithms for multicast network code construction
The famous max-flow min-cut theorem states that a source node s can send information through a network (V, E) to a sink node t at a rate determined by the min-cut separating s and t. Recently, it has been shown that this rate can also be achieved for multicasting to several sinks provided that the intermediate nodes are allowed to re-encode the information they receive. We demonstrate examples of networks where the achievable rates obtained by coding at intermediate nodes are arbitrarily larger than if coding is not allowed. We give deterministic polynomial time algorithms and even faster randomized algorithms for designing linear codes for directed acyclic graphs with edges of unit capacity. We extend these algorithms to integer capacities and to codes that are tolerant to edge failures
On network coding capacity : matroidal networks and network capacity regions
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2010.Cataloged from PDF version of thesis.Includes bibliographical references (p. 68-70).One fundamental problem in the field of network coding is to determine the network coding capacity of networks under various network coding schemes. In this thesis, we address the problem with two approaches: matroidal networks and capacity regions. In our matroidal approach, we prove the converse of the theorem which states that, if a network is scalar-linearly solvable then it is a matroidal network associated with a representable matroid over a finite field. As a consequence, we obtain a correspondence between scalar-linearly solvable networks and representable matroids over finite fields in the framework of matroidal networks. We prove a theorem about the scalar-linear solvability of networks and field characteristics. We provide a method for generating scalar-linearly solvable networks that are potentially different from the networks that we already know are scalar-linearly solvable. In our capacity region approach, we define a multi-dimensional object, called the network capacity region, associated with networks that is analogous to the rate regions in information theory. For the network routing capacity region, we show that the region is a computable rational polytope and provide exact algorithms and approximation heuristics for computing the region. For the network linear coding capacity region, we construct a computable rational polytope, with respect to a given finite field, that inner bounds the linear coding capacity region and provide exact algorithms and approximation heuristics for computing the polytope. The exact algorithms and approximation heuristics we present are not polynomial time schemes and may depend on the output size.by Anthony Eli Kim.M.Eng
Multicommodity Multicast, Wireless and Fast
We study rumor spreading in graphs, specifically multicommodity multicast problem under the wireless model: given source-destination pairs in the graph, one needs to find the fastest schedule to transfer information from each source to the corresponding destination. Under the wireless model, nodes can transmit to any subset of their neighbors in synchronous time steps, as long as they either transmit or receive from at most one transmitter during the same time step. We improve approximation ratio for this problem from O~(n^(2/3)) to O~(n^((1/2) + epsilon)) on n-node graphs. We also design an algorithm that satisfies p given demand pairs in O(OPT + p) steps, where OPT is the length of an optimal schedule, by reducing it to the well-studied packet routing problem. In the case where underlying graph is an n-node tree, we improve the previously best-known approximation ratio of O((log n)/(log log n)) to 3. One consequence of our proof is a simple constructive rule for optimal broadcasting in a tree under a widely studied telephone model
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Designing Overlay Multicast Networks For Streaming
In this paper we present a polynomial time approximation algorithm for designing a multicast overlay network. The al- gorithm nds a solution that satises capacity and reliability constraints to within a constant factor of optimal, and cost to within a logarithmic factor. The class of networks that our algorithm applies to includes the one used by Akamai Technologies to deliver live media streams over the Internet. In particular, we analyze networks consisting of three stages of nodes. The nodes in the rst stage are the sources where live streams originate. A source forwards each of its streams to one or more nodes in the second stage, which are called re ectors. A re ector can split an incoming stream into mul- tiple identical outgoing streams, which are then sent on to nodes in the third and nal stage, which are called the sinks. As the packets in a stream travel from one stage to the next, some of them may be lost. The job of a sink is to combine the packets from multiple instances of the same stream (by reordering packets and discarding duplicates) to form a sin- gle instance of the stream with minimal loss. We assume that the loss rate between any pair of nodes in the network is known, and that losses between dierent pairs are inde- pendent, but discuss extensions in which some losses may be correlated
The Balanced Unicast and Multicast Capacity Regions of Large Wireless Networks
We consider the question of determining the scaling of the -dimensional
balanced unicast and the -dimensional balanced multicast capacity
regions of a wireless network with nodes placed uniformly at random in a
square region of area and communicating over Gaussian fading channels. We
identify this scaling of both the balanced unicast and multicast capacity
regions in terms of , out of total possible, cuts. These cuts
only depend on the geometry of the locations of the source nodes and their
destination nodes and the traffic demands between them, and thus can be readily
evaluated. Our results are constructive and provide optimal (in the scaling
sense) communication schemes.Comment: 37 pages, 7 figures, to appear in IEEE Transactions on Information
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